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authorJohannes Schickel2009-04-21 19:49:47 +0000
committerJohannes Schickel2009-04-21 19:49:47 +0000
commite93de28aa4bbf1d98d3bc1dab33dacb3d1abed2f (patch)
tree65b187b45e3f29e584daf31d0f72fa0f8feb36f8
parentc48159aa63d9e60cef41e7b4d1cfa188a7b5277f (diff)
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- Typo fixes
- Command line parameter updates (Thanks to salty-horse for the patch) svn-id: r40056
-rw-r--r--README13
-rw-r--r--base/commandLine.cpp5
2 files changed, 10 insertions, 8 deletions
diff --git a/README b/README
index 68bbccd65e..d3bbd7e31d 100644
--- a/README
+++ b/README
@@ -599,9 +599,9 @@ file, which can be found on the 'Downloads' page of the ScummVM website.
3.15) Sierra AGI games Predictive Input Dialog notes:
----- -----------------------------------------------
-The Predictive Input Dialog is a ScummVM aid for running AGI engines
+The Predictive Input Dialog is a ScummVM aid for running AGI engine
games (which notoriously require command line input) on devices with
-limited keyboard support. In these situations since typing with emulated
+limited keyboard support. In these situations, since typing with emulated
keyboards is quite tedious, commands can be entered quickly and easily
via the Predictive Input Dialog.
@@ -669,7 +669,7 @@ is simpler and more straightforward than moving around using the menu.
3.17) Winnie the Pooh notes:
----- ----------------------
It is possible to import saved games from the original interpreter of the
-game in ScummVM.
+game into ScummVM.
There is extensive mouse support for the game under ScummVM, even though
there wasn't any mouse support in the original game. Menu items can be
@@ -758,7 +758,7 @@ site, please see the section on reporting bugs.
The Legend of Kyrandia:
- Amiga versions aren't supported
- Waxworks
+ Waxworks:
- No music in the PC version
Humongous Entertainment games:
@@ -850,6 +850,7 @@ arguments -- see the next section.
-g, --gfx-mode=MODE Select graphics scaler (see also section 5.3)
--gui-theme=THEME Select GUI theme (default, modern, classic)
--themepath=PATH Path to where GUI themes are stored
+ --list-themes Display list of all usable GUI themes
-e, --music-driver=MODE Select music driver (see also section 7.0)
-q, --language=LANG Select language (see also section 5.2)
-m, --music-volume=NUM Set the music volume, 0-255 (default: 192)
@@ -860,13 +861,15 @@ arguments -- see the next section.
-n, --subtitles Enable subtitles (use with games that have voice)
-b, --boot-param=NUM Pass number to the boot script (boot param)
-d, --debuglevel=NUM Set debug verbosity level
+ --debugflags=FLAGS Enable engine specific debug flags
+ (separated by commas)
-u, --dump-scripts Enable script dumping if a directory called 'dumps'
exists in the current directory
--cdrom=NUM CD drive to play CD audio from (default: 0 = first
drive)
--joystick[=NUM] Enable joystick input (default: 0 = first joystick)
- --platform=WORD Specify version of game (allowed values: 2gs, 3do,
+ --platform=WORD Specify platform of game (allowed values: 2gs, 3do,
acorn, amiga, atari, c64, fmtowns, mac, nes, pc,
pce, segacd, windows)
--savepath=PATH Path to where savegames are stored
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index 420e51b29b..87cd55e38f 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -84,15 +84,14 @@ static const char HELP_STRING[] =
" -n, --subtitles Enable subtitles (use with games that have voice)\n"
" -b, --boot-param=NUM Pass number to the boot script (boot param)\n"
" -d, --debuglevel=NUM Set debug verbosity level\n"
- " --debugflags=FLAGS Enables engine specific debug flags\n"
+ " --debugflags=FLAGS Enable engine specific debug flags\n"
" (separated by commas)\n"
" -u, --dump-scripts Enable script dumping if a directory called 'dumps'\n"
" exists in the current directory\n"
"\n"
" --cdrom=NUM CD drive to play CD audio from (default: 0 = first\n"
" drive)\n"
- " --joystick[=NUM] Enable input with joystick (default: 0 = first\n"
- " joystick)\n"
+ " --joystick[=NUM] Enable joystick input (default: 0 = first joystick)\n"
" --platform=WORD Specify platform of game (allowed values: 2gs, 3do,\n"
" acorn, amiga, atari, c64, fmtowns, nes, mac, pc, pc98,\n"
" pce, segacd, wii, windows)\n"