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authorJonathan Gray2003-08-29 07:57:20 +0000
committerJonathan Gray2003-08-29 07:57:20 +0000
commitea1cd18354faffe4f2454c2dceb2b015bcc75498 (patch)
tree706c4b1633fa7b9f484d86b774aa2be6b2f5ca36
parentef4fdd03f008fd096b7e34c6015b1b80020e329b (diff)
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fix dottdemo by checking that room exists before trying to set a custom cursor from it, fixes bug #796971
svn-id: r9909
-rw-r--r--scumm/gfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index 20a1c23586..ab23e0f936 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -3407,7 +3407,7 @@ void Scumm::updatePalette() {
void Scumm::setupCursor() {
_cursor.animate = 1;
- if (_gameId == GID_TENTACLE) {
+ if (_gameId == GID_TENTACLE && res.roomno[rtRoom][60]) {
// HACK: For DOTT we manually set the default cursor. See also bug #786994
setCursorImg(697, 60, 1);
makeCursorColorTransparent(1);