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| author | Nipun Garg | 2019-07-02 04:22:27 +0530 | 
|---|---|---|
| committer | Eugene Sandulenko | 2019-09-03 17:17:07 +0200 | 
| commit | ea8e108cb6ac5aaf9c42904a15f807435c6713b0 (patch) | |
| tree | d768aa428ab183c3d0cb47a248e87c7df214e214 | |
| parent | 2369415b305e9b0569548049196f9baf0cf58021 (diff) | |
| download | scummvm-rg350-ea8e108cb6ac5aaf9c42904a15f807435c6713b0.tar.gz scummvm-rg350-ea8e108cb6ac5aaf9c42904a15f807435c6713b0.tar.bz2 scummvm-rg350-ea8e108cb6ac5aaf9c42904a15f807435c6713b0.zip | |
HDB: Add Light Barrel related functions
| -rw-r--r-- | engines/hdb/ai-player.cpp | 24 | 
1 files changed, 21 insertions, 3 deletions
| diff --git a/engines/hdb/ai-player.cpp b/engines/hdb/ai-player.cpp index a5a3649026..e12831fc0e 100644 --- a/engines/hdb/ai-player.cpp +++ b/engines/hdb/ai-player.cpp @@ -600,15 +600,33 @@ void aiCrateInit(AIEntity *e) {  }  void aiBarrelLightAction(AIEntity *e) { -	warning("STUB: AI: aiBarrelLightAction required"); +	if (!e->goalX) { +		if (e->state == STATE_FLOATING) +			g_hdb->_ai->animEntFrames(e); +		return; +	} + +	g_hdb->_ai->animateEntity(e);  }  void aiBarrelLightInit2(AIEntity *e) { -	warning("STUB: AI: aiBarrelLightInit2 required"); +	// point all light barrel move frames to the standing one +	e->movedownFrames = +		e->moveleftFrames = +		e->moverightFrames = +		e->moveupFrames = 1; + +	e->movedownGfx[0] = +		e->moveupGfx[0] = +		e->moveleftGfx[0] = +		e->moverightGfx[0] = e->standdownGfx[0]; + +	e->draw = e->standdownGfx[0];			// standing frame - doesn't move  }  void aiBarrelLightInit(AIEntity *e) { -	warning("STUB: AI: aiBarrelLightInit required"); +	e->moveSpeed = kPushMoveSpeed; +	e->aiAction = aiBarrelLightAction;  }  void aiBarrelHeavyAction(AIEntity *e) { | 
