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authorPaul Gilbert2017-08-12 11:07:25 -0400
committerPaul Gilbert2017-08-12 11:07:25 -0400
commiteaab1f0472ea98294f7716d233d795fe4845cb8f (patch)
tree2be48a9556d27a9ed68572cf205380f75bb11633
parent3cfb5bcdc534305a8e5d1b8bbd241e88eac83833 (diff)
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TITANIC: Fix duplication of RealLife icons when passenger class changes
-rw-r--r--engines/titanic/core/game_object.cpp2
-rw-r--r--engines/titanic/pet_control/pet_control.cpp18
-rw-r--r--engines/titanic/pet_control/pet_control.h4
3 files changed, 12 insertions, 12 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index 1519a2de66..580509252b 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -1354,7 +1354,7 @@ void CGameObject::setPassengerClass(PassengerClass newClass) {
// Setup the PET again, so the new class's PET background can take effect
CPetControl *petControl = getPetControl();
if (petControl)
- petControl->setup();
+ petControl->reset();
}
}
diff --git a/engines/titanic/pet_control/pet_control.cpp b/engines/titanic/pet_control/pet_control.cpp
index 94430c6194..a62377bfb8 100644
--- a/engines/titanic/pet_control/pet_control.cpp
+++ b/engines/titanic/pet_control/pet_control.cpp
@@ -82,15 +82,15 @@ void CPetControl::load(SimpleFile *file) {
CGameObject::load(file);
}
-void CPetControl::setup() {
- _conversations.setup(this);
- _rooms.setup(this);
- _remote.setup(this);
- _inventory.setup(this);
- _starfield.setup(this);
- _realLife.setup(this);
- _translation.setup(this);
- _frame.setup(this);
+void CPetControl::reset() {
+ _conversations.reset();
+ _rooms.reset();
+ _remote.reset();
+ _inventory.reset();
+ _starfield.reset();
+ _realLife.reset();
+ _translation.reset();
+ _frame.reset();
}
bool CPetControl::isValid() {
diff --git a/engines/titanic/pet_control/pet_control.h b/engines/titanic/pet_control/pet_control.h
index a6915e6e13..35556e08d2 100644
--- a/engines/titanic/pet_control/pet_control.h
+++ b/engines/titanic/pet_control/pet_control.h
@@ -148,9 +148,9 @@ public:
virtual Rect getBounds() const;
/**
- * Setups the sections within the PET
+ * Resets the PET, including all the sections within it
*/
- void setup();
+ void reset();
/**
* Called after loading a game has finished