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author | Jonathan Gray | 2003-03-24 08:48:41 +0000 |
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committer | Jonathan Gray | 2003-03-24 08:48:41 +0000 |
commit | eb31490e3933a3b5e3a02dc836777403ff13e69f (patch) | |
tree | 7b8d85637cc1fe2653b6488af75871b38154ac6b | |
parent | d89b2be0fc5e0307ae5aa61fb7a24d8f10a3cbd8 (diff) | |
download | scummvm-rg350-eb31490e3933a3b5e3a02dc836777403ff13e69f.tar.gz scummvm-rg350-eb31490e3933a3b5e3a02dc836777403ff13e69f.tar.bz2 scummvm-rg350-eb31490e3933a3b5e3a02dc836777403ff13e69f.zip |
use description to set window title if one is specified
svn-id: r6853
-rw-r--r-- | common/main.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/common/main.cpp b/common/main.cpp index fdb8f9463f..be2882271e 100644 --- a/common/main.cpp +++ b/common/main.cpp @@ -194,7 +194,9 @@ int main(int argc, char *argv[]) { } // Set the window caption to the game name - prop.caption = detector.getGameName().c_str(); + prop.caption = g_config->get("description", detector._gameFileName); + if (prop.caption == NULL) + prop.caption = detector.getGameName().c_str(); system->property(OSystem::PROP_SET_WINDOW_CAPTION, &prop); // See if the game should default to 1x scaler |