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| author | Eugene Sandulenko | 2013-11-19 13:07:20 -0800 | 
|---|---|---|
| committer | Eugene Sandulenko | 2013-11-19 13:07:40 -0800 | 
| commit | eb9d53b999ddaa19634e0b099fa96e32d04b4eec (patch) | |
| tree | 961929c5046261af49f97c63daf3ec47fc8f53fc | |
| parent | 838ec38b5f6a22ec850986fdc4f8a10e1a3a0829 (diff) | |
| download | scummvm-rg350-eb9d53b999ddaa19634e0b099fa96e32d04b4eec.tar.gz scummvm-rg350-eb9d53b999ddaa19634e0b099fa96e32d04b4eec.tar.bz2 scummvm-rg350-eb9d53b999ddaa19634e0b099fa96e32d04b4eec.zip | |
FULLPIPE: Do some renaming in scene02
| -rw-r--r-- | engines/fullpipe/scenes.cpp | 8 | ||||
| -rw-r--r-- | engines/fullpipe/scenes.h | 2 | 
2 files changed, 5 insertions, 5 deletions
| diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 80e299bcfc..1748662ab7 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -80,7 +80,7 @@ Vars::Vars() {  	scene01_picSc01Osk2 = 0;  	scene02_guvTheDrawer = 0; -	scene02_var1 = 0; +	scene02_boxDelay = 0;  	scene02_boxOpen = false;  	scene03_eggeater = 0; @@ -1582,7 +1582,7 @@ void scene02_initScene(Scene *sc) {  		g_fullpipe->_currentScene = s;  	} -	g_vars->scene02_var1 = 0; +	g_vars->scene02_boxDelay = 0;  	StaticANIObject *box = sc->getStaticANIObject1ById(ANI_SC2_BOX, -1); @@ -1590,10 +1590,10 @@ void scene02_initScene(Scene *sc) {  		g_vars->scene02_boxOpen = false;  	} else {  		g_vars->scene02_boxOpen = true; -		g_vars->scene02_var1 = 100 * g_fullpipe->_rnd->getRandomNumber(32767) / 0x7FFF + 150; +		g_vars->scene02_boxDelay = 100 * g_fullpipe->_rnd->getRandomNumber(32767) / 0x7FFF + 150;  	} -	//Unk1_sub1(&unk1, g_fullpipe->_gameLoader->_gameVar->getSubVarByName("SC_2")); +	//g_fullpipe->_floaters->init(g_fullpipe->_gameLoader->_gameVar->getSubVarByName("SC_2"));  	warning("STUB: scene02_initScene()");  } diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 71fccafcf4..4be8d8975a 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -46,7 +46,7 @@ public:  	PictureObject *scene01_picSc01Osk2;  	StaticANIObject *scene02_guvTheDrawer; -	int scene02_var1; +	int scene02_boxDelay;  	bool scene02_boxOpen;  	StaticANIObject *scene03_eggeater; | 
