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author | Max Horn | 2002-05-09 19:43:07 +0000 |
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committer | Max Horn | 2002-05-09 19:43:07 +0000 |
commit | ebbe5b4ae41ee0d9c60903d448e6b9a2b171b620 (patch) | |
tree | 9fa6a616bc2ed79239e4fa260ca8db75668f0627 | |
parent | 5d74c6fb860325456541d51960c462491341bed7 (diff) | |
download | scummvm-rg350-ebbe5b4ae41ee0d9c60903d448e6b9a2b171b620.tar.gz scummvm-rg350-ebbe5b4ae41ee0d9c60903d448e6b9a2b171b620.tar.bz2 scummvm-rg350-ebbe5b4ae41ee0d9c60903d448e6b9a2b171b620.zip |
fixed stupid bug in my optimized mouse code
svn-id: r4258
-rw-r--r-- | sdl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -971,6 +971,8 @@ void OSystem_SDL::draw_mouse() { if (SDL_LockSurface(sdl_screen) == -1) error("SDL_LockSurface failed: %s.\n", SDL_GetError()); + add_dirty_rect(x, y, w, h); + dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x; while (h > 0) { int width = w; @@ -988,8 +990,6 @@ void OSystem_SDL::draw_mouse() { h--; } - add_dirty_rect(x, y, w, h); - SDL_UnlockSurface(sdl_screen); // Finally, set the flag to indicate the mouse has been drawn |