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author | Torbjörn Andersson | 2004-10-12 11:45:53 +0000 |
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committer | Torbjörn Andersson | 2004-10-12 11:45:53 +0000 |
commit | ec413cc8f9d49ca3c93092e955032a92857c3960 (patch) | |
tree | 07770306efb3b3aa9989d834eac28f7dc9dafd67 | |
parent | eaccebd7fcc39043d4a245a1347af7ef9d8e6c9f (diff) | |
download | scummvm-rg350-ec413cc8f9d49ca3c93092e955032a92857c3960.tar.gz scummvm-rg350-ec413cc8f9d49ca3c93092e955032a92857c3960.tar.bz2 scummvm-rg350-ec413cc8f9d49ca3c93092e955032a92857c3960.zip |
Added support for digitized music, plus some other music-related fixes.
Note that I've only tried this with the music.rsc file from the full Linux
version. It seems likely that the Mac version uses the same file format,
but I have no way of verifying this. I'm told the demos use compressed
audio, so the music files from them probably won't work yet.
svn-id: r15527
-rw-r--r-- | saga/ite_introproc.cpp | 1 | ||||
-rw-r--r-- | saga/music.cpp | 289 | ||||
-rw-r--r-- | saga/music.h | 15 | ||||
-rw-r--r-- | saga/saga.cpp | 2 | ||||
-rw-r--r-- | saga/scene.cpp | 1 | ||||
-rw-r--r-- | saga/sfuncs.cpp | 2 |
6 files changed, 261 insertions, 49 deletions
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp index 25cd24a975..99a8971c96 100644 --- a/saga/ite_introproc.cpp +++ b/saga/ite_introproc.cpp @@ -664,6 +664,7 @@ int Scene::ITEIntroValleyProc(int param, R_SCENE_INFO *scene_info) { event.type = R_ONESHOT_EVENT; event.code = R_MUSIC_EVENT; event.param = MUSIC_2; + event.param2 = 0; event.op = EVENT_PLAY; event.time = 0; diff --git a/saga/music.cpp b/saga/music.cpp index c57bfd77d0..5f7d8d626a 100644 --- a/saga/music.cpp +++ b/saga/music.cpp @@ -25,6 +25,7 @@ #include "saga/music.h" #include "saga/rscfile_mod.h" #include "saga/game_mod.h" +#include "sound/audiostream.h" #include "sound/mididrv.h" #include "sound/midiparser.h" #include "common/config-manager.h" @@ -45,6 +46,139 @@ static const byte mt32_to_gm[128] = { 47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x }; +#define BUFFER_SIZE 4096 + +// I haven't decided yet if it's a good idea to make looping part of the audio +// stream class, or if I should use a "wrapper" class, like I did for Broken +// Sword 2, to make it easier to add support for compressed music... but I'll +// worry about that later. + +class RAWInputStream : public AudioStream { +private: + File *_file; + uint32 _file_pos; + uint32 _start_pos; + uint32 _end_pos; + bool _finished; + bool _looping; + int16 _buf[BUFFER_SIZE]; + const int16 *_bufferEnd; + const int16 *_pos; + + void refill(); + inline bool eosIntern() const; + +public: + RAWInputStream(File *file, int size, bool looping); + ~RAWInputStream(); + + int readBuffer(int16 *buffer, const int numSamples); + + int16 read(); + bool endOfData() const { return eosIntern(); } + bool isStereo() const { return true; } + int getRate() const { return 11025; } +}; + +RAWInputStream::RAWInputStream(File *file, int size, bool looping) + : _file(file), _finished(false), _looping(looping), + _bufferEnd(_buf + BUFFER_SIZE) { + + _file->incRef(); + + // Determine the end position + _file_pos = _file->pos(); + _start_pos = _file_pos; + _end_pos = _file_pos + size; + + // Read in initial data + refill(); +} + +RAWInputStream::~RAWInputStream() { + _file->decRef(); +} + +inline int16 RAWInputStream::read() { + assert(!eosIntern()); + + int16 sample = *_pos++; + if (_pos >= _bufferEnd) { + refill(); + } + return sample; +} + +inline bool RAWInputStream::eosIntern() const { + return _pos >= _bufferEnd; +} + +int RAWInputStream::readBuffer(int16 *buffer, const int numSamples) { + int samples = 0; + while (samples < numSamples && !eosIntern()) { + const int len = MIN(numSamples - samples, (int) (_bufferEnd - _pos)); + memcpy(buffer, _pos, len * 2); + buffer += len; + _pos += len; + samples += len; + if (_pos >= _bufferEnd) { + refill(); + } + } + return samples; +} + +void RAWInputStream::refill() { + if (_finished) + return; + + uint32 len_left; + byte *ptr = (byte *) _buf; + + _file->seek(_file_pos, SEEK_SET); + + if (_looping) + len_left = 2 * BUFFER_SIZE; + else + len_left = MIN((uint32) (2 * BUFFER_SIZE), _end_pos - _file_pos); + + while (len_left > 0) { + uint32 len = _file->read(ptr, MIN(len_left, _end_pos - _file->pos())); + + if (len & 1) + len--; + + len_left -= len; + ptr += len; + + if (len_left > 0) + _file->seek(_start_pos); + } + + _file_pos = _file->pos(); + _pos = _buf; + _bufferEnd = (int16 *)ptr; + + if (!_looping && _file_pos >= _end_pos) + _finished = true; +} + +AudioStream *makeRAWStream(const char *filename, uint32 pos, int size, bool looping) { + File *file = new File(); + + if (!file->open(filename)) { + delete file; + return NULL; + } + + file->seek(pos); + + AudioStream *audioStream = new RAWInputStream(file, size, looping); + + file->decRef(); + return audioStream; +} + MusicPlayer::MusicPlayer(MidiDriver *driver) : _parser(0), _driver(driver), _looping(false), _isPlaying(false) { memset(_channel, 0, sizeof(_channel)); _masterVolume = 0; @@ -121,14 +255,21 @@ void MusicPlayer::send(uint32 b) { } void MusicPlayer::metaEvent(byte type, byte *data, uint16 length) { - //Only thing we care about is End of Track. - if (type != 0x2F) - return; - - if (_looping) - _parser->jumpToTick(0); - else - stopMusic(); + // FIXME: The "elkfanfare" is played much too quickly. There are some + // meta events that we don't handle. Perhaps there is a + // connection...? + + switch (type) { + case 0x2F: // End of Track + if (_looping) + _parser->jumpToTick(0); + else + stopMusic(); + break; + default: + warning("Unhandled meta event: %02x", type); + break; + } } void MusicPlayer::onTimer(void *refCon) { @@ -150,9 +291,39 @@ void MusicPlayer::stopMusic() { } } -Music::Music(MidiDriver *driver, int enabled) : _enabled(enabled) { +Music::Music(SoundMixer *mixer, MidiDriver *driver, int enabled) : _mixer(mixer), _enabled(enabled) { _player = new MusicPlayer(driver); _musicInitialized = 1; + _mixer->setMusicVolume(ConfMan.getInt("music_volume")); + + if (GAME_GetGameType() == GID_ITE) { + File file; + + // The lookup table is stored at the end of music.rsc. I don't + // know why it has 27 elements, but the last one represents a + // very short tune. Perhaps it's a dummy? + // + // TODO: The demo uses compressed music? + + if (file.open("music.rsc")) { + _hasDigiMusic = true; + file.seek(-ARRAYSIZE(_digiTableITECD) * 8, SEEK_END); + + for (int i = 0; i < ARRAYSIZE(_digiTableITECD); i++) { + _digiTableITECD[i].start = file.readUint32LE(); + _digiTableITECD[i].length = file.readUint32LE(); + } + + file.close(); + + // The "birdchrp" is just a short, high-pitched + // whining. Use the MIDI/XMIDI version instead. + _digiTableITECD[6].length = 0; + } else { + _hasDigiMusic = false; + memset(_digiTableITECD, 0, sizeof(_digiTableITECD)); + } + } } Music::~Music() { @@ -165,32 +336,32 @@ Music::~Music() { // reset.mid seems to be unused. const MUSIC_MIDITABLE Music::_midiTableITECD[26] = { - {"cave.mid", R_MUSIC_LOOP}, // 9 - {"intro.mid", R_MUSIC_LOOP}, // 10 - {"fvillage.mid", R_MUSIC_LOOP}, // 11 - {"elkhall.mid", R_MUSIC_LOOP}, // 12 - {"mouse.mid", 0}, // 13 - {"darkclaw.mid", R_MUSIC_LOOP}, // 14 - {"birdchrp.mid", R_MUSIC_LOOP}, // 15 - {"orbtempl.mid", R_MUSIC_LOOP}, // 16 - {"spooky.mid", R_MUSIC_LOOP}, // 17 - {"catfest.mid", R_MUSIC_LOOP}, // 18 - {"elkfanfare.mid", 0}, // 19 - {"bcexpl.mid", R_MUSIC_LOOP}, // 20 - {"boargtnt.mid", R_MUSIC_LOOP}, // 21 - {"boarking.mid", R_MUSIC_LOOP}, // 22 - {"explorea.mid", R_MUSIC_LOOP}, // 23 - {"exploreb.mid", R_MUSIC_LOOP}, // 24 - {"explorec.mid", R_MUSIC_LOOP}, // 25 - {"sunstatm.mid", R_MUSIC_LOOP}, // 26 - {"nitstrlm.mid", R_MUSIC_LOOP}, // 27 - {"humruinm.mid", R_MUSIC_LOOP}, // 28 - {"damexplm.mid", R_MUSIC_LOOP}, // 29 - {"tychom.mid", R_MUSIC_LOOP}, // 30 - {"kitten.mid", R_MUSIC_LOOP}, // 31 - {"sweet.mid", R_MUSIC_LOOP}, // 32 - {"brutalmt.mid", R_MUSIC_LOOP}, // 33 - {"shiala.mid", R_MUSIC_LOOP} // 34 + { "cave.mid", R_MUSIC_LOOP }, // 9 + { "intro.mid", R_MUSIC_LOOP }, // 10 + { "fvillage.mid", R_MUSIC_LOOP }, // 11 + { "elkhall.mid", R_MUSIC_LOOP }, // 12 + { "mouse.mid", 0 }, // 13 + { "darkclaw.mid", R_MUSIC_LOOP }, // 14 + { "birdchrp.mid", R_MUSIC_LOOP }, // 15 + { "orbtempl.mid", R_MUSIC_LOOP }, // 16 + { "spooky.mid", R_MUSIC_LOOP }, // 17 + { "catfest.mid", R_MUSIC_LOOP }, // 18 + { "elkfanfare.mid", 0 }, // 19 + { "bcexpl.mid", R_MUSIC_LOOP }, // 20 + { "boargtnt.mid", R_MUSIC_LOOP }, // 21 + { "boarking.mid", R_MUSIC_LOOP }, // 22 + { "explorea.mid", R_MUSIC_LOOP }, // 23 + { "exploreb.mid", R_MUSIC_LOOP }, // 24 + { "explorec.mid", R_MUSIC_LOOP }, // 25 + { "sunstatm.mid", R_MUSIC_LOOP }, // 26 + { "nitstrlm.mid", R_MUSIC_LOOP }, // 27 + { "humruinm.mid", R_MUSIC_LOOP }, // 28 + { "damexplm.mid", R_MUSIC_LOOP }, // 29 + { "tychom.mid", R_MUSIC_LOOP }, // 30 + { "kitten.mid", R_MUSIC_LOOP }, // 31 + { "sweet.mid", R_MUSIC_LOOP }, // 32 + { "brutalmt.mid", R_MUSIC_LOOP }, // 33 + { "shiala.mid", R_MUSIC_LOOP } // 34 }; int Music::play(uint32 music_rn, uint16 flags) { @@ -207,25 +378,54 @@ int Music::play(uint32 music_rn, uint16 flags) { return R_SUCCESS; } - File f_midi; + _player->stopMusic(); + + if (_musicHandle.isActive()) + _mixer->stopHandle(_musicHandle); + + AudioStream *audioStream = NULL; MidiParser *parser; + File midiFile; if (GAME_GetGameType() == GID_ITE) { if (music_rn >= 9 && music_rn <= 34) { - f_midi.open(_midiTableITECD[music_rn - 9].filename); + if (flags == R_MUSIC_DEFAULT) { + flags = _midiTableITECD[music_rn - 9].flags; + } + + if (_hasDigiMusic) { + uint32 start = _digiTableITECD[music_rn - 9].start; + uint32 length = _digiTableITECD[music_rn - 9].length; + + if (length > 0) { + audioStream = makeRAWStream("music.rsc", start, length, flags == R_MUSIC_LOOP); + } + } + + // No digitized music - try standalone MIDI. + if (!audioStream) + midiFile.open(_midiTableITECD[music_rn - 9].filename); } } - _player->stopMusic(); + if (flags == R_MUSIC_DEFAULT) { + flags = 0; + } + + if (audioStream) { + debug(0, "Playing digitized music"); + _mixer->playInputStream(&_musicHandle, audioStream, true); + return R_SUCCESS; + } // FIXME: Is resource_data ever freed? - if (f_midi.isOpen()) { - debug(0, "Using external MIDI file: %s", f_midi.name()); - resource_size = f_midi.size(); + if (midiFile.isOpen()) { + debug(0, "Using external MIDI file: %s", midiFile.name()); + resource_size = midiFile.size(); resource_data = (byte *) malloc(resource_size); - f_midi.read(resource_data, resource_size); - f_midi.close(); + midiFile.read(resource_data, resource_size); + midiFile.close(); _player->setGM(true); parser = MidiParser::createParser_SMF(); @@ -233,7 +433,8 @@ int Music::play(uint32 music_rn, uint16 flags) { // FIXME: Is this really the case or we receive correct parameter? flags = _midiTableITECD[music_rn - 9].flags; } else { - /* Load XMI resource data */ + // Load XMI resource data + GAME_GetFileContext(&rsc_ctxt, R_GAME_RESOURCEFILE, 0); if (RSC_LoadResource(rsc_ctxt, music_rn, &resource_data, diff --git a/saga/music.h b/saga/music.h index ca7ad2b783..e5ba862667 100644 --- a/saga/music.h +++ b/saga/music.h @@ -34,7 +34,8 @@ namespace Saga { enum MUSIC_FLAGS { - R_MUSIC_LOOP = 0x01 + R_MUSIC_LOOP = 0x0001, + R_MUSIC_DEFAULT = 0xffff }; struct MUSIC_MIDITABLE { @@ -42,6 +43,11 @@ struct MUSIC_MIDITABLE { int flags; }; +struct MUSIC_DIGITABLE { + uint32 start; + uint32 length; +}; + class MusicPlayer : public MidiDriver { public: MusicPlayer(MidiDriver *driver); @@ -95,11 +101,11 @@ protected: class Music { public: - Music(MidiDriver *driver, int enabled); + Music(SoundMixer *mixer, MidiDriver *driver, int enabled); ~Music(void); void hasNativeMT32(bool b) { _player->hasNativeMT32(b); } - int play(uint32 music_rn, uint16 flags); + int play(uint32 music_rn, uint16 flags = R_MUSIC_DEFAULT); int pause(void); int resume(void); int stop(void); @@ -109,11 +115,14 @@ private: SoundMixer *_mixer; MusicPlayer *_player; + PlayingSoundHandle _musicHandle; static const MUSIC_MIDITABLE _midiTableITECD[26]; + MUSIC_DIGITABLE _digiTableITECD[27]; int _musicInitialized; int _enabled; + bool _hasDigiMusic; }; } // End of namespace Saga diff --git a/saga/saga.cpp b/saga/saga.cpp index dec9c8d657..057762ca43 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -170,7 +170,7 @@ void SagaEngine::go() { else if (ConfMan.getBool("native_mt32")) driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); - _music = new Music(driver, _musicEnabled); + _music = new Music(_mixer, driver, _musicEnabled); _music->hasNativeMT32(ConfMan.getBool("native_mt32")); if (!_musicEnabled) { diff --git a/saga/scene.cpp b/saga/scene.cpp index db23de06b7..2bf0ccd110 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -1003,6 +1003,7 @@ int Scene::defaultScene(int param, R_SCENE_INFO *scene_info) { event.type = R_ONESHOT_EVENT; event.code = R_MUSIC_EVENT; event.param = _desc.musicRN; + event.param2 = R_MUSIC_DEFAULT; event.op = EVENT_PLAY; event.time = 0; diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp index 975b3f5926..fbf0ce983b 100644 --- a/saga/sfuncs.cpp +++ b/saga/sfuncs.cpp @@ -755,7 +755,7 @@ int Script::SF_playMusic(R_SCRIPTFUNC_PARAMS) { param = thread->pop(); if (/* param >= 0 && */ param < ARRAYSIZE(musicTable)) - _vm->_music->play(musicTable[param], 0); + _vm->_music->play(musicTable[param]); else _vm->_music->stop(); |