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authorMax Horn2006-04-02 20:49:03 +0000
committerMax Horn2006-04-02 20:49:03 +0000
commitec432361d50e959dc72331d93f77ecae9891b0ac (patch)
tree620f9724f9c14913c2a5efdf2cf698bc7cf15127
parent4a54db07a68e52a993f6345cf6b22109d556fe39 (diff)
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Process the command line args before passing them to GUI::Actions::init (so that _targetName & _gameid are set)
svn-id: r21568
-rw-r--r--base/main.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 0a428c7165..01b00a9eaa 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -308,14 +308,13 @@ extern "C" int scummvm_main(int argc, char *argv[]) {
#ifndef _WIN32_WCE
GameDetector detector;
#endif
+ detector.processSettings(settings);
#ifdef __SYMBIAN32__
// init keymap support here: we wanna move this somewhere else?
GUI::Actions::init(detector);
#endif
- detector.processSettings(settings);
-
#ifdef PALMOS_68K
ArgsFree(argv);
#endif