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authorStrangerke2016-10-04 21:40:06 +0200
committerEugene Sandulenko2017-01-25 22:41:57 +0100
commited4167832cdeb67ee21318e941f26bc495ce833b (patch)
tree1de09d08a5043096fde5d5b724477a9075c4ada4
parent1e430a26f5057408f0b5ada9621e40a42325e50b (diff)
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CRYO: Some renaming in cryolib
-rw-r--r--engines/cryo/clsoundgroup.cpp48
-rw-r--r--engines/cryo/cryolib.cpp20
-rw-r--r--engines/cryo/cryolib.h22
-rw-r--r--engines/cryo/eden.cpp22
4 files changed, 56 insertions, 56 deletions
diff --git a/engines/cryo/clsoundgroup.cpp b/engines/cryo/clsoundgroup.cpp
index 16d90bc29d..a0b708da05 100644
--- a/engines/cryo/clsoundgroup.cpp
+++ b/engines/cryo/clsoundgroup.cpp
@@ -29,21 +29,21 @@ soundgroup_t *CLSoundGroup_New(int16 numSounds, int16 arg4, int16 sampleSize, fl
int16 i;
sg = (soundgroup_t *)CLMemory_Alloc(sizeof(*sg));
- if (numSounds < CL_MAX_SOUNDS)
- sg->numSounds = numSounds;
+ if (numSounds < kCryoMaxClSounds)
+ sg->_numSounds = numSounds;
else {
__libError = -3;
__osError = 0;
CLCheckError();
- sg->numSounds = CL_MAX_SOUNDS;
+ sg->_numSounds = kCryoMaxClSounds;
}
- for (i = 0; i < sg->numSounds; i++) {
+ for (i = 0; i < sg->_numSounds; i++) {
sound_t *sound = CLSoundRaw_New(arg4, rate, sampleSize, mode);
- sg->sound[i] = sound;
+ sg->_sound[i] = sound;
sound->ff_1A = arg4;
}
- sg->soundIndex = 0;
- sg->playIndex = 0;
+ sg->_soundIndex = 0;
+ sg->_playIndex = 0;
sg->ff_106 = 1;
return sg;
@@ -51,26 +51,26 @@ soundgroup_t *CLSoundGroup_New(int16 numSounds, int16 arg4, int16 sampleSize, fl
void CLSoundGroup_Free(soundgroup_t *sg) {
int16 i;
- for (i = 0; i < sg->numSounds; i++)
- CLSoundRaw_Free(sg->sound[i]);
+ for (i = 0; i < sg->_numSounds; i++)
+ CLSoundRaw_Free(sg->_sound[i]);
CLMemory_Free(sg);
}
void CLSoundGroup_Reverse16All(soundgroup_t *sg) {
int16 i;
- for (i = 0; i < sg->numSounds; i++)
- sg->sound[i]->_reversed = true;
+ for (i = 0; i < sg->_numSounds; i++)
+ sg->_sound[i]->_reversed = true;
}
void *CLSoundGroup_GetNextBuffer(soundgroup_t *sg) {
- sound_t *sound = sg->sound[sg->soundIndex];
+ sound_t *sound = sg->_sound[sg->_soundIndex];
if (sg->ff_106)
while (sound->_locked) ;
return sound->sndHandle + sound->_headerLen;
}
int16 CLSoundGroup_AssignDatas(soundgroup_t *sg, void *buffer, int length, int16 isSigned) {
- sound_t *sound = sg->sound[sg->soundIndex];
+ sound_t *sound = sg->_sound[sg->_soundIndex];
if (sg->ff_106)
while (sound->_locked) ;
else if (sound->_locked)
@@ -82,17 +82,17 @@ int16 CLSoundGroup_AssignDatas(soundgroup_t *sg, void *buffer, int length, int16
// ReverseBlock16(buffer, length);
// if(isSigned)
// CLSound_Signed2NonSigned(buffer, length);
- if (sg->soundIndex == sg->numSounds - 1)
- sg->soundIndex = 0;
+ if (sg->_soundIndex == sg->_numSounds - 1)
+ sg->_soundIndex = 0;
else
- sg->soundIndex++;
+ sg->_soundIndex++;
return 1;
}
int16 CLSoundGroup_SetDatas(soundgroup_t *sg, void *data, int length, int16 isSigned) {
void *buffer;
- sound_t *sound = sg->sound[sg->soundIndex];
+ sound_t *sound = sg->_sound[sg->_soundIndex];
if (length >= sound->ff_1A) {
__libError = -10;
__osError = 0;
@@ -111,20 +111,20 @@ int16 CLSoundGroup_SetDatas(soundgroup_t *sg, void *data, int length, int16 isSi
// ReverseBlock16(buffer, length);
// if(isSigned)
// CLSound_Signed2NonSigned(buffer, length);
- if (sg->soundIndex == sg->numSounds - 1)
- sg->soundIndex = 0;
+ if (sg->_soundIndex == sg->_numSounds - 1)
+ sg->_soundIndex = 0;
else
- sg->soundIndex++;
+ sg->_soundIndex++;
return 1;
}
void CLSoundGroup_PlayNextSample(soundgroup_t *sg, soundchannel_t *ch) {
- CLSoundChannel_Play(ch, sg->sound[sg->playIndex]);
- if (sg->playIndex == sg->numSounds - 1)
- sg->playIndex = 0;
+ CLSoundChannel_Play(ch, sg->_sound[sg->_playIndex]);
+ if (sg->_playIndex == sg->_numSounds - 1)
+ sg->_playIndex = 0;
else
- sg->playIndex++;
+ sg->_playIndex++;
}
diff --git a/engines/cryo/cryolib.cpp b/engines/cryo/cryolib.cpp
index 5a0ce8b4d2..19ba960b2b 100644
--- a/engines/cryo/cryolib.cpp
+++ b/engines/cryo/cryolib.cpp
@@ -414,7 +414,7 @@ void CLSound_PrepareSample(sound_t *sound, int16 mode) {
sound->_loopTimes = 0;
sound->_reversed = false;
sound->ff_32 = 0;
- sound->volume = 255;
+ sound->_volume = 255;
}
void CLSound_SetWantsDesigned(int16 designed) {
}
@@ -429,11 +429,11 @@ soundchannel_t *CLSoundChannel_New(int arg1) {
if (!ch)
return 0;
- ch->volumeLeft = ch->volumeRight = 255;
- ch->numSounds = 0;
+ ch->_volumeLeft = ch->_volumeRight = 255;
+ ch->_numSounds = 0;
- for (i = 0; i < CL_MAX_CH_SOUNDS; i++)
- ch->sounds[i] = 0;
+ for (i = 0; i < kCryoMaxChSounds; i++)
+ ch->_sounds[i] = 0;
return ch;
}
@@ -446,23 +446,23 @@ void CLSoundChannel_Stop(soundchannel_t *ch) {
void CLSoundChannel_Play(soundchannel_t *ch, sound_t *sound) {
}
int16 CLSoundChannel_GetVolume(soundchannel_t *ch) {
- return (ch->volumeLeft + ch->volumeRight) / 2;
+ return (ch->_volumeLeft + ch->_volumeRight) / 2;
}
void CLSoundChannel_SetVolume(soundchannel_t *ch, int16 volume) {
if (volume < 0 || volume > 255)
return;
- ch->volumeLeft = volume;
- ch->volumeRight = volume;
+ ch->_volumeLeft = volume;
+ ch->_volumeRight = volume;
}
void CLSoundChannel_SetVolumeRight(soundchannel_t *ch, int16 volume) {
if (volume < 0 || volume > 255)
return;
- ch->volumeRight = volume;
+ ch->_volumeRight = volume;
}
void CLSoundChannel_SetVolumeLeft(soundchannel_t *ch, int16 volume) {
if (volume < 0 || volume > 255)
return;
- ch->volumeLeft = volume;
+ ch->_volumeLeft = volume;
}
///// CLTimer
diff --git a/engines/cryo/cryolib.h b/engines/cryo/cryolib.h
index 58e6afb323..42df4f9e32 100644
--- a/engines/cryo/cryolib.h
+++ b/engines/cryo/cryolib.h
@@ -162,32 +162,32 @@ struct sound_t {
int16 _loopTimes;
bool _reversed;
int16 ff_32;
- int16 volume;
+ int16 _volume;
};
typedef struct sound_t sound_t;
-#define CL_MAX_SOUNDS 64
+#define kCryoMaxClSounds 64
struct soundgroup_t {
- sound_t *sound[CL_MAX_SOUNDS];
- int16 numSounds;
- int16 soundIndex;
- int16 playIndex;
+ sound_t *_sound[kCryoMaxClSounds];
+ int16 _numSounds;
+ int16 _soundIndex;
+ int16 _playIndex;
int16 ff_106;
};
typedef struct soundgroup_t soundgroup_t;
-#define CL_MAX_CH_SOUNDS 10
+#define kCryoMaxChSounds 10
struct soundchannel_t {
Audio::SoundHandle ch;
int xx;
- int16 volumeLeft;
- int16 volumeRight;
- int16 numSounds;
+ int16 _volumeLeft;
+ int16 _volumeRight;
+ int16 _numSounds;
- sound_t *sounds[CL_MAX_CH_SOUNDS];
+ sound_t *_sounds[kCryoMaxChSounds];
int16 ff_536;
};
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp
index 76a6c82b5a..3072268015 100644
--- a/engines/cryo/eden.cpp
+++ b/engines/cryo/eden.cpp
@@ -6306,9 +6306,9 @@ void EdenGame::musicspy() {
mus_vol_right = p_global->pref_10C[1];
if (mus_fade_flags & 3)
fademusicup();
- if (personTalking && !hnmsound_ch->numSounds)
+ if (personTalking && !hnmsound_ch->_numSounds)
mus_fade_flags = 3;
- if (music_channel->numSounds < 3) {
+ if (music_channel->_numSounds < 3) {
patnum = mus_sequence_ptr[musicSequencePos];
if (patnum == 0xFF) {
// rewind
@@ -6348,17 +6348,17 @@ void EdenGame::persovox() {
vol_l = p_global->pref_110[0];
vol_r = p_global->pref_110[1];
step_l = -1;
- if (music_channel->volumeLeft < vol_l)
+ if (music_channel->_volumeLeft < vol_l)
step_l = 1;
step_r = -1;
- if (music_channel->volumeRight < vol_r)
+ if (music_channel->_volumeRight < vol_r)
step_r = 1;
do {
- if (vol_l != music_channel->volumeLeft)
- CLSoundChannel_SetVolumeLeft(music_channel, music_channel->volumeLeft + step_l);
- if (vol_r != music_channel->volumeRight)
- CLSoundChannel_SetVolumeRight(music_channel, music_channel->volumeRight + step_r);
- } while (music_channel->volumeLeft != vol_l || music_channel->volumeRight != vol_r);
+ if (vol_l != music_channel->_volumeLeft)
+ CLSoundChannel_SetVolumeLeft(music_channel, music_channel->_volumeLeft + step_l);
+ if (vol_r != music_channel->_volumeRight)
+ CLSoundChannel_SetVolumeRight(music_channel, music_channel->_volumeRight + step_r);
+ } while (music_channel->_volumeLeft != vol_l || music_channel->_volumeRight != vol_r);
vol_l = p_global->pref_10E[0];
vol_r = p_global->pref_10E[1];
CLSoundChannel_SetVolumeLeft(hnmsound_ch, vol_l);
@@ -6387,7 +6387,7 @@ void EdenGame::endpersovox() {
void EdenGame::fademusicup() {
int16 vol;
if (mus_fade_flags & 2) {
- vol = music_channel->volumeLeft;
+ vol = music_channel->_volumeLeft;
if (vol < mus_vol_left) {
vol += 8;
if (vol > mus_vol_left)
@@ -6402,7 +6402,7 @@ void EdenGame::fademusicup() {
mus_fade_flags &= ~2;
}
if (mus_fade_flags & 1) {
- vol = music_channel->volumeRight;
+ vol = music_channel->_volumeRight;
if (vol < mus_vol_right) {
vol += 8;
if (vol > mus_vol_right)