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author | uruk | 2014-01-15 20:22:30 +0100 |
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committer | uruk | 2014-01-15 20:22:30 +0100 |
commit | ee0d3b609ff9d30f94ee506dd467fc0e38360bc8 (patch) | |
tree | 725c4e9c34e2e462b66555ea9851cb232a94081b | |
parent | de4ec97f6dbb1b97ef8c9eda453f51dbd318cafe (diff) | |
download | scummvm-rg350-ee0d3b609ff9d30f94ee506dd467fc0e38360bc8.tar.gz scummvm-rg350-ee0d3b609ff9d30f94ee506dd467fc0e38360bc8.tar.bz2 scummvm-rg350-ee0d3b609ff9d30f94ee506dd467fc0e38360bc8.zip |
AVALANCHE: Repair bug regarding speaking in bed.
-rw-r--r-- | engines/avalanche/parser.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/parser.cpp b/engines/avalanche/parser.cpp index 34cdb95a55..10a4de3394 100644 --- a/engines/avalanche/parser.cpp +++ b/engines/avalanche/parser.cpp @@ -1702,7 +1702,7 @@ void Parser::doThat() { "Try restarting, or restoring a saved game!"); return; } - if (!_vm->_avvyIsAwake && (_verb != kVerbCodeDie) && (_verb != kVerbCodeExpletive) && (_verb != kVerbCodeWake)) { + if (!_vm->_avvyIsAwake && (_verb != kVerbCodeWake)) { _vm->_dialogs->displayText("Talking in your sleep? Try waking up!"); return; } |