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authorTorbjörn Andersson2007-09-01 11:04:34 +0000
committerTorbjörn Andersson2007-09-01 11:04:34 +0000
commitee2b33376fe6493a7e77bd63cd4d3542b9315852 (patch)
treeaf05f5233b44eed8613aff201de3c48252eff219
parente3b6d81e8288d6558ad2021b3a8aa5f5cca69154 (diff)
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Don't go out of bounds when filling anim->frameOffsets[].
svn-id: r28782
-rw-r--r--engines/saga/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp
index 1d8625a2d2..538d1a78b2 100644
--- a/engines/saga/animation.cpp
+++ b/engines/saga/animation.cpp
@@ -830,7 +830,7 @@ int Anim::fillFrameOffsets(AnimationData *anim, bool reallyFill) {
readS._bigEndian = !_vm->isBigEndian(); // RLE has inversion BE<>LE
while (!readS.eos()) {
- if (reallyFill)
+ if (reallyFill && currentFrame <= anim->maxFrame)
anim->frameOffsets[currentFrame] = readS.pos();
currentFrame++;