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author | Johannes Schickel | 2011-04-11 00:20:55 +0200 |
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committer | Johannes Schickel | 2011-04-11 00:21:18 +0200 |
commit | ee4699a49557ab47a4c6660ce97e968676bb5f8b (patch) | |
tree | 73c8f16d5d826671911e1693c40a5b714825bd6a | |
parent | 1244f122e09d7b11a562ce8f4e14a63c28026c2f (diff) | |
download | scummvm-rg350-ee4699a49557ab47a4c6660ce97e968676bb5f8b.tar.gz scummvm-rg350-ee4699a49557ab47a4c6660ce97e968676bb5f8b.tar.bz2 scummvm-rg350-ee4699a49557ab47a4c6660ce97e968676bb5f8b.zip |
KYRA: Get rid of non-const static variables in HoF.
-rw-r--r-- | engines/kyra/kyra_hof.cpp | 35 | ||||
-rw-r--r-- | engines/kyra/kyra_hof.h | 4 |
2 files changed, 23 insertions, 16 deletions
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp index 990e55bcf2..4fef760028 100644 --- a/engines/kyra/kyra_hof.cpp +++ b/engines/kyra/kyra_hof.cpp @@ -87,7 +87,9 @@ KyraEngine_HoF::KyraEngine_HoF(OSystem *system, const GameFlags &flags) : KyraEn _pathfinderFlag = 0; _mouseX = _mouseY = 0; + _nextIdleAnim = 0; _lastIdleScript = -1; + _useSceneIdleAnim = false; _currentTalkSections.STATim = 0; _currentTalkSections.TLKTim = 0; @@ -145,6 +147,11 @@ KyraEngine_HoF::KyraEngine_HoF(OSystem *system, const GameFlags &flags) : KyraEn _menu = 0; _chatIsNote = false; memset(&_npcScriptData, 0, sizeof(_npcScriptData)); + + _setCharPalFinal = false; + _useCharPal = false; + + memset(_characterFacingCountTable, 0, sizeof(_characterFacingCountTable)); } KyraEngine_HoF::~KyraEngine_HoF() { @@ -1135,8 +1142,6 @@ void KyraEngine_HoF::restorePage0() { } void KyraEngine_HoF::updateCharPal(int unk1) { - static bool unkVar1 = false; - if (!_useCharPal) return; @@ -1152,12 +1157,12 @@ void KyraEngine_HoF::updateCharPal(int unk1) { ++src; } _screen->setScreenPalette(_screen->getPalette(0)); - unkVar1 = true; + _setCharPalFinal = true; _charPalEntry = palEntry; - } else if (unkVar1 || !unk1) { + } else if (_setCharPalFinal || !unk1) { _screen->getPalette(0).copy(_scenePal, palEntry << 4, 16, 112); _screen->setScreenPalette(_screen->getPalette(0)); - unkVar1 = false; + _setCharPalFinal = false; } } @@ -1275,7 +1280,6 @@ int KyraEngine_HoF::getCharacterWalkspeed() const { } void KyraEngine_HoF::updateCharAnimFrame(int charId, int *table) { - static int unkTable1[] = { 0, 0 }; static const int unkTable2[] = { 17, 0 }; static const int unkTable3[] = { 10, 0 }; static const int unkTable4[] = { 24, 0 }; @@ -1297,20 +1301,20 @@ void KyraEngine_HoF::updateCharAnimFrame(int charId, int *table) { } if (!facing) { - ++unkTable1[charId]; + ++_characterFacingCountTable[charId]; } else if (facing == 4) { - ++unkTable1[charId+1]; + ++_characterFacingCountTable[charId+1]; } else if (facing == 7 || facing == 1 || facing == 5 || facing == 3) { if (facing == 7 || facing == 1) { - if (unkTable1[charId] > 2) + if (_characterFacingCountTable[charId] > 2) facing = 0; } else { - if (unkTable1[charId+1] > 2) + if (_characterFacingCountTable[charId+1] > 2) facing = 4; } - unkTable1[charId] = 0; - unkTable1[charId+1] = 0; + _characterFacingCountTable[charId] = 0; + _characterFacingCountTable[charId+1] = 0; } if (facing == 0) { @@ -1393,12 +1397,11 @@ void KyraEngine_HoF::showIdleAnim() { if (queryGameFlag(0x159) && _flags.isTalkie) return; - static bool scriptAnimation = false; - if (!scriptAnimation && _flags.isTalkie) { - scriptAnimation = true; + if (!_useSceneIdleAnim && _flags.isTalkie) { + _useSceneIdleAnim = true; randomSceneChat(); } else { - scriptAnimation = false; + _useSceneIdleAnim = false; if (_characterShapeFile > 8) return; diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h index b862a89dd0..3040107fc4 100644 --- a/engines/kyra/kyra_hof.h +++ b/engines/kyra/kyra_hof.h @@ -574,11 +574,14 @@ protected: // character bool _useCharPal; + bool _setCharPalFinal; int _charPalEntry; uint8 _charPalTable[16]; void updateCharPal(int unk1); void setCharPalEntry(int entry, int value); + int _characterFacingCountTable[2]; + int getCharacterWalkspeed() const; void updateCharAnimFrame(int num, int *table); @@ -681,6 +684,7 @@ protected: uint32 _nextIdleAnim; int _lastIdleScript; + bool _useSceneIdleAnim; void setNextIdleAnimTimer(); void showIdleAnim(); |