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author | Travis Howell | 2010-01-23 03:09:29 +0000 |
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committer | Travis Howell | 2010-01-23 03:09:29 +0000 |
commit | ee653e19ec37346262959617b0095437e8655212 (patch) | |
tree | 470e9153c299cd7269f446315a4241dff0ddafca | |
parent | ed1de6e2081efc23bcdcc7f94aec9cca043f4a52 (diff) | |
download | scummvm-rg350-ee653e19ec37346262959617b0095437e8655212.tar.gz scummvm-rg350-ee653e19ec37346262959617b0095437e8655212.tar.bz2 scummvm-rg350-ee653e19ec37346262959617b0095437e8655212.zip |
Update comments.
svn-id: r47461
-rw-r--r-- | engines/agos/sound.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index c8ff9a6732..b281f4ecc1 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -271,6 +271,7 @@ void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ /////////////////////////////////////////////////////////////////////////////// #pragma mark - +// This class is only used by speech in Simon1 Amiga CD32 class RawSound : public BaseSound { const byte _flags; public: @@ -295,10 +296,8 @@ Audio::AudioStream *RawSound::makeAudioStream(uint sound) { } void RawSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, bool loop, int vol) { - // FIXME: We ignore loopSound and vol. Is this on purpose? + // Sound looping and volume are ignored. _mixer->playInputStream(type, handle, makeAudioStream(sound)); -// convertVolume(vol); -// _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, loop), -1, vol); } /////////////////////////////////////////////////////////////////////////////// |