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authorFilippos Karapetis2010-12-01 14:56:06 +0000
committerFilippos Karapetis2010-12-01 14:56:06 +0000
commiteeb557baabbd27864a5a5d25a551c77d52b4da27 (patch)
tree00ea918e6b68c585b6c782721147fb5141894fb0
parent1a2b512ff0965442f99662ff276cc0fb6f5aa611 (diff)
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TOOLS: Added OpenGL support to Visual Studio project files
svn-id: r54701
-rw-r--r--tools/create_project/create_project.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/create_project/create_project.cpp b/tools/create_project/create_project.cpp
index fc3670d746..3103d5a38c 100644
--- a/tools/create_project/create_project.cpp
+++ b/tools/create_project/create_project.cpp
@@ -690,6 +690,7 @@ const Feature s_features[] = {
{ "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
{ "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
{ "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
+ { "OpenGL", "USE_OPENGL", "opengl32", true, "OpenGL support" },
{ "translation", "USE_TRANSLATION", "", true, "Translation support" },
{ "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there
// is just no current way of properly detecting this...