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author | Max Horn | 2004-12-20 11:48:14 +0000 |
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committer | Max Horn | 2004-12-20 11:48:14 +0000 |
commit | eeebc76f25cc74910cb0c28d19a93c2cc0ed0fe2 (patch) | |
tree | ff9f3fcad62eff6beab173a599eb5c3240cf47d1 | |
parent | 0ed00210101f1e4576723b78c71e43f40602b125 (diff) | |
download | scummvm-rg350-eeebc76f25cc74910cb0c28d19a93c2cc0ed0fe2.tar.gz scummvm-rg350-eeebc76f25cc74910cb0c28d19a93c2cc0ed0fe2.tar.bz2 scummvm-rg350-eeebc76f25cc74910cb0c28d19a93c2cc0ed0fe2.zip |
Added AUTHORS file
svn-id: r16155
-rw-r--r-- | AUTHORS | 75 | ||||
-rw-r--r-- | README | 79 | ||||
-rw-r--r-- | dists/debian/scummvm-cvs.docs | 1 | ||||
-rw-r--r-- | dists/redhat/scummvm.spec | 6 | ||||
-rwxr-xr-x | dists/slackware/scummvm.SlackBuild | 2 |
5 files changed, 81 insertions, 82 deletions
diff --git a/AUTHORS b/AUTHORS new file mode 100644 index 0000000000..11779078c6 --- /dev/null +++ b/AUTHORS @@ -0,0 +1,75 @@ + The ScummVM team: + James Brown - Lead developer + Max Horn - Lead developer + Torbjorn Andersson - Engine: SCUMM, Broken Sword II + David Eriksson - Engine: Flight of the Amazon Queen + Robert Goeffringmann - Engine: Beneath a Steel Sky, + Broken Sword I + Jonathan Gray - Engine: SCUMM, Broken Sword II + Travis Howell - Engine: SCUMM, Simon the Sorcerer + Oliver Kiehl - Engine: Beneath a Steel Sky, Simon + Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.) + Gregory Montoir - Engine: Flight of the Amazon Queen + Joost Peters - Engine: Beneath a Steel Sky, + Flight of the Amazon Queen + Eugene Sandulenko - Engine: SCUMM (FT INSANE, bugfixes) + Chris Apers - Port: PalmOS + Nicolas Bacca - Port: PocketPC/WinCE port + Marcus Comstedt - Port: Dreamcast + Ruediger Hanke - Port: MorphOS + Peter Moraliyski - Port: GP32 + Lionel Ulmer - Port: X11 + Jamieson Christian - iMUSE, MIDI, all things musical. + Jochen Hoenicke - Speaker & PCjr sound support, Adlib work + Jerome Fisher - MT-32 emulator + Jeremy Newman - Webmaster + + Retired Team Members: + Ralph Brorsen - Help with GUI implementation + Vincent Hamm - Co-Founder + Felix Jakschitsch - Zak256 reverse engineering + Mutwin Kraus - Original MacOS porter + Ludvig Strigeus - Original ScummVM and SimonVM author + + Contributors: + Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support + Quietust - Sound support for Amiga SCUMM V2 - V3 games + Stuart Caie - Decoders for Simon 1 Amiga data files + Janne Huttunen - V3 actor mask support, Dig/FT Smush audio + Kovacs Endre Janos - Several fixes for Simon1 + Jeroen Janssen - Numerous readability and bugfix patches + Claudio Matsuoka - Daily Linux/BeOS builds + Mikesch Nepomuk - MI1 VGA floppy patches. + Nicolas Noble - Config file and ALSA support + Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio + Daniel Schepler - Final MI1 CD music support/ + Initial Ogg Vorbis support + Andre Souza - SDL-based OpenGL renderer + Tim 'realmz' - Initial MI1 CD music support + Tore Anderson - Packaging for Debian GNU/Linux + + And to all the contributors, users, and beta testers we've missed. + Thanks! + + Special thanks to: + Sander Buskens - For his work on the initial reversing of Monkey2 + Canadacow - For the original MT-32 emulator + Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec + Jezar - For his freeverb filter implementation + Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports + Jimmi Thogersen - For ScummRev, and much obscure code/documentation + Tristan - For additional work on the original MT-32 emulator + + Tony Warriner and everyone at Revolution Software Ltd. for sharing + with us the source of some of their brilliant games, allowing us to + release Beneath a Steel Sky as freeware... and generally being + supportive above and beyond the call of duty. + + John Passfield and Steve Stamatiadis for sharing the source of their + classic title, Flight of the Amazon Queen and also being incredibly + supportive. + + Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at + LucasFilm/LucasArts who made SCUMM the insane mess to reimplement + that it is today. Feel free to drop us a line and tell us what you + think, guys! @@ -38,7 +38,6 @@ Table of Contents: * 7.7 Output sample rate 8.0) Configuration Files 9.0) Compiling -X.X) Credits 1.0) About: ---- ------ @@ -1149,84 +1148,6 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml). etc. via Fink and into /sw. If you have installed SDL in another way, you'll have to edit the Makefile). -X.X) Credits: ----- -------- - The ScummVM team: - James Brown - Lead developer - Max Horn - Lead developer - Torbjorn Andersson - Engine: SCUMM, Broken Sword II - David Eriksson - Engine: Flight of the Amazon Queen - Robert Goeffringmann - Engine: Beneath a Steel Sky, - Broken Sword I - Jonathan Gray - Engine: SCUMM, Broken Sword II - Travis Howell - Engine: SCUMM, Simon the Sorcerer - Oliver Kiehl - Engine: Beneath a Steel Sky, Simon - Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.) - Gregory Montoir - Engine: Flight of the Amazon Queen - Joost Peters - Engine: Beneath a Steel Sky, - Flight of the Amazon Queen - Eugene Sandulenko - Engine: SCUMM (FT INSANE, bugfixes) - Chris Apers - Port: PalmOS - Nicolas Bacca - Port: PocketPC/WinCE port - Marcus Comstedt - Port: Dreamcast - Ruediger Hanke - Port: MorphOS - Peter Moraliyski - Port: GP32 - Lionel Ulmer - Port: X11 - Jamieson Christian - iMUSE, MIDI, all things musical. - Jochen Hoenicke - Speaker & PCjr sound support, Adlib work - Jerome Fisher - MT-32 emulator - Jeremy Newman - Webmaster - - Retired Team Members: - Ralph Brorsen - Help with GUI implementation - Vincent Hamm - Co-Founder - Felix Jakschitsch - Zak256 reverse engineering - Mutwin Kraus - Original MacOS porter - Ludvig Strigeus - Original ScummVM and SimonVM author - - Contributors: - Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support - Quietust - Sound support for Amiga SCUMM V2 - V3 games - Stuart Caie - Decoders for Simon 1 Amiga data files - Janne Huttunen - V3 actor mask support, Dig/FT Smush audio - Kovacs Endre Janos - Several fixes for Simon1 - Jeroen Janssen - Numerous readability and bugfix patches - Claudio Matsuoka - Daily Linux/BeOS builds - Mikesch Nepomuk - MI1 VGA floppy patches. - Nicolas Noble - Config file and ALSA support - Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio - Daniel Schepler - Final MI1 CD music support/ - Initial Ogg Vorbis support - Andre Souza - SDL-based OpenGL renderer - Tim 'realmz' - Initial MI1 CD music support - Tore Anderson - Packaging for Debian GNU/Linux - - And to all the contributors, users, and beta testers we've missed. - Thanks! - - Special thanks to: - Sander Buskens - For his work on the initial reversing of Monkey2 - Canadacow - For the original MT-32 emulator - Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec - Jezar - For his freeverb filter implementation - Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports - Jimmi Thogersen - For ScummRev, and much obscure code/documentation - Tristan - For additional work on the original MT-32 emulator - - Tony Warriner and everyone at Revolution Software Ltd. for sharing - with us the source of some of their brilliant games, allowing us to - release Beneath a Steel Sky as freeware... and generally being - supportive above and beyond the call of duty. - - John Passfield and Steve Stamatiadis for sharing the source of their - classic title, Flight of the Amazon Queen and also being incredibly - supportive. - - Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at - LucasFilm/LucasArts who made SCUMM the insane mess to reimplement - that it is today. Feel free to drop us a line and tell us what you - think, guys! - ------------------------------------------------------------------------ diff --git a/dists/debian/scummvm-cvs.docs b/dists/debian/scummvm-cvs.docs index 5502ed8f40..c17f03764b 100644 --- a/dists/debian/scummvm-cvs.docs +++ b/dists/debian/scummvm-cvs.docs @@ -1,3 +1,4 @@ +AUTHORS NEWS README TODO diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec index acaa7c3232..f874ad4a09 100644 --- a/dists/redhat/scummvm.spec +++ b/dists/redhat/scummvm.spec @@ -8,7 +8,7 @@ # Prologue information #------------------------------------------------------------------------------ Name : scummvm -Version : 0.6.1 +Version : 0.7.0 Release : 1 Summary : Graphic adventure game interpreter Group : Interpreters @@ -62,7 +62,7 @@ rm -Rf ${RPM_BUILD_ROOT} #------------------------------------------------------------------------------ %files %defattr(0644,root,root,0755) -%doc README NEWS COPYING +%doc AUTHORS README NEWS COPYING %attr(0755,root,root)%{_bindir}/scummvm %{_datadir}/applications/* %{_datadir}/pixmaps/scummvm.xpm @@ -72,6 +72,8 @@ rm -Rf ${RPM_BUILD_ROOT} # Change Log #------------------------------------------------------------------------------ %changelog +* Mon Dec 20 2004 (0.7.0) + - added AUTHORS file * Thu Jul 15 2004 (0.6.0-2) - added .desktop file (modified from patch 891909) - used some elements of the .spec file for scummvm from http://livna.org/ diff --git a/dists/slackware/scummvm.SlackBuild b/dists/slackware/scummvm.SlackBuild index 5ea14f7f98..ed02be990a 100755 --- a/dists/slackware/scummvm.SlackBuild +++ b/dists/slackware/scummvm.SlackBuild @@ -38,7 +38,7 @@ gzip -9 scummvm.6 mkdir -p $PKG/usr/man/man6 cp scummvm.6.gz $PKG/usr/man/man6 mkdir -p $PKG/usr/doc/scummvm-$VERSION -cp -a COPYING ChangeLog NEWS README TODO \ +cp -a AUTHORS COPYING ChangeLog NEWS README TODO \ $PKG/usr/doc/scummvm-$VERSION chmod 644 $PKG/usr/doc/scummvm-$VERSION mkdir -p $PKG/install |