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authorMax Horn2004-12-20 11:48:14 +0000
committerMax Horn2004-12-20 11:48:14 +0000
commiteeebc76f25cc74910cb0c28d19a93c2cc0ed0fe2 (patch)
treeff9f3fcad62eff6beab173a599eb5c3240cf47d1
parent0ed00210101f1e4576723b78c71e43f40602b125 (diff)
downloadscummvm-rg350-eeebc76f25cc74910cb0c28d19a93c2cc0ed0fe2.tar.gz
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Added AUTHORS file
svn-id: r16155
-rw-r--r--AUTHORS75
-rw-r--r--README79
-rw-r--r--dists/debian/scummvm-cvs.docs1
-rw-r--r--dists/redhat/scummvm.spec6
-rwxr-xr-xdists/slackware/scummvm.SlackBuild2
5 files changed, 81 insertions, 82 deletions
diff --git a/AUTHORS b/AUTHORS
new file mode 100644
index 0000000000..11779078c6
--- /dev/null
+++ b/AUTHORS
@@ -0,0 +1,75 @@
+ The ScummVM team:
+ James Brown - Lead developer
+ Max Horn - Lead developer
+ Torbjorn Andersson - Engine: SCUMM, Broken Sword II
+ David Eriksson - Engine: Flight of the Amazon Queen
+ Robert Goeffringmann - Engine: Beneath a Steel Sky,
+ Broken Sword I
+ Jonathan Gray - Engine: SCUMM, Broken Sword II
+ Travis Howell - Engine: SCUMM, Simon the Sorcerer
+ Oliver Kiehl - Engine: Beneath a Steel Sky, Simon
+ Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
+ Gregory Montoir - Engine: Flight of the Amazon Queen
+ Joost Peters - Engine: Beneath a Steel Sky,
+ Flight of the Amazon Queen
+ Eugene Sandulenko - Engine: SCUMM (FT INSANE, bugfixes)
+ Chris Apers - Port: PalmOS
+ Nicolas Bacca - Port: PocketPC/WinCE port
+ Marcus Comstedt - Port: Dreamcast
+ Ruediger Hanke - Port: MorphOS
+ Peter Moraliyski - Port: GP32
+ Lionel Ulmer - Port: X11
+ Jamieson Christian - iMUSE, MIDI, all things musical.
+ Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
+ Jerome Fisher - MT-32 emulator
+ Jeremy Newman - Webmaster
+
+ Retired Team Members:
+ Ralph Brorsen - Help with GUI implementation
+ Vincent Hamm - Co-Founder
+ Felix Jakschitsch - Zak256 reverse engineering
+ Mutwin Kraus - Original MacOS porter
+ Ludvig Strigeus - Original ScummVM and SimonVM author
+
+ Contributors:
+ Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support
+ Quietust - Sound support for Amiga SCUMM V2 - V3 games
+ Stuart Caie - Decoders for Simon 1 Amiga data files
+ Janne Huttunen - V3 actor mask support, Dig/FT Smush audio
+ Kovacs Endre Janos - Several fixes for Simon1
+ Jeroen Janssen - Numerous readability and bugfix patches
+ Claudio Matsuoka - Daily Linux/BeOS builds
+ Mikesch Nepomuk - MI1 VGA floppy patches.
+ Nicolas Noble - Config file and ALSA support
+ Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio
+ Daniel Schepler - Final MI1 CD music support/
+ Initial Ogg Vorbis support
+ Andre Souza - SDL-based OpenGL renderer
+ Tim 'realmz' - Initial MI1 CD music support
+ Tore Anderson - Packaging for Debian GNU/Linux
+
+ And to all the contributors, users, and beta testers we've missed.
+ Thanks!
+
+ Special thanks to:
+ Sander Buskens - For his work on the initial reversing of Monkey2
+ Canadacow - For the original MT-32 emulator
+ Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec
+ Jezar - For his freeverb filter implementation
+ Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
+ Jimmi Thogersen - For ScummRev, and much obscure code/documentation
+ Tristan - For additional work on the original MT-32 emulator
+
+ Tony Warriner and everyone at Revolution Software Ltd. for sharing
+ with us the source of some of their brilliant games, allowing us to
+ release Beneath a Steel Sky as freeware... and generally being
+ supportive above and beyond the call of duty.
+
+ John Passfield and Steve Stamatiadis for sharing the source of their
+ classic title, Flight of the Amazon Queen and also being incredibly
+ supportive.
+
+ Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
+ LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
+ that it is today. Feel free to drop us a line and tell us what you
+ think, guys!
diff --git a/README b/README
index 8a392b17ec..7fb16fd1ea 100644
--- a/README
+++ b/README
@@ -38,7 +38,6 @@ Table of Contents:
* 7.7 Output sample rate
8.0) Configuration Files
9.0) Compiling
-X.X) Credits
1.0) About:
---- ------
@@ -1149,84 +1148,6 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
etc. via Fink and into /sw. If you have installed SDL
in another way, you'll have to edit the Makefile).
-X.X) Credits:
----- --------
- The ScummVM team:
- James Brown - Lead developer
- Max Horn - Lead developer
- Torbjorn Andersson - Engine: SCUMM, Broken Sword II
- David Eriksson - Engine: Flight of the Amazon Queen
- Robert Goeffringmann - Engine: Beneath a Steel Sky,
- Broken Sword I
- Jonathan Gray - Engine: SCUMM, Broken Sword II
- Travis Howell - Engine: SCUMM, Simon the Sorcerer
- Oliver Kiehl - Engine: Beneath a Steel Sky, Simon
- Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
- Gregory Montoir - Engine: Flight of the Amazon Queen
- Joost Peters - Engine: Beneath a Steel Sky,
- Flight of the Amazon Queen
- Eugene Sandulenko - Engine: SCUMM (FT INSANE, bugfixes)
- Chris Apers - Port: PalmOS
- Nicolas Bacca - Port: PocketPC/WinCE port
- Marcus Comstedt - Port: Dreamcast
- Ruediger Hanke - Port: MorphOS
- Peter Moraliyski - Port: GP32
- Lionel Ulmer - Port: X11
- Jamieson Christian - iMUSE, MIDI, all things musical.
- Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
- Jerome Fisher - MT-32 emulator
- Jeremy Newman - Webmaster
-
- Retired Team Members:
- Ralph Brorsen - Help with GUI implementation
- Vincent Hamm - Co-Founder
- Felix Jakschitsch - Zak256 reverse engineering
- Mutwin Kraus - Original MacOS porter
- Ludvig Strigeus - Original ScummVM and SimonVM author
-
- Contributors:
- Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support
- Quietust - Sound support for Amiga SCUMM V2 - V3 games
- Stuart Caie - Decoders for Simon 1 Amiga data files
- Janne Huttunen - V3 actor mask support, Dig/FT Smush audio
- Kovacs Endre Janos - Several fixes for Simon1
- Jeroen Janssen - Numerous readability and bugfix patches
- Claudio Matsuoka - Daily Linux/BeOS builds
- Mikesch Nepomuk - MI1 VGA floppy patches.
- Nicolas Noble - Config file and ALSA support
- Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio
- Daniel Schepler - Final MI1 CD music support/
- Initial Ogg Vorbis support
- Andre Souza - SDL-based OpenGL renderer
- Tim 'realmz' - Initial MI1 CD music support
- Tore Anderson - Packaging for Debian GNU/Linux
-
- And to all the contributors, users, and beta testers we've missed.
- Thanks!
-
- Special thanks to:
- Sander Buskens - For his work on the initial reversing of Monkey2
- Canadacow - For the original MT-32 emulator
- Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec
- Jezar - For his freeverb filter implementation
- Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
- Jimmi Thogersen - For ScummRev, and much obscure code/documentation
- Tristan - For additional work on the original MT-32 emulator
-
- Tony Warriner and everyone at Revolution Software Ltd. for sharing
- with us the source of some of their brilliant games, allowing us to
- release Beneath a Steel Sky as freeware... and generally being
- supportive above and beyond the call of duty.
-
- John Passfield and Steve Stamatiadis for sharing the source of their
- classic title, Flight of the Amazon Queen and also being incredibly
- supportive.
-
- Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
- LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
- that it is today. Feel free to drop us a line and tell us what you
- think, guys!
-
------------------------------------------------------------------------
diff --git a/dists/debian/scummvm-cvs.docs b/dists/debian/scummvm-cvs.docs
index 5502ed8f40..c17f03764b 100644
--- a/dists/debian/scummvm-cvs.docs
+++ b/dists/debian/scummvm-cvs.docs
@@ -1,3 +1,4 @@
+AUTHORS
NEWS
README
TODO
diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec
index acaa7c3232..f874ad4a09 100644
--- a/dists/redhat/scummvm.spec
+++ b/dists/redhat/scummvm.spec
@@ -8,7 +8,7 @@
# Prologue information
#------------------------------------------------------------------------------
Name : scummvm
-Version : 0.6.1
+Version : 0.7.0
Release : 1
Summary : Graphic adventure game interpreter
Group : Interpreters
@@ -62,7 +62,7 @@ rm -Rf ${RPM_BUILD_ROOT}
#------------------------------------------------------------------------------
%files
%defattr(0644,root,root,0755)
-%doc README NEWS COPYING
+%doc AUTHORS README NEWS COPYING
%attr(0755,root,root)%{_bindir}/scummvm
%{_datadir}/applications/*
%{_datadir}/pixmaps/scummvm.xpm
@@ -72,6 +72,8 @@ rm -Rf ${RPM_BUILD_ROOT}
# Change Log
#------------------------------------------------------------------------------
%changelog
+* Mon Dec 20 2004 (0.7.0)
+ - added AUTHORS file
* Thu Jul 15 2004 (0.6.0-2)
- added .desktop file (modified from patch 891909)
- used some elements of the .spec file for scummvm from http://livna.org/
diff --git a/dists/slackware/scummvm.SlackBuild b/dists/slackware/scummvm.SlackBuild
index 5ea14f7f98..ed02be990a 100755
--- a/dists/slackware/scummvm.SlackBuild
+++ b/dists/slackware/scummvm.SlackBuild
@@ -38,7 +38,7 @@ gzip -9 scummvm.6
mkdir -p $PKG/usr/man/man6
cp scummvm.6.gz $PKG/usr/man/man6
mkdir -p $PKG/usr/doc/scummvm-$VERSION
-cp -a COPYING ChangeLog NEWS README TODO \
+cp -a AUTHORS COPYING ChangeLog NEWS README TODO \
$PKG/usr/doc/scummvm-$VERSION
chmod 644 $PKG/usr/doc/scummvm-$VERSION
mkdir -p $PKG/install