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author | Vladimir Menshakov | 2010-02-02 07:26:36 +0000 |
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committer | Vladimir Menshakov | 2010-02-02 07:26:36 +0000 |
commit | ef8215e70ca6225d2a2e01f21c8aebda2ca82a99 (patch) | |
tree | c7af45bc2f7dc44b5cd7d21c42655625f570f866 | |
parent | 34939584234235cc1a084e4c6fbb13f2de47bc83 (diff) | |
download | scummvm-rg350-ef8215e70ca6225d2a2e01f21c8aebda2ca82a99.tar.gz scummvm-rg350-ef8215e70ca6225d2a2e01f21c8aebda2ca82a99.tar.bz2 scummvm-rg350-ef8215e70ca6225d2a2e01f21c8aebda2ca82a99.zip |
added kWait event type
svn-id: r47808
-rw-r--r-- | engines/teenagent/callbacks.cpp | 3 | ||||
-rw-r--r-- | engines/teenagent/scene.cpp | 21 | ||||
-rw-r--r-- | engines/teenagent/scene.h | 1 | ||||
-rw-r--r-- | engines/teenagent/teenagent.cpp | 7 | ||||
-rw-r--r-- | engines/teenagent/teenagent.h | 1 |
5 files changed, 28 insertions, 5 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp index 67e05385bd..f4110ab627 100644 --- a/engines/teenagent/callbacks.cpp +++ b/engines/teenagent/callbacks.cpp @@ -360,8 +360,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(3, 0x59); //some moving animation is missing here moveTo(scene->getPosition().x, scene->getPosition().y + 1, 3); - //wait + wait(150); moveTo(scene->getPosition().x, scene->getPosition().y - 1, 2); + wait(100); displayMessage(0x551f); enableObject(4); SET_FLAG(0xdbdc, 1); diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index ef3dccca8b..9103e77c81 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -532,7 +532,7 @@ int Scene::lookupZoom(uint y) const { } -bool Scene::render(bool tick_game, bool tick_mark, uint32 message_delta) { +bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { Resources *res = Resources::instance(); bool busy; bool restart; @@ -570,12 +570,12 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 message_delta) { } if (!message.empty() && message_timer != 0) { - if (message_timer <= message_delta) { + if (message_timer <= delta) { clearMessage(); nextEvent(); continue; } else - message_timer -= message_delta; + message_timer -= delta; } if (current_event.type == SceneEvent::kCreditsMessage) { @@ -799,6 +799,17 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 message_delta) { _system->unlockScreen(); + if (current_event.type == SceneEvent::kWait) { + if (current_event.timer > delta) { + busy = true; + current_event.timer -= delta; + } + + if (current_event.timer <= delta) + restart |= nextEvent(); + + } + if (!restart && current_event.type == SceneEvent::kWaitForAnimation && !got_any_animation) { debug(0, "no animations, nextevent"); nextEvent(); @@ -1048,6 +1059,10 @@ bool Scene::processEventQueue() { current_event.clear(); break; + case SceneEvent::kWait: + debug(0, "wait %u", current_event.timer); + break; + case SceneEvent::kCredits: debug(0, "showing credits"); break; diff --git a/engines/teenagent/scene.h b/engines/teenagent/scene.h index b7fe6753fe..9aacedc239 100644 --- a/engines/teenagent/scene.h +++ b/engines/teenagent/scene.h @@ -61,6 +61,7 @@ struct SceneEvent { kTimer, kEffect, kFade, + kWait, kQuit } type; diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp index aa8006a3b6..05937f987c 100644 --- a/engines/teenagent/teenagent.cpp +++ b/engines/teenagent/teenagent.cpp @@ -885,6 +885,12 @@ void TeenAgentEngine::fadeOut() { scene->push(event); } +void TeenAgentEngine::wait(uint16 frames) { + SceneEvent event(SceneEvent::kWait); + event.timer = frames * 10; + scene->push(event); +} + void TeenAgentEngine::playSoundNow(byte id) { Resources *res = Resources::instance(); Common::SeekableReadStream *in = res->sam_sam.getStream(id); @@ -911,7 +917,6 @@ void TeenAgentEngine::setMusic(byte id) { music->start(); } - bool TeenAgentEngine::hasFeature(EngineFeature f) const { switch (f) { case kSupportsRTL: diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h index 9acc71adab..545cc68f9b 100644 --- a/engines/teenagent/teenagent.h +++ b/engines/teenagent/teenagent.h @@ -112,6 +112,7 @@ public: void displayCredits(); void fadeIn(); void fadeOut(); + void wait(uint16 frames); Common::RandomSource random; |