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authorFilippos Karapetis2010-07-26 07:31:51 +0000
committerFilippos Karapetis2010-07-26 07:31:51 +0000
commitefa0f664029151f213c3a73a54bfd48ebf844981 (patch)
tree672ec3b2957dd654282ad881073fe6b24e3a34bb
parent703c8b665a42a7cb5356e6a8d019d9863d420535 (diff)
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SCI: Fixed a script bug in the intro of LB2 (invalid call to kMemory), room 220 (while talking to Mr. Augustini)
svn-id: r51301
-rw-r--r--engines/sci/engine/workarounds.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index b1da529267..dd65b8e8a1 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -181,8 +181,7 @@ const SciWorkaroundEntry kGraphRedrawBox_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kMemory_workarounds[] = {
{ GID_LAURABOW2, 160, 999, 0, "", "export 6", -1, 0, { WORKAROUND_FAKE, 0 } }, // during the intro, when exiting the train
- // TODO
- //{ GID_LAURABOW2, 220, 999, 0, "", "export 6", -1, 0, { WORKAROUND_FAKE, 0 } }, // during the intro, when talking to Mr. Augustini
+ { GID_LAURABOW2, 220, 999, 0, "", "export 6", -1, 0, { WORKAROUND_FAKE, 0 } }, // during the intro, when talking to Mr. Augustini
SCI_WORKAROUNDENTRY_TERMINATOR
};