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author | Paul Gilbert | 2009-04-01 11:03:06 +0000 |
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committer | Paul Gilbert | 2009-04-01 11:03:06 +0000 |
commit | f0456d67a873f8d6dd8d0c8262dd454bacb235b9 (patch) | |
tree | ff1321686349fb82a6ae5d43899306ec09b60e9e | |
parent | ef81dc0f983b639e61232a3f6e9cf6643f2c35d8 (diff) | |
download | scummvm-rg350-f0456d67a873f8d6dd8d0c8262dd454bacb235b9.tar.gz scummvm-rg350-f0456d67a873f8d6dd8d0c8262dd454bacb235b9.tar.bz2 scummvm-rg350-f0456d67a873f8d6dd8d0c8262dd454bacb235b9.zip |
Laid the basics for music handling
svn-id: r39788
-rw-r--r-- | engines/cruise/sound.cpp | 228 | ||||
-rw-r--r-- | engines/cruise/sound.h | 80 |
2 files changed, 308 insertions, 0 deletions
diff --git a/engines/cruise/sound.cpp b/engines/cruise/sound.cpp new file mode 100644 index 0000000000..ba66483548 --- /dev/null +++ b/engines/cruise/sound.cpp @@ -0,0 +1,228 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/endian.h" + +#include "cruise/cruise.h" +#include "cruise/cruise_main.h" +#include "cruise/sound.h" +#include "cruise/volume.h" + +namespace Cruise { + +MusicPlayer::MusicPlayer(): _looping(false), _isPlaying(false), _songPlayed(false) { + _songPointer = NULL; + _masterVolume = 0; +} + +MusicPlayer::~MusicPlayer() { + stop(); + if (_songPointer != NULL) + free(_songPointer); +} + +void MusicPlayer::setVolume(int volume) { + _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume); + + if (_masterVolume == volume) + return; + + _masterVolume = volume; +} + +void MusicPlayer::stop() { + _isPlaying = false; + _songPlayed = songLoaded(); +} + +void MusicPlayer::pause() { + setVolume(-1); + _isPlaying = false; +} + +void MusicPlayer::resume() { + setVolume(_masterVolume); + _isPlaying = true; + _songPlayed = false; +} + +void MusicPlayer::doSync(Common::Serializer &s) { + // synchronise current music name, if any, state, and position + s.syncString(_musicName, 33); + uint16 v = (uint16)songLoaded(); + s.syncAsSint16LE(v); + s.syncAsSint16LE(_songPlayed); + s.syncAsSint16LE(_looping); +} + +void MusicPlayer::loadSong(const char *name) { + char tempName[20], baseName[20]; + uint8 *sampleData; + + if (songLoaded()) + removeSong(); + + // Load the correct file + int fileIdx = findFileInDisks(name); + if (fileIdx < 0) return; + + int unpackedSize = volumePtrToFileDescriptor[fileIdx].extSize + 2; + _songPointer = (byte *)malloc(unpackedSize); + assert(_songPointer); + + if (volumePtrToFileDescriptor[fileIdx].size + 2 != unpackedSize) { + uint8 *packedBuffer = (uint8 *)mallocAndZero(volumePtrToFileDescriptor[fileIdx].size + 2); + + loadPackedFileToMem(fileIdx, packedBuffer); + + uint32 realUnpackedSize = READ_BE_UINT32(packedBuffer + volumePtrToFileDescriptor[fileIdx].size - 4); + + delphineUnpack(_songPointer, packedBuffer, volumePtrToFileDescriptor[fileIdx].size); + _songSize = realUnpackedSize; + + free(packedBuffer); + } else { + loadPackedFileToMem(fileIdx, _songPointer); + _songSize = unpackedSize; + } + + strcpy(_musicName, name); + + // Get the details of the song + // TODO: Figure this out for sure for use in actually playing song + int numTracksMaybe = *(_songPointer + 470); + int speed = 244 - *(_songPointer + 471); + int musicSpeed = (speed * 100) / 1060; + + + // Get the file without the extension + strcpy(baseName, name); + char *p = strchr(tempName, '.'); + if (p) *p = '\0'; + + // Get the instruments states file + strcpy(tempName, baseName); + strcat(tempName, ".IST"); + + fileIdx = findFileInDisks(tempName); + if (fileIdx >= 0) + { + // TODO: Figure out instrument state usage + uint8 instrumentState[15]; + loadPackedFileToMem(fileIdx, instrumentState); + } + + for (int instrumentCtr = 0; instrumentCtr < 15; ++instrumentCtr) { + if (_vm->mt32()) { + // Handle loading Roland instrument data + strcpy(tempName, baseName); + strcat(tempName, ".H32"); + + sampleData = loadInstrument(tempName, instrumentCtr); + if (sampleData) { + int v = *sampleData; + if ((v >= 128) && (v < 192)) + patchMidi(0x80000L + (instrumentCtr * 512), sampleData + 1, 254); + + // TODO: Currently I'm freeing the instrument data immediately. The original + // holds onto the sample data, so it may actually still be needed + free(sampleData); + } + } else if (_vm->adlib()) { + // Handle loading Adlib instrument data + strcpy(tempName, baseName); + strcat(tempName, ".ADL"); + + fileIdx = findFileInDisks(tempName); + if (fileIdx >= 0) { + sampleData = (byte *)malloc(volumePtrToFileDescriptor[fileIdx].extSize + 2); + assert(sampleData); + loadPackedFileToMem(fileIdx, sampleData); + + // TODO: Make use of sample data + + free(sampleData); + } + } + } + + _songPlayed = false; + _isPlaying = false; +} + +void MusicPlayer::startSong() { + if (songLoaded()) { + // Start playing song here + } +} + +void MusicPlayer::removeSong() { + if (isPlaying()) + stop(); + + if (_songPointer) { + free(_songPointer); + _songPointer = NULL; + } + + _songPlayed = false; + + strcpy(_musicName, ""); +} + +void MusicPlayer::fadeSong() { + // TODO: Implement fading properly + stop(); +} + +void MusicPlayer::patchMidi(uint32 adr, const byte *data, int size) { + // TODO: Handle patching midi +} + +byte *MusicPlayer::loadInstrument(const char *name, int i) { + // Find the resource + int fileIdx = findFileInDisks(name); + if (fileIdx < 0) { + warning("Instrument '%s' not found", name); + return NULL; + } + + int size = volumePtrToFileDescriptor[fileIdx].extSize; + + // Get the data + byte *tmp = (byte *)malloc(size); + assert(tmp); + loadPackedFileToMem(fileIdx, tmp); + + // Create a copy of the resource that's 22 bytes smaller + byte *result = (byte *)malloc(size - 22); + assert(result); + Common::copy(tmp, tmp + size - 22, result); + + free(tmp); + return result; +} + +} // End of namespace Cruise diff --git a/engines/cruise/sound.h b/engines/cruise/sound.h new file mode 100644 index 0000000000..c5d4acaa92 --- /dev/null +++ b/engines/cruise/sound.h @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef CRUISE_SOUND_H +#define CRUISE_SOUND_H + +#include "sound/mididrv.h" +#include "sound/midiparser.h" +#include "sound/mixer.h" +#include "common/serializer.h" + +namespace Cruise { + +class MusicPlayer { +private: + byte _channelVolume[16]; + int _fadeVolume; + char _musicName[33]; + + bool _isPlaying; + bool _songPlayed; + bool _looping; + byte _masterVolume; + + byte *_songPointer; + int _songSize; + + void patchMidi(uint32 adr, const byte *data, int size); + byte *loadInstrument(const char *name, int i); +public: + MusicPlayer(); + ~MusicPlayer(); + + void setVolume(int volume); + int getVolume() { return _masterVolume; } + + void stop(); + void pause(); + void resume(); + + // Common public access methods + void doSync(Common::Serializer &s); + void loadSong(const char *name); + void startSong(); + void stopSong(); + void removeSong(); + void fadeSong(); + + bool songLoaded() const { return _songPointer != NULL; } + bool songPlayed() const { return _songPlayed; } + bool isPlaying() const { return _isPlaying; } + void setPlaying(bool playing) { _isPlaying = playing; } + void setLoop(bool loop) { _looping = loop; } +}; + +} // End of namespace Cruise + +#endif |