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author | Johannes Schickel | 2011-07-26 17:42:09 +0200 |
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committer | Johannes Schickel | 2011-07-26 17:42:09 +0200 |
commit | f0c5414ca666c97a59850a93ac5aa2740358cb74 (patch) | |
tree | 488ef67d7ce61bee11fd50bbbbe9796a92116930 | |
parent | 72b23d200947f89a381da45e41b749d3a7d226de (diff) | |
download | scummvm-rg350-f0c5414ca666c97a59850a93ac5aa2740358cb74.tar.gz scummvm-rg350-f0c5414ca666c97a59850a93ac5aa2740358cb74.tar.bz2 scummvm-rg350-f0c5414ca666c97a59850a93ac5aa2740358cb74.zip |
NEWS: Mention iMuse priority fix.
-rw-r--r-- | NEWS | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -7,6 +7,8 @@ For a more comprehensive changelog of the latest experimental code, see: SCUMM: - Implemented PC Speaker support for SCUMM v5 games. + - Fixed priority bug in iMuse. As a result the AdLib music should sound + better, since important notes are not interrupted anymore. SDL ports: - Added support for OpenGL (GSoC Task). |