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| author | Johannes Schickel | 2011-07-26 17:42:09 +0200 | 
|---|---|---|
| committer | Johannes Schickel | 2011-07-26 17:42:09 +0200 | 
| commit | f0c5414ca666c97a59850a93ac5aa2740358cb74 (patch) | |
| tree | 488ef67d7ce61bee11fd50bbbbe9796a92116930 | |
| parent | 72b23d200947f89a381da45e41b749d3a7d226de (diff) | |
| download | scummvm-rg350-f0c5414ca666c97a59850a93ac5aa2740358cb74.tar.gz scummvm-rg350-f0c5414ca666c97a59850a93ac5aa2740358cb74.tar.bz2 scummvm-rg350-f0c5414ca666c97a59850a93ac5aa2740358cb74.zip | |
NEWS: Mention iMuse priority fix.
| -rw-r--r-- | NEWS | 2 | 
1 files changed, 2 insertions, 0 deletions
| @@ -7,6 +7,8 @@ For a more comprehensive changelog of the latest experimental code, see:   SCUMM:     - Implemented PC Speaker support for SCUMM v5 games. +   - Fixed priority bug in iMuse. As a result the AdLib music should sound +     better, since important notes are not interrupted anymore.   SDL ports:     - Added support for OpenGL (GSoC Task). | 
