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authorJohannes Schickel2011-07-26 17:42:09 +0200
committerJohannes Schickel2011-07-26 17:42:09 +0200
commitf0c5414ca666c97a59850a93ac5aa2740358cb74 (patch)
tree488ef67d7ce61bee11fd50bbbbe9796a92116930
parent72b23d200947f89a381da45e41b749d3a7d226de (diff)
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NEWS: Mention iMuse priority fix.
-rw-r--r--NEWS2
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diff --git a/NEWS b/NEWS
index 53e0551a5c..fd0de079f8 100644
--- a/NEWS
+++ b/NEWS
@@ -7,6 +7,8 @@ For a more comprehensive changelog of the latest experimental code, see:
SCUMM:
- Implemented PC Speaker support for SCUMM v5 games.
+ - Fixed priority bug in iMuse. As a result the AdLib music should sound
+ better, since important notes are not interrupted anymore.
SDL ports:
- Added support for OpenGL (GSoC Task).