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| author | sylvaintv | 2011-04-23 21:06:36 +0200 | 
|---|---|---|
| committer | sylvaintv | 2011-04-23 21:06:36 +0200 | 
| commit | f246382f4b70c75ae8b084d79e64fea237bb5603 (patch) | |
| tree | 82224911a594f31c292fae90f7c7fdee028501e5 | |
| parent | 13804db8886b0ba6bc833cf78ff0ccbe0a9b2b9b (diff) | |
| download | scummvm-rg350-f246382f4b70c75ae8b084d79e64fea237bb5603.tar.gz scummvm-rg350-f246382f4b70c75ae8b084d79e64fea237bb5603.tar.bz2 scummvm-rg350-f246382f4b70c75ae8b084d79e64fea237bb5603.zip | |
TOON: fix main title crash - Bug #3291725 fixed
Bug #3291725: "TOON: Crash on the title screen"
| -rw-r--r-- | engines/toon/toon.cpp | 5 | 
1 files changed, 5 insertions, 0 deletions
| diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index 1bc53e0e20..5c8ca77b8b 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -116,6 +116,8 @@ void ToonEngine::init() {  	_drew = _characters[0];  	_flux = _characters[1]; +	 +  	// preload walk anim for flux and drew  	_drew->loadWalkAnimation("STNDWALK.CAF");  	_drew->setupPalette(); @@ -135,6 +137,9 @@ void ToonEngine::init() {  	memset(_sceneAnimations, 0, sizeof(_sceneAnimations));  	memset(_sceneAnimationScripts, 0, sizeof(_sceneAnimationScripts)); +	_drew->setVisible(false); +	_flux->setVisible(false); +  	_gameState->_currentChapter = 1;  	initChapter();  	loadCursor(); | 
