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author | Travis Howell | 2003-08-19 04:36:46 +0000 |
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committer | Travis Howell | 2003-08-19 04:36:46 +0000 |
commit | f25b54159c5752c9c99ace8018aab98693cea765 (patch) | |
tree | 5b7cd0a08dd5fdc1e51909d0f432dd4d5a379d2f | |
parent | 7771433b20032436333d376aa75e63ca15fe15b6 (diff) | |
download | scummvm-rg350-f25b54159c5752c9c99ace8018aab98693cea765.tar.gz scummvm-rg350-f25b54159c5752c9c99ace8018aab98693cea765.tar.bz2 scummvm-rg350-f25b54159c5752c9c99ace8018aab98693cea765.zip |
Remove fixme
svn-id: r9777
-rw-r--r-- | scumm/actor.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 4598c01b16..fb2ea1afbb 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1157,7 +1157,6 @@ void Scumm::actorTalk() { return; } - //FIXME looks like V1 Maniac Mansion needs a different type of check at this point. if (((_gameId == GID_MANIAC) && (_version == 1)) || VAR(VAR_TALK_ACTOR) > 0x7F) { _charsetColor = (byte)_string[0].color; } else { |