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authorTravis Howell2009-01-20 09:30:41 +0000
committerTravis Howell2009-01-20 09:30:41 +0000
commitf3a18d6da5eca8d00163e947f7f8be9f8d0d83b7 (patch)
treee7baa1ddb7f9e608ef04244d6fd5a076f5b896df
parent6d2278fb81e902137b3ba33ca32fa8ddbe99421b (diff)
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Re-encoding the cutscenes in The Feebles Files is no longer required.
svn-id: r35941
-rw-r--r--README5
1 files changed, 0 insertions, 5 deletions
diff --git a/README b/README
index 2ca918b9ca..1d7c42022e 100644
--- a/README
+++ b/README
@@ -525,11 +525,6 @@ called data1.cab, which ScummVM is unable to unpack. You will need to use the
original installer or i5comp to unpack the contents of this file. The i5comp
decompression tool, can be found via a search on the internet.
-The game uses Smacker cutscenes extensively, which we can't support directly,
-due to reasons described above. The cutscenes have to be re-encoded to DXA,
-which is the format used by the cutscenes in the Amiga and Macintosh versions.
-See the tools README for a brief guide on converting the cutscenes.
-
To use the speech files with ScummVM, they need to be renamed as follows:
Rename voices.wav on CD1 to voices1.wav
Rename voices.wav on CD2 to voices2.wav