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author | Johannes Schickel | 2009-10-11 12:51:13 +0000 |
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committer | Johannes Schickel | 2009-10-11 12:51:13 +0000 |
commit | f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09 (patch) | |
tree | 0f58fc2296e9915b93878763b32a443b6b519928 | |
parent | 7755404f52b022d52d9c6bb0120973acb50d2bd6 (diff) | |
download | scummvm-rg350-f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09.tar.gz scummvm-rg350-f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09.tar.bz2 scummvm-rg350-f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09.zip |
Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus.
svn-id: r44916
-rw-r--r-- | engines/kyra/gui.cpp | 14 | ||||
-rw-r--r-- | engines/kyra/gui_lok.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/gui_lol.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/gui_v2.cpp | 8 |
4 files changed, 31 insertions, 3 deletions
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp index 5517e68ea8..f5fe417c0d 100644 --- a/engines/kyra/gui.cpp +++ b/engines/kyra/gui.cpp @@ -143,6 +143,10 @@ void GUI::initMenu(Menu &menu) { else printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8); } else { + Screen::FontId of = _screen->_currentFont; + if (menu.item[i].saveSlot > 0) + _screen->setFont(Screen::FID_8_FNT); + if (_vm->gameFlags().platform != Common::kPlatformAmiga) printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); @@ -150,6 +154,8 @@ void GUI::initMenu(Menu &menu) { printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0); else printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0); + + _screen->setFont(of); } } } @@ -258,9 +264,13 @@ void GUI::redrawText(const Menu &menu) { textY++; printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8); } else { + Screen::FontId of = _screen->_currentFont; + if (menu.item[i].saveSlot > 0) + _screen->setFont(Screen::FID_8_FNT); if (_vm->gameFlags().platform != Common::kPlatformAmiga) printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0); + _screen->setFont(of); } } @@ -284,9 +294,13 @@ void GUI::redrawHighlight(const Menu &menu) { textY++; printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8); } else { + Screen::FontId of = _screen->_currentFont; + if (menu.item[i].saveSlot > 0) + _screen->setFont(Screen::FID_8_FNT); if (_vm->gameFlags().platform != Common::kPlatformAmiga) printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0); + _screen->setFont(of); } } diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp index 8e47a47d92..a7646fcd96 100644 --- a/engines/kyra/gui_lok.cpp +++ b/engines/kyra/gui_lok.cpp @@ -682,15 +682,17 @@ int GUI_LoK::loadGameMenu(Button *button) { } void GUI_LoK::redrawTextfield() { + Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); _screen->fillRect(38, 91, 287, 102, _vm->gameFlags().platform == Common::kPlatformAmiga ? 18 : 250); _text->printText(_savegameName, 38, 92, 253, 0, 0); - + _screen->_charWidth = -2; int width = _screen->getTextWidth(_savegameName); _screen->fillRect(39 + width, 93, 45 + width, 100, _vm->gameFlags().platform == Common::kPlatformAmiga ? 31 : 254); _screen->_charWidth = 0; _screen->updateScreen(); + _screen->setFont(of); } void GUI_LoK::updateSavegameString() { @@ -749,7 +751,7 @@ int GUI_LoK::saveGame(Button *button) { } redrawTextfield(); - while (_displaySubMenu && !_vm->shouldQuit()) { + while (_displaySubMenu && !_vm->shouldQuit()) { checkTextfieldInput(); updateSavegameString(); processHighlights(_menu[3]); diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp index f26c0d6576..04c597a534 100644 --- a/engines/kyra/gui_lol.cpp +++ b/engines/kyra/gui_lol.cpp @@ -2457,6 +2457,7 @@ int GUI_LoL::runMenu(Menu &menu) { textCursorTimer = 0; textCursorStatus = 0; + Screen::FontId f = _screen->setFont(Screen::FID_9_FNT); fC = _screen->getTextWidth(_saveDescription); while (fC >= fW) { _saveDescription[strlen(_saveDescription) - 1] = 0; @@ -2464,6 +2465,7 @@ int GUI_LoL::runMenu(Menu &menu) { } _screen->fprintString("%s", (d->sx << 3), d->sy + 2, d->unk8, d->unkA, 0, _saveDescription); + f = _screen->setFont(f); _screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), d->unk8, 0); _screen->setCurPage(pg); } @@ -2473,17 +2475,20 @@ int GUI_LoL::runMenu(Menu &menu) { if (_currentMenu == &_savenameMenu) { if (textCursorTimer <= _vm->_system->getMillis()) { + Screen::FontId f = _screen->setFont(Screen::FID_9_FNT); fC = _screen->getTextWidth(_saveDescription); textCursorStatus ^= 1; textCursorTimer = _vm->_system->getMillis() + 20 * _vm->_tickLength; _screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), textCursorStatus ? d->unk8 : d->unkA, 0); _screen->updateScreen(); + f = _screen->setFont(f); } } if (getInput()) { if (!_newMenu) { if (_currentMenu == &_savenameMenu) { + Screen::FontId f = _screen->setFont(Screen::FID_9_FNT); _screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), d->unkA, 0); fC = _screen->getTextWidth(_saveDescription); while (fC >= fW) { @@ -2492,6 +2497,7 @@ int GUI_LoL::runMenu(Menu &menu) { } _screen->fprintString("%s", (d->sx << 3), d->sy + 2, d->unk8, d->unkA, 0, _saveDescription); _screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), textCursorStatus ? d->unk8 : d->unkA, 0); + f = _screen->setFont(f); textCursorTimer = 0; textCursorStatus = 0; } else { diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp index c5e5bab2d3..cf9ccfc0d3 100644 --- a/engines/kyra/gui_v2.cpp +++ b/engines/kyra/gui_v2.cpp @@ -746,17 +746,21 @@ const char *GUI_v2::nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 int curPos = strlen(buffer); int x2 = x, y2 = y; + Screen::FontId of = _screen->setFont(Screen::FID_8_FNT); _text->printText(buffer, x, y, c1, c2, c2); - + for (int i = 0; i < curPos; ++i) x2 += getCharWidth(buffer[i]); drawTextfieldBlock(x2, y2, c3); + _screen->setFont(of); _keyPressed.reset(); _cancelNameInput = _finishNameInput = false; while (running && !_vm->shouldQuit()) { + of = _screen->setFont(Screen::FID_8_FNT); checkTextfieldInput(); + _screen->setFont(of); processHighlights(_savenameMenu); char inputKey = _keyPressed.ascii; @@ -780,6 +784,7 @@ const char *GUI_v2::nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 _screen->updateScreen(); _lastScreenUpdate = _vm->_system->getMillis(); } else if ((uint8)inputKey > 31 && (uint8)inputKey < (_vm->gameFlags().lang == Common::JA_JPN ? 128 : 226) && curPos < bufferSize) { + of = _screen->setFont(Screen::FID_8_FNT); if (x2 + getCharWidth(inputKey) + 7 < 0x11F) { buffer[curPos] = inputKey; const char text[2] = { buffer[curPos], 0 }; @@ -790,6 +795,7 @@ const char *GUI_v2::nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 _screen->updateScreen(); _lastScreenUpdate = _vm->_system->getMillis(); } + _screen->setFont(of); } _keyPressed.reset(); |