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authorjohndoe1232011-10-28 12:04:59 +0000
committerWillem Jan Palenstijn2013-05-08 20:40:03 +0200
commitf43b54827e543aa28701cbb1b2d46643802cbb16 (patch)
tree7171d875870676fe4efd37ad9563609f7a1877a9
parentadb02a9f3800d7ef91d743ef38787f5fcd5ca332 (diff)
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NEVERHOOD: Some renaming in Module1000
-rw-r--r--engines/neverhood/module1000.cpp293
-rw-r--r--engines/neverhood/module1000.h105
-rw-r--r--engines/neverhood/neverhood.cpp5
3 files changed, 197 insertions, 206 deletions
diff --git a/engines/neverhood/module1000.cpp b/engines/neverhood/module1000.cpp
index ea1400e965..2ee98acbd2 100644
--- a/engines/neverhood/module1000.cpp
+++ b/engines/neverhood/module1000.cpp
@@ -120,7 +120,7 @@ AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm)
createSurface(800, 137, 242);
_x = 726;
_y = 440;
- callback1();
+ stShowIdleDoor();
_soundResource2.load(0xED403E03);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1001Door::handleMessage);
@@ -130,7 +130,7 @@ uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam &param,
Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
- handleMessage2000h();
+ hammerHitsDoor();
break;
case 0x3002:
gotoNextState();
@@ -139,18 +139,18 @@ uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam &param,
return 0;
}
-void AsScene1001Door::handleMessage2000h() {
+void AsScene1001Door::hammerHitsDoor() {
switch (getGlobalVar(0x52371C95)) {
case 0:
case 1:
_soundResource1.play(0x65482F03);
startAnimation(0x624C0498, 1, 3);
- NextState(&AsScene1001Door::callback1);
+ NextState(&AsScene1001Door::stShowIdleDoor);
break;
case 2:
_soundResource2.play();
startAnimation(0x624C0498, 6, 6);
- NextState(&AsScene1001Door::callback2);
+ NextState(&AsScene1001Door::stBustedDoorMove);
break;
default:
// Nothing
@@ -159,7 +159,7 @@ void AsScene1001Door::handleMessage2000h() {
incGlobalVar(0x52371C95, 1);
}
-void AsScene1001Door::callback1() {
+void AsScene1001Door::stShowIdleDoor() {
switch (getGlobalVar(0x52371C95)) {
case 1:
startAnimation(0x624C0498, 4, -1);
@@ -180,14 +180,14 @@ void AsScene1001Door::callback1() {
}
}
-void AsScene1001Door::callback2() {
+void AsScene1001Door::stBustedDoorMove() {
setGlobalVar(0xD217189D, 1);
startAnimation(0x624C0498, 6, 6);
- NextState(&AsScene1001Door::callback3);
+ NextState(&AsScene1001Door::stBustedDoorGone);
_x = 30;
}
-void AsScene1001Door::callback3() {
+void AsScene1001Door::stBustedDoorGone() {
_soundResource1.play();
stopAnimation();
setVisible(false);
@@ -330,7 +330,7 @@ uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &p
}
Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
- : Scene(vm, parentModule, true), _fieldE4(-1), _fieldE6(-1) {
+ : Scene(vm, parentModule, true) {
_name = "Scene1001";
@@ -505,15 +505,15 @@ AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool f
createSurface(990, 68, 314);
if (flag2) {
startAnimation(0x04103090, 0, -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage447930);
+ SetMessageHandler(&AsScene1002Ring::hmRingHangingLow);
} else {
startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage4475E0);
+ SetMessageHandler(&AsScene1002Ring::hmRingIdle);
}
} else {
createSurface(990, 68, 138);
startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage4475E0);
+ SetMessageHandler(&AsScene1002Ring::hmRingIdle);
}
setClipRect(0, clipY1, 640, 480);
@@ -530,13 +530,13 @@ void AsScene1002Ring::update() {
AnimatedSprite::updatePosition();
}
-uint32 AsScene1002Ring::handleMessage4475E0(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4806:
setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
sendMessage(_parentScene, 0x4806, 0);
- SetMessageHandler(&AsScene1002Ring::handleMessage447760);
+ SetMessageHandler(&AsScene1002Ring::hmRingPulled1);
if (_flag1) {
startAnimation(0x87502558, 0, -1);
} else {
@@ -546,7 +546,7 @@ uint32 AsScene1002Ring::handleMessage4475E0(int messageNum, const MessageParam &
case 0x480F:
setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
sendMessage(_parentScene, 0x480F, 0);
- SetMessageHandler(&AsScene1002Ring::handleMessage447890);
+ SetMessageHandler(&AsScene1002Ring::hmRingPulled2);
startAnimation(0x861A2020, 0, -1);
break;
case 0x482A:
@@ -559,23 +559,23 @@ uint32 AsScene1002Ring::handleMessage4475E0(int messageNum, const MessageParam &
return messageResult;
}
-uint32 AsScene1002Ring::handleMessage447760(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
if (_flag1) {
startAnimation(0x78D0A812, 0, -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage447930);
+ SetMessageHandler(&AsScene1002Ring::hmRingHangingLow);
} else {
startAnimation(0xB85D2A10, 0, -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage447930);
+ SetMessageHandler(&AsScene1002Ring::hmRingHangingLow);
}
break;
case 0x4807:
sendMessage(_parentScene, 0x4807, 0);
setDoDeltaX(_vm->_rnd->getRandomNumber(1));
startAnimation(0x8258A030, 0, -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage447A00);
+ SetMessageHandler(&AsScene1002Ring::hmRingReleased);
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
@@ -587,12 +587,12 @@ uint32 AsScene1002Ring::handleMessage447760(int messageNum, const MessageParam &
return messageResult;
}
-uint32 AsScene1002Ring::handleMessage447890(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
startAnimation(0x04103090, 0, -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage447930);
+ SetMessageHandler(&AsScene1002Ring::hmRingHangingLow);
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
@@ -604,14 +604,14 @@ uint32 AsScene1002Ring::handleMessage447890(int messageNum, const MessageParam &
return messageResult;
}
-uint32 AsScene1002Ring::handleMessage447930(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4807:
sendMessage(_parentScene, 0x4807, 0);
setDoDeltaX(_vm->_rnd->getRandomNumber(1));
startAnimation(0x8258A030, 0, -1);
- SetMessageHandler(&AsScene1002Ring::handleMessage447A00);
+ SetMessageHandler(&AsScene1002Ring::hmRingReleased);
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
@@ -623,8 +623,8 @@ uint32 AsScene1002Ring::handleMessage447930(int messageNum, const MessageParam &
return messageResult;
}
-uint32 AsScene1002Ring::handleMessage447A00(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = handleMessage4475E0(messageNum, param, sender);
+uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = hmRingIdle(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x05410F72) {
@@ -715,16 +715,16 @@ void AsScene1002Door::suCloseDoor() {
}
}
-Class505::Class505(NeverhoodEngine *vm)
+AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
createSurface(1025, 88, 165);
setVisible(false);
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&Class505::handleMessage);
+ SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage);
}
-uint32 Class505::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2004:
@@ -741,39 +741,39 @@ uint32 Class505::handleMessage(int messageNum, const MessageParam &param, Entity
return messageResult;
}
-AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *class505)
- : AnimatedSprite(vm, 1300), _rect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _class505(class505),
+AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *AsScene1002BoxingGloveHitEffect)
+ : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(AsScene1002BoxingGloveHitEffect),
_soundResource(vm) {
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1002DoorSpy::handleMessage4489D0);
- SetSpriteCallback(&AsScene1002DoorSpy::spriteUpdate448AA0);
+ SetMessageHandler(&AsScene1002DoorSpy::handleMessage);
+ SetSpriteCallback(&AsScene1002DoorSpy::suDoorSpy);
createSurface(800, 136, 147);
setClipRect(clipRect);
- spriteUpdate448AA0();
+ suDoorSpy();
_soundResource.load(0xC0C40298);
startAnimation(0x586C1D48, 0, 0);
}
-uint32 AsScene1002DoorSpy::handleMessage4489D0(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0xA61CA1C2) {
- sendMessage(_class505, 0x2004, 0);
+ sendMessage(_asBoxingGloveHitEffect, 0x2004, 0);
} else if (param.asInteger() == 0x14CE0620) {
_soundResource.play();
}
break;
case 0x2003:
- sub448B10();
+ stDoorSpyBoxingGlove();
break;
}
return messageResult;
}
-uint32 AsScene1002DoorSpy::handleMessage448A60(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = handleMessage4489D0(messageNum, param, sender);
+uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
@@ -782,24 +782,24 @@ uint32 AsScene1002DoorSpy::handleMessage448A60(int messageNum, const MessagePara
return messageResult;
}
-void AsScene1002DoorSpy::spriteUpdate448AA0() {
+void AsScene1002DoorSpy::suDoorSpy() {
_x = _asDoor->getX() + 34;
_y = _asDoor->getY() + 175;
}
-void AsScene1002DoorSpy::sub448AC0() {
- setClipRect(_rect);
+void AsScene1002DoorSpy::stDoorSpyIdle() {
+ setClipRect(_clipRect);
_parentScene->setSurfacePriority(getSurface(), 800);
startAnimation(0x586C1D48, 0, 0);
- SetMessageHandler(&AsScene1002DoorSpy::handleMessage4489D0);
+ SetMessageHandler(&AsScene1002DoorSpy::handleMessage);
}
-void AsScene1002DoorSpy::sub448B10() {
+void AsScene1002DoorSpy::stDoorSpyBoxingGlove() {
setClipRect(0, 0, 640, 480);
_parentScene->setSurfacePriority(getSurface(), 1200);
startAnimation(0x586C1D48, 1, -1);
- SetMessageHandler(&AsScene1002DoorSpy::handleMessage448A60);
- NextState(&AsScene1002DoorSpy::sub448AC0);
+ SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation);
+ NextState(&AsScene1002DoorSpy::stDoorSpyIdle);
}
Class426::Class426(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
@@ -908,7 +908,7 @@ AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *par
createSurface(995, 175, 195);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448000);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage);
SetSpriteCallback(&AnimatedSprite::updateDeltaXY);
if (!_flag) {
@@ -916,19 +916,19 @@ AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *par
setDoDeltaX(1);
_x = 366;
_y = 435;
- sub4485F0();
+ stRingGrabbed();
} else {
_x = 174 + getGlobalVar(0x1B144052) * 32;
_y = 435;
- sub448660();
+ stIdle();
}
} else {
_x = 186 + getGlobalVar(0x86341E88) * 32;
_y = 364;
if (getGlobalVar(0x13206309) || getGlobalVar(0x80101B1E)) {
- sub4485F0();
+ stRingGrabbed();
} else {
- sub448660();
+ stIdle();
}
}
@@ -942,7 +942,7 @@ void AsScene1002VenusFlyTrap::update() {
AnimatedSprite::update();
}
-void AsScene1002VenusFlyTrap::update447FB0() {
+void AsScene1002VenusFlyTrap::upIdle() {
if (_countdown == 0 && _klayman->getX() - 20 > _x) {
setDoDeltaX(1);
} else if (_klayman->getX() + 20 < _x) {
@@ -951,7 +951,7 @@ void AsScene1002VenusFlyTrap::update447FB0() {
update();
}
-uint32 AsScene1002VenusFlyTrap::handleMessage448000(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
@@ -978,15 +978,15 @@ uint32 AsScene1002VenusFlyTrap::handleMessage448000(int messageNum, const Messag
setDoDeltaX(param.asInteger() != 0 ? 1 : 0);
if (!_flag) {
if (getGlobalVar(0x8306F218)) {
- sub448560();
+ stRelease();
} else {
- sub448530();
+ stWalk();
}
} else {
if (getGlobalVar(0x13206309) || getGlobalVar(0x80101B1E)) {
- sub448560();
+ stRelease();
} else {
- sub448530();
+ stWalk();
}
}
break;
@@ -1005,11 +1005,11 @@ uint32 AsScene1002VenusFlyTrap::handleMessage448000(int messageNum, const Messag
break;
case 0x480E:
if (param.asInteger() == 1) {
- sub4485B0();
+ stGrabRing();
}
break;
case 0x4810:
- sub448780();
+ swallowKlayman();
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 995);
@@ -1021,8 +1021,8 @@ uint32 AsScene1002VenusFlyTrap::handleMessage448000(int messageNum, const Messag
return messageResult;
}
-uint32 AsScene1002VenusFlyTrap::handleMessage4482E0(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = handleMessage448000(messageNum, param, sender);
+uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
@@ -1031,7 +1031,7 @@ uint32 AsScene1002VenusFlyTrap::handleMessage4482E0(int messageNum, const Messag
return messageResult;
}
-uint32 AsScene1002VenusFlyTrap::handleMessage448320(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
@@ -1066,87 +1066,87 @@ uint32 AsScene1002VenusFlyTrap::handleMessage448320(int messageNum, const Messag
return messageResult;
}
-void AsScene1002VenusFlyTrap::sub4484F0() {
+void AsScene1002VenusFlyTrap::stWalkBack() {
setDoDeltaX(2);
startAnimation(0xC4080034, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
- NextState(&AsScene1002VenusFlyTrap::sub448660);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
+ NextState(&AsScene1002VenusFlyTrap::stIdle);
}
-void AsScene1002VenusFlyTrap::sub448530() {
+void AsScene1002VenusFlyTrap::stWalk() {
startAnimation(0xC4080034, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage4482E0);
- NextState(&AsScene1002VenusFlyTrap::sub448660);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple);
+ NextState(&AsScene1002VenusFlyTrap::stIdle);
}
-void AsScene1002VenusFlyTrap::sub448560() {
+void AsScene1002VenusFlyTrap::stRelease() {
sendMessage(_parentScene, 0x4807, 0);
startAnimation(0x82292851, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage4482E0);
- NextState(&AsScene1002VenusFlyTrap::sub448660);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple);
+ NextState(&AsScene1002VenusFlyTrap::stIdle);
}
-void AsScene1002VenusFlyTrap::sub4485B0() {
+void AsScene1002VenusFlyTrap::stGrabRing() {
setDoDeltaX(1);
startAnimation(0x86A82A11, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage4482E0);
- NextState(&AsScene1002VenusFlyTrap::sub4485F0);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple);
+ NextState(&AsScene1002VenusFlyTrap::stRingGrabbed);
}
-void AsScene1002VenusFlyTrap::sub4485F0() {
+void AsScene1002VenusFlyTrap::stRingGrabbed() {
startAnimation(0xB5A86034, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448000);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage);
}
-void AsScene1002VenusFlyTrap::sub448620() {
+void AsScene1002VenusFlyTrap::stKlaymanInside() {
startAnimation(0x31303094, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(NULL);
- NextState(&AsScene1002VenusFlyTrap::sub448720);
+ NextState(&AsScene1002VenusFlyTrap::stKlaymanInsideMoving);
_countdown = 24;
}
-void AsScene1002VenusFlyTrap::sub448660() {
+void AsScene1002VenusFlyTrap::stIdle() {
startAnimation(0xC8204250, 0, -1);
- SetUpdateHandler(&AsScene1002VenusFlyTrap::update447FB0);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448000);
+ SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage);
if (_flag) {
if (_x >= 154 && _x <= 346) {
setGlobalVar(0x86341E88, (_x - 186) / 32);
} else {
- NextState(&AsScene1002VenusFlyTrap::sub4484F0);
+ NextState(&AsScene1002VenusFlyTrap::stWalkBack);
_countdown = 12;
}
} else {
if (_x >= 174 && _x <= 430) {
setGlobalVar(0x1B144052, (_x - 174) / 32);
} else {
- NextState(&AsScene1002VenusFlyTrap::sub4484F0);
+ NextState(&AsScene1002VenusFlyTrap::stWalkBack);
_countdown = 12;
}
}
}
-void AsScene1002VenusFlyTrap::sub448720() {
+void AsScene1002VenusFlyTrap::stKlaymanInsideMoving() {
startAnimation(0x152920C4, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
- NextState(&AsScene1002VenusFlyTrap::sub448750);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
+ NextState(&AsScene1002VenusFlyTrap::stSpitOutKlayman);
}
-void AsScene1002VenusFlyTrap::sub448750() {
+void AsScene1002VenusFlyTrap::stSpitOutKlayman() {
startAnimation(0x84001117, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
- NextState(&AsScene1002VenusFlyTrap::sub448660);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
+ NextState(&AsScene1002VenusFlyTrap::stIdle);
}
-void AsScene1002VenusFlyTrap::sub448780() {
+void AsScene1002VenusFlyTrap::swallowKlayman() {
if (_x - 15 < _klayman->getX() && _x + 15 > _klayman->getX()) {
if (_flag) {
setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0);
@@ -1156,12 +1156,12 @@ void AsScene1002VenusFlyTrap::sub448780() {
sendMessage(_klayman, 0x2001, 0);
startAnimation(0x8C2C80D4, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
- SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
- NextState(&AsScene1002VenusFlyTrap::sub448620);
+ SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
+ NextState(&AsScene1002VenusFlyTrap::stKlaymanInside);
}
}
-Class506::Class506(NeverhoodEngine *vm)
+AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200), _countdown(0) {
createSurface(850, 186, 212);
@@ -1173,38 +1173,38 @@ Class506::Class506(NeverhoodEngine *vm)
} else {
setVisible(false);
}
- SetUpdateHandler(&Class506::update);
- SetMessageHandler(&Class506::handleMessage4491B0);
+ SetUpdateHandler(&AsScene1002OutsideDoorBackground::update);
+ SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
}
-void Class506::update() {
+void AsScene1002OutsideDoorBackground::update() {
if (_countdown != 0 && (--_countdown == 0)) {
- if (_flag) {
- sub449280();
+ if (_isDoorClosed) {
+ stCloseDoor();
} else {
- sub449250();
+ stOpenDoor();
}
}
AnimatedSprite::update();
}
-uint32 Class506::handleMessage4491B0(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageResult) {
case 0x4808:
- _flag = false;
+ _isDoorClosed = false;
_countdown = 2;
break;
case 0x4809:
- _flag = true;
+ _isDoorClosed = true;
_countdown = 2;
break;
}
return messageResult;
}
-uint32 Class506::handleMessage449210(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = handleMessage4491B0(messageNum, param, sender);
+uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageResult) {
case 0x3002:
gotoNextState();
@@ -1213,45 +1213,45 @@ uint32 Class506::handleMessage449210(int messageNum, const MessageParam &param,
return messageResult;
}
-void Class506::sub449250() {
+void AsScene1002OutsideDoorBackground::stOpenDoor() {
startAnimation(0x004A4495, 0, -1);
- SetMessageHandler(&Class506::handleMessage4491B0);
+ SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
_newStickFrameIndex = -2;
setVisible(true);
}
-void Class506::sub449280() {
+void AsScene1002OutsideDoorBackground::stCloseDoor() {
startAnimation(0x004A4495, -1, -1);
_playBackwards = true;
- SetMessageHandler(&Class506::handleMessage449210);
- NextState(&Class506::sub4492C0);
+ SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation);
+ NextState(&AsScene1002OutsideDoorBackground::stDoorClosed);
setVisible(true);
}
-void Class506::sub4492C0() {
+void AsScene1002OutsideDoorBackground::stDoorClosed() {
setVisible(false);
stopAnimation();
}
-Class478::Class478(NeverhoodEngine *vm, Klayman *klayman)
+AsScene1002KlaymanLadderHands::AsScene1002KlaymanLadderHands(NeverhoodEngine *vm, Klayman *klayman)
: AnimatedSprite(vm, 1200), _klayman(klayman) {
createSurface(1200, 40, 163);
- SetUpdateHandler(&Class478::update);
+ SetUpdateHandler(&AsScene1002KlaymanLadderHands::update);
SetMessageHandler(&Sprite::handleMessage);
setVisible(false);
}
-void Class478::update() {
+void AsScene1002KlaymanLadderHands::update() {
if (_klayman->getCurrAnimFileHash() == 0x3A292504) {
- startAnimation(0xBA280522, _currFrameIndex, -1);
+ startAnimation(0xBA280522, _klayman->getFrameIndex(), -1);
_newStickFrameIndex = _klayman->getFrameIndex();
setVisible(true);
_x = _klayman->getX();
_y = _klayman->getY();
setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0);
} else if (_klayman->getCurrAnimFileHash() == 0x122D1505) {
- startAnimation(0x1319150C, _currFrameIndex, -1);
+ startAnimation(0x1319150C, _klayman->getFrameIndex(), -1);
_newStickFrameIndex = _klayman->getFrameIndex();
setVisible(true);
_x = _klayman->getX();
@@ -1263,17 +1263,17 @@ void Class478::update() {
AnimatedSprite::update();
}
-Class479::Class479(NeverhoodEngine *vm, Scene *parentScene, Klayman *klayman)
+AsScene1002KlaymanPeekHand::AsScene1002KlaymanPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klayman *klayman)
: AnimatedSprite(vm, 1200), _parentScene(parentScene), _klayman(klayman),
- _flag1(false) {
+ _isClipRectSaved(false) {
- SetUpdateHandler(&Class479::update);
- SetMessageHandler(&Class479::handleMessage);
+ SetUpdateHandler(&AsScene1002KlaymanPeekHand::update);
+ SetMessageHandler(&AsScene1002KlaymanPeekHand::handleMessage);
createSurface(1000, 33, 41);
setVisible(false);
}
-void Class479::update() {
+void AsScene1002KlaymanPeekHand::update() {
if (_klayman->getCurrAnimFileHash() == 0xAC20C012 && _klayman->getFrameIndex() < 50) {
startAnimation(0x9820C913, _klayman->getFrameIndex(), -1);
_newStickFrameIndex = _klayman->getFrameIndex();
@@ -1287,20 +1287,19 @@ void Class479::update() {
AnimatedSprite::update();
}
-uint32 Class479::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1002KlaymanPeekHand::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x4AB28209) {
sendMessage(_parentScene, 0x1022, 1200);
- _flag1 = true;
+ _isClipRectSaved = true;
_savedClipRect = _surface->getClipRect();
setClipRect(0, 0, 640, 480);
} else if (param.asInteger() == 0x88001184) {
sendMessage(_parentScene, 0x1022, 1000);
- if (_flag1) {
+ if (_isClipRectSaved)
setClipRect(_savedClipRect);
- }
}
break;
}
@@ -1339,41 +1338,41 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which)
if (which < 0) {
if (_vm->_gameState.field2 == 0) {
insertKlayman<KmScene1002>(90, 226, _class599, _ssLadderArch);
- _class478 = insertSprite<Class478>(_klayman);
+ _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
setMessageList(0x004B4270);
_klayman->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2());
- _class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
+ _asKlaymanLadderHands->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
_klayman->setRepl(64, 0);
} else {
insertKlayman<KmScene1002>(379, 435, _class599, _ssLadderArch);
- _class478 = insertSprite<Class478>(_klayman);
+ _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
setMessageList(0x004B4270);
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
- _class478->setClipRect(_klayman->getClipRect());
+ _asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
}
} else if (which == 1) {
insertKlayman<KmScene1002>(650, 435, _class599, _ssLadderArch);
- _class478 = insertSprite<Class478>(_klayman);
+ _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
setMessageList(0x004B4478);
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
- _class478->setClipRect(_klayman->getClipRect());
+ _asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
_vm->_gameState.field2 = 1;
} else if (which == 2) {
insertKlayman<KmScene1002>(68, 645, _class599, _ssLadderArch);
- _class478 = insertSprite<Class478>(_klayman);
+ _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
setMessageList(0x004B4298);
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
- _class478->setClipRect(_klayman->getClipRect());
+ _asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
_vm->_gameState.field2 = 1;
sendMessage(_klayman, 0x4820, 0);
} else {
insertKlayman<KmScene1002>(90, 226, _class599, _ssLadderArch);
- _class478 = insertSprite<Class478>(_klayman);
+ _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
setMessageList(0x004B4470);
_klayman->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2());
- _class478->setClipRect(_klayman->getClipRect());
- _class479 = insertSprite<Class479>(this, _klayman);
- _class479->setClipRect(_klayman->getClipRect());
+ _asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
+ _asKlaymanPeekHand = insertSprite<AsScene1002KlaymanPeekHand>(this, _klayman);
+ _asKlaymanPeekHand->setClipRect(_klayman->getClipRect());
_klayman->setRepl(64, 0);
_vm->_gameState.field2 = 0;
}
@@ -1391,7 +1390,7 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which)
_asRing5 = insertSprite<AsScene1002Ring>(this, false, 425, 184, _class599->getDrawRect().y, false);
_asDoor = insertSprite<AsScene1002Door>(tempClipRect);
- tempSprite = insertSprite<Class505>();
+ tempSprite = insertSprite<AsScene1002BoxingGloveHitEffect>();
_asDoorSpy = insertSprite<AsScene1002DoorSpy>(tempClipRect, this, _asDoor, tempSprite);
_class426 = insertSprite<Class426>(this, 0x00412692, 0x140B60BE, 800, 0);
_asVenusFlyTrap = insertSprite<AsScene1002VenusFlyTrap>(this, _klayman, false);
@@ -1399,7 +1398,7 @@ Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which)
sendEntityMessage(_klayman, 0x2007, _asVenusFlyTrap);
- _class506 = insertSprite<Class506>();
+ _asOutsideDoorBackground = insertSprite<AsScene1002OutsideDoorBackground>();
setRectList(0x004B43A0);
@@ -1415,7 +1414,7 @@ void Scene1002::update() {
Scene::update();
if (!_flag1B4 && _klayman->getY() > 230) {
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
- _class478->setClipRect(_klayman->getClipRect());
+ _asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
deleteSprite(&_ssLadderArchPart3);
_klayman->clearRepl();
_flag1B4 = true;
@@ -1430,7 +1429,6 @@ void Scene1002::update() {
}
uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- debug("Scene1002::handleMessage(%04X)", messageNum);
uint32 messageResult = 0;
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
@@ -1525,7 +1523,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
setGlobalVar(0x4DE80AC0, 0);
_soundResource2.play();
sendMessage(_asDoor, 0x4808, 0);
- sendMessage(_class506, 0x4808, 0);
+ sendMessage(_asOutsideDoorBackground, 0x4808, 0);
} else if (sender == _asRing4) {
setGlobalVar(0x4DE80AC0, 0);
_soundResource1.play(0xE0558848);
@@ -1538,7 +1536,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
if (sender == _asRing3) {
_soundResource3.play();
sendMessage(_asDoor, 0x4809, 0);
- sendMessage(_class506, 0x4809, 0);
+ sendMessage(_asOutsideDoorBackground, 0x4809, 0);
} else if (sender == _asVenusFlyTrap) {
if (getGlobalVar(0x8306F218)) {
sendMessage(_asRing3, 0x4807, 0);
@@ -1552,7 +1550,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
setGlobalVar(0x4DE80AC0, 0);
_soundResource2.play();
sendMessage(_asDoor, 0x4808, 0);
- sendMessage(_class506, 0x4808, 0);
+ sendMessage(_asOutsideDoorBackground, 0x4808, 0);
break;
}
return messageResult;
@@ -1561,7 +1559,7 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entit
// Class152
Class152::Class152(NeverhoodEngine *vm, Module *parentModule, uint32 backgroundFileHash, uint32 cursorFileHash)
- : Scene(vm, parentModule, true), _fieldD0(-1), _fieldD2(-1) {
+ : Scene(vm, parentModule, true) {
_surfaceFlag = false;
@@ -1576,9 +1574,8 @@ uint32 Class152::handleMessage(int messageNum, const MessageParam &param, Entity
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
- if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
+ if (param.asPoint().x <= 20 || param.asPoint().x >= 620)
leaveScene(0);
- }
break;
}
return 0;
@@ -1656,7 +1653,7 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
updatePaletteArea();
- _class478 = insertSprite<Class478>(_klayman);
+ _asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
insertStaticSprite(0x800034A0, 1100);
insertStaticSprite(0x64402020, 1100);
@@ -1664,7 +1661,7 @@ Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
tempSprite = insertStaticSprite(0x0E002004, 1300);
_klayman->setClipRect(0, tempSprite->getDrawRect().y, 640, 480);
- _class478->setClipRect(_klayman->getClipRect());
+ _asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
_asTrashCan = insertSprite<AsScene1004TrashCan>();
diff --git a/engines/neverhood/module1000.h b/engines/neverhood/module1000.h
index 47b1a91229..702f538dfd 100644
--- a/engines/neverhood/module1000.h
+++ b/engines/neverhood/module1000.h
@@ -50,10 +50,10 @@ protected:
SoundResource _soundResource1;
SoundResource _soundResource2;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void handleMessage2000h();
- void callback1();
- void callback2();
- void callback3();
+ void hammerHitsDoor();
+ void stShowIdleDoor();
+ void stBustedDoorMove();
+ void stBustedDoorGone();
};
class AsScene1001Hammer : public AnimatedSprite {
@@ -104,8 +104,6 @@ protected:
Sprite *_asWindow;
Sprite *_asLever;
Sprite *_ssButton;
- int16 _fieldE4;
- int16 _fieldE6;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -115,9 +113,6 @@ class Class152 : public Scene {
public:
Class152(NeverhoodEngine *vm, Module *parentModule, uint32 backgroundFileHash, uint32 cursorFileHash);
protected:
- // TODO: Are these used?
- int16 _fieldD0;
- int16 _fieldD2;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
@@ -147,11 +142,11 @@ protected:
bool _flag1;
SoundResource _soundResource;
void update();
- uint32 handleMessage4475E0(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage447760(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage447890(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage447930(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage447A00(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmRingIdle(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmRingPulled1(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmRingPulled2(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmRingHangingLow(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmRingReleased(int messageNum, const MessageParam &param, Entity *sender);
};
class AsScene1002Door : public StaticSprite {
@@ -164,27 +159,27 @@ protected:
void suCloseDoor();
};
-class Class505 : public AnimatedSprite {
+class AsScene1002BoxingGloveHitEffect : public AnimatedSprite {
public:
- Class505(NeverhoodEngine *vm);
+ AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm);
protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
class AsScene1002DoorSpy : public AnimatedSprite {
public:
- AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *class505);
+ AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *AsScene1002BoxingGloveHitEffect);
protected:
Scene *_parentScene;
Sprite *_asDoor;
- Sprite *_class505;
+ Sprite *_asBoxingGloveHitEffect;
SoundResource _soundResource;
- NRect _rect;
- uint32 handleMessage4489D0(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage448A60(int messageNum, const MessageParam &param, Entity *sender);
- void spriteUpdate448AA0();
- void sub448AC0();
- void sub448B10();
+ NRect _clipRect;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmDoorSpyAnimation(int messageNum, const MessageParam &param, Entity *sender);
+ void suDoorSpy();
+ void stDoorSpyIdle();
+ void stDoorSpyBoxingGlove();
};
class Class426 : public StaticSprite {
@@ -212,51 +207,51 @@ protected:
SoundResource _soundResource;
bool _flag;
void update();
- void update447FB0();
- uint32 handleMessage448000(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage4482E0(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage448320(int messageNum, const MessageParam &param, Entity *sender);
- void sub4484F0();
- void sub448530();
- void sub448560();
- void sub4485B0();
- void sub4485F0();
- void sub448620();
- void sub448660();
- void sub448720();
- void sub448750();
- void sub448780();
+ void upIdle();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmAnimationSimple(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmAnimationExt(int messageNum, const MessageParam &param, Entity *sender);
+ void stWalkBack();
+ void stWalk();
+ void stRelease();
+ void stGrabRing();
+ void stRingGrabbed();
+ void stKlaymanInside();
+ void stIdle();
+ void stKlaymanInsideMoving();
+ void stSpitOutKlayman();
+ void swallowKlayman();
};
-class Class506 : public AnimatedSprite {
+class AsScene1002OutsideDoorBackground : public AnimatedSprite {
public:
- Class506(NeverhoodEngine *vm);
+ AsScene1002OutsideDoorBackground(NeverhoodEngine *vm);
protected:
int _countdown;
- bool _flag;
+ bool _isDoorClosed;
void update();
- uint32 handleMessage4491B0(int messageNum, const MessageParam &param, Entity *sender);
- uint32 handleMessage449210(int messageNum, const MessageParam &param, Entity *sender);
- void sub449250();
- void sub449280();
- void sub4492C0();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmAnimation(int messageNum, const MessageParam &param, Entity *sender);
+ void stOpenDoor();
+ void stCloseDoor();
+ void stDoorClosed();
};
-class Class478 : public AnimatedSprite {
+class AsScene1002KlaymanLadderHands : public AnimatedSprite {
public:
- Class478(NeverhoodEngine *vm, Klayman *klayman);
+ AsScene1002KlaymanLadderHands(NeverhoodEngine *vm, Klayman *klayman);
protected:
Klayman *_klayman;
void update();
};
-class Class479 : public AnimatedSprite {
+class AsScene1002KlaymanPeekHand : public AnimatedSprite {
public:
- Class479(NeverhoodEngine *vm, Scene *parentScene, Klayman *klayman);
+ AsScene1002KlaymanPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klayman *klayman);
protected:
Scene *_parentScene;
Klayman *_klayman;
- bool _flag1;
+ bool _isClipRectSaved;
NRect _savedClipRect;
void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
@@ -280,9 +275,9 @@ protected:
Sprite *_ssLadderArchPart2;
Sprite *_ssLadderArchPart3;
Sprite *_class599;
- Sprite *_class478;
- Sprite *_class479;
- Sprite *_class506;
+ Sprite *_asKlaymanLadderHands;
+ Sprite *_asKlaymanPeekHand;
+ Sprite *_asOutsideDoorBackground;
Sprite *_class426;
SoundResource _soundResource1;
SoundResource _soundResource2;
@@ -308,7 +303,7 @@ class Scene1004 : public Scene {
public:
Scene1004(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
- Sprite *_class478;
+ Sprite *_asKlaymanLadderHands;
Sprite *_asTrashCan;
int _paletteAreaStatus;
void update();
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index f1f4bab9cd..7fa6fb0def 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -200,7 +200,8 @@ void NeverhoodEngine::dumpAllResources() {
PaletteResource paletteResource(this);
byte *vgaPalette = new byte[768];
- paletteResource.load(0x4086520E);
+ //paletteResource.load(0x4086520E);
+ paletteResource.load(0x12C23307);
byte *srcpalette = paletteResource.palette();
for (int i = 0; i < 256; i++) {
vgaPalette[i * 3 + 2] = srcpalette[i * 4 + 0];
@@ -236,8 +237,6 @@ void NeverhoodEngine::dumpAllResources() {
writeTga(filename.c_str(), pixels, vgaPalette, width, frameInfo.rect.height);
delete[] pixels;
}
- static int n = 0;
- //if (n++ == 25) break;
}
}