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authorMax Horn2003-05-15 22:30:32 +0000
committerMax Horn2003-05-15 22:30:32 +0000
commitf4c7f3774318668a18814ebaac9922ad5f86062f (patch)
tree586bade6ba164ed8e11aae635f43cb53dfdfba1d
parent050358bc7fcaab2ba2821b0fd5b28e02bac2a0e6 (diff)
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Make use of ScummVM::Rect
svn-id: r7546
-rw-r--r--scumm/charset.cpp70
-rw-r--r--scumm/charset.h3
-rw-r--r--scumm/gfx.cpp54
-rw-r--r--scumm/gfx.h2
-rw-r--r--scumm/saveload.cpp2
-rw-r--r--scumm/script_v8.cpp7
-rw-r--r--scumm/scumm.h4
-rw-r--r--scumm/string.cpp46
-rw-r--r--scumm/verbs.cpp16
9 files changed, 97 insertions, 107 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index 98e7346ae9..45d4188f6b 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -378,10 +378,10 @@ void CharsetRendererV3::printChar(int chr) {
return;
if (_firstChar) {
- _strLeft = _left;
- _strTop = _top;
- _strRight = _left;
- _strBottom = _top;
+ _str.left = _left;
+ _str.top = _top;
+ _str.right = _left;
+ _str.bottom = _top;
_firstChar = false;
}
@@ -435,19 +435,19 @@ void CharsetRendererV3::printChar(int chr) {
mask_ptr += _vm->gdi._numStrips;
}
- if (_strLeft > _left)
- _strLeft = _left;
+ if (_str.left > _left)
+ _str.left = _left;
_left += getCharWidth(chr);
- if (_strRight < _left) {
- _strRight = _left;
+ if (_str.right < _left) {
+ _str.right = _left;
if (_dropShadow)
- _strRight++;
+ _str.right++;
}
- if (_strBottom < _top + h)
- _strBottom = _top + h;
+ if (_str.bottom < _top + h)
+ _str.bottom = _top + h;
}
void CharsetRendererClassic::printChar(int chr) {
@@ -479,10 +479,10 @@ void CharsetRendererClassic::printChar(int chr) {
width = _charPtr[0];
height = _charPtr[1];
if (_firstChar) {
- _strLeft = 0;
- _strTop = 0;
- _strRight = 0;
- _strBottom = 0;
+ _str.left = 0;
+ _str.top = 0;
+ _str.right = 0;
+ _str.bottom = 0;
}
if (_disableOffsX) {
@@ -511,18 +511,18 @@ void CharsetRendererClassic::printChar(int chr) {
_disableOffsX = false;
if (_firstChar) {
- _strLeft = _left;
- _strTop = _top;
- _strRight = _left;
- _strBottom = _top;
+ _str.left = _left;
+ _str.top = _top;
+ _str.right = _left;
+ _str.bottom = _top;
_firstChar = false;
}
- if (_left < _strLeft)
- _strLeft = _left;
+ if (_left < _str.left)
+ _str.left = _left;
- if (_top < _strTop)
- _strTop = _top;
+ if (_top < _str.top)
+ _str.top = _top;
int drawTop = _top - vs->topline;
if (drawTop < 0)
@@ -556,11 +556,11 @@ void CharsetRendererClassic::printChar(int chr) {
}
_left += width;
- if (_left > _strRight)
- _strRight = _left;
+ if (_left > _str.right)
+ _str.right = _left;
- if (_top + height > _strBottom)
- _strBottom = _top + height;
+ if (_top + height > _str.bottom)
+ _str.bottom = _top + height;
_top -= offsY;
}
@@ -656,10 +656,10 @@ void CharsetRendererNut::printChar(int chr) {
return;
if (_firstChar) {
- _strLeft = _left;
- _strTop = _top;
- _strRight = _left;
- _strBottom = _top;
+ _str.left = _left;
+ _str.top = _top;
+ _str.right = _left;
+ _str.bottom = _top;
_firstChar = false;
}
@@ -671,10 +671,10 @@ void CharsetRendererNut::printChar(int chr) {
_vm->updateDirtyRect(0, _left, _left + width, _top, _top + height, 0);
_left += width;
- if (_left > _strRight)
- _strRight = _left;
+ if (_left > _str.right)
+ _str.right = _left;
- if (_top + height > _strBottom)
- _strBottom = _top + height;
+ if (_top + height > _str.bottom)
+ _str.bottom = _top + height;
}
diff --git a/scumm/charset.h b/scumm/charset.h
index 22d99163be..0c63c0b5b2 100644
--- a/scumm/charset.h
+++ b/scumm/charset.h
@@ -21,6 +21,7 @@
#ifndef CHARSET_H
#define CHARSET_H
+#include "common/rect.h"
#include "common/scummsys.h"
class Scumm;
@@ -29,7 +30,7 @@ struct VirtScreen;
class CharsetRenderer {
public:
- int _strLeft, _strRight, _strTop, _strBottom;
+ ScummVM::Rect _str;
int _nextLeft, _nextTop;
int _top;
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index a032156e17..a45f9fae1c 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -727,11 +727,11 @@ void Scumm::redrawBGStrip(int start, int num) {
}
void Scumm::restoreCharsetBg() {
- if (gdi._mask_left != -1) {
- restoreBG(gdi._mask_left, gdi._mask_top, gdi._mask_right, gdi._mask_bottom);
+ if (gdi._mask.left != -1) {
+ restoreBG(gdi._mask);
_charset->_hasMask = false;
- gdi._mask_left = -1;
- _charset->_strLeft = -1;
+ gdi._mask.left = -1;
+ _charset->_str.left = -1;
_charset->_left = -1;
}
@@ -739,42 +739,42 @@ void Scumm::restoreCharsetBg() {
_charset->_nextTop = _string[0].ypos;
}
-void Scumm::restoreBG(int left, int top, int right, int bottom, byte backColor) {
+void Scumm::restoreBG(ScummVM::Rect rect, byte backColor) {
VirtScreen *vs;
int topline, height, width;
byte *backbuff, *bgbak;
bool lightsOn;
- if (left == right || top == bottom)
+ if (rect.left == rect.right || rect.top == rect.bottom)
return;
- if (top < 0)
- top = 0;
+ if (rect.top < 0)
+ rect.top = 0;
- if ((vs = findVirtScreen(top)) == NULL)
+ if ((vs = findVirtScreen(rect.top)) == NULL)
return;
topline = vs->topline;
height = topline + vs->height;
- if (left < 0)
- left = 0;
- if (right < 0)
- right = 0;
- if (left > _screenWidth)
+ if (rect.left < 0)
+ rect.left = 0;
+ if (rect.right < 0)
+ rect.right = 0;
+ if (rect.left > _screenWidth)
return;
- if (right > _screenWidth)
- right = _screenWidth;
- if (bottom >= height)
- bottom = height;
+ if (rect.right > _screenWidth)
+ rect.right = _screenWidth;
+ if (rect.bottom >= height)
+ rect.bottom = height;
- updateDirtyRect(vs->number, left, right, top - topline, bottom - topline, USAGE_BIT_RESTORED);
+ updateDirtyRect(vs->number, rect.left, rect.right, rect.top - topline, rect.bottom - topline, USAGE_BIT_RESTORED);
- int offset = (top - topline) * _screenWidth + vs->xstart + left;
+ int offset = (rect.top - topline) * _screenWidth + vs->xstart + rect.left;
backbuff = vs->screenPtr + offset;
bgbak = getResourceAddress(rtBuffer, vs->number + 5) + offset;
- height = bottom - top;
- width = right - left;
+ height = rect.height();
+ width = rect.width();
// Check whether lights are turned on or not
lightsOn = (_features & GF_AFTER_V6) || (vs->number != 0) || (VAR(VAR_CURRENT_LIGHTS) & LIGHTMODE_screen);
@@ -788,7 +788,7 @@ void Scumm::restoreBG(int left, int top, int right, int bottom, byte backColor)
if (width & 0x07)
mask_width++;
- mask = getResourceAddress(rtBuffer, 9) + top * gdi._numStrips + (left >> 3) + _screenStartStrip;
+ mask = getResourceAddress(rtBuffer, 9) + rect.top * gdi._numStrips + (rect.left >> 3) + _screenStartStrip;
if (vs->number == 0)
mask += vs->topline * gdi._numStrips;
@@ -813,10 +813,10 @@ bool Scumm::hasCharsetMask(int left, int top, int right, int bottom) {
// would mean that the rects are touching on their borders, but not
// actually overlapping.
return _charset->_hasMask
- && top <= gdi._mask_bottom
- && left <= gdi._mask_right
- && bottom >= gdi._mask_top
- && right >= gdi._mask_left;
+ && top <= gdi._mask.bottom
+ && left <= gdi._mask.right
+ && bottom >= gdi._mask.top
+ && right >= gdi._mask.left;
/*
if (!_charset->_hasMask || top > gdi._mask_bottom || left > gdi._mask_right ||
bottom < gdi._mask_top || right < gdi._mask_left)
diff --git a/scumm/gfx.h b/scumm/gfx.h
index 23a6d0c473..1f6e93ff16 100644
--- a/scumm/gfx.h
+++ b/scumm/gfx.h
@@ -117,7 +117,7 @@ public:
int _numZBuffer;
int _imgBufOffs[8];
int32 _numStrips;
- int16 _mask_top, _mask_bottom, _mask_right, _mask_left;
+ ScummVM::Rect _mask;
protected:
byte *_readPtr;
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index 5c624646ba..81a48e7f49 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -161,7 +161,7 @@ bool Scumm::loadState(int slot, bool compat, SaveFileManager *mgr) {
sb = _screenB;
sh = _screenH;
- gdi._mask_left = -1;
+ gdi._mask.left = -1;
initScreens(0, 0, _screenWidth, _screenHeight);
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 02b02a0927..0f01bc3c1f 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -611,10 +611,7 @@ void Scumm::drawBlastTexts() {
}
} while (c);
- _blastTextQueue[i].left = _charset->_strLeft;
- _blastTextQueue[i].right = _charset->_strRight;
- _blastTextQueue[i].top = _charset->_strTop;
- _blastTextQueue[i].bottom = _charset->_strBottom;
+ _blastTextQueue[i].rect = _charset->_str;
}
_charset->_ignoreCharsetMask = false;
}
@@ -623,7 +620,7 @@ void Scumm::removeBlastTexts() {
int i;
for (i = 0; i < _blastTextQueuePos; i++) {
- restoreBG(_blastTextQueue[i].left, _blastTextQueue[i].top, _blastTextQueue[i].right, _blastTextQueue[i].bottom);
+ restoreBG(_blastTextQueue[i].rect);
}
_blastTextQueuePos = 0;
}
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 11ee57a683..e7199171f7 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -105,7 +105,7 @@ struct NestedScript {
struct BlastText {
int16 xpos, ypos;
- int16 left, right, top, bottom;
+ ScummVM::Rect rect;
byte color;
byte charset;
bool center;
@@ -789,7 +789,7 @@ public:
void drawRoomObject(int i, int arg);
void drawBox(int x, int y, int x2, int y2, int color);
- void restoreBG(int left, int top, int right, int bottom, byte backColor = 0);
+ void restoreBG(ScummVM::Rect rect, byte backColor = 0);
void redrawBGStrip(int start, int num);
void redrawBGAreas();
diff --git a/scumm/string.cpp b/scumm/string.cpp
index c1d7beb922..6531f86fe5 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -146,10 +146,7 @@ void Scumm::CHARSET_1() {
_charsetColorMap[i] = _charsetData[_charset->getCurID()][i];
if (_keepText) {
- _charset->_strLeft = gdi._mask_left;
- _charset->_strRight = gdi._mask_right;
- _charset->_strTop = gdi._mask_top;
- _charset->_strBottom = gdi._mask_bottom;
+ _charset->_str = gdi._mask;
}
if (_talkDelay)
@@ -185,12 +182,12 @@ void Scumm::CHARSET_1() {
if (!_keepText) {
if ((_features & GF_AFTER_V2 || _features & GF_AFTER_V3) && _gameId != GID_LOOM) {
- gdi._mask_left = _string[0].xpos;
- gdi._mask_top = _string[0].ypos;
- gdi._mask_bottom = _string[0].ypos + 8;
- gdi._mask_right = _screenWidth;
+ gdi._mask.left = _string[0].xpos;
+ gdi._mask.top = _string[0].ypos;
+ gdi._mask.bottom = _string[0].ypos + 8;
+ gdi._mask.right = _screenWidth;
if (_string[0].ypos <= 16) // If we are cleaning the text line, clean 2 lines.
- gdi._mask_bottom = 16;
+ gdi._mask.bottom = 16;
}
restoreCharsetBg();
}
@@ -333,10 +330,7 @@ void Scumm::CHARSET_1() {
_charsetBufPos = buffer - _charsetBuffer;
- gdi._mask_left = _charset->_strLeft;
- gdi._mask_right = _charset->_strRight;
- gdi._mask_top = _charset->_strTop;
- gdi._mask_bottom = _charset->_strBottom;
+ gdi._mask = _charset->_str;
}
void Scumm::drawDescString(byte *msg) {
@@ -366,7 +360,7 @@ void Scumm::drawDescString(byte *msg) {
_talkDelay = 1;
if (_string[0].ypos + _charset->getFontHeight() > 0)
- restoreBG(0, _string[0].ypos, _screenWidth - 1, _string[0].ypos + _charset->getFontHeight());
+ restoreBG(ScummVM::Rect(0, _string[0].ypos, _screenWidth - 1, _string[0].ypos + _charset->getFontHeight()));
_charset->_nextLeft = _string[0].xpos;
_charset->_nextTop = _string[0].ypos;
@@ -385,10 +379,8 @@ void Scumm::drawDescString(byte *msg) {
// hack: more 8 pixels at width and height while redraw
// for proper description redraw while scrolling room
- gdi._mask_left = _charset->_strLeft - 8;
- gdi._mask_right = _charset->_strRight + 8;
- gdi._mask_top = _charset->_strTop - 8;
- gdi._mask_bottom = _charset->_strBottom + 8;
+ gdi._mask = _charset->_str;
+ gdi._mask.grow(8);
}
void Scumm::drawString(int a) {
@@ -497,7 +489,7 @@ void Scumm::drawString(int a) {
}
- _string[a].xpos = _charset->_strRight + 8; // Indy3: Fixes Grail Diary text positioning
+ _string[a].xpos = _charset->_str.right + 8; // Indy3: Fixes Grail Diary text positioning
if (_features & GF_AFTER_V7) {
_charset->_hasMask = true;
@@ -505,14 +497,14 @@ void Scumm::drawString(int a) {
// to -1 to mark it as invalid. Hence this comparision will always leave it at -1,
// which implies that if the mask was marked invalid, it will always stay so.
// That seems odd and not at all to be the intended thing... or is it?
- if (_charset->_strLeft < gdi._mask_left)
- gdi._mask_left = _charset->_strLeft;
- if (_charset->_strRight > gdi._mask_right)
- gdi._mask_right = _charset->_strRight;
- if (_charset->_strTop < gdi._mask_top)
- gdi._mask_top = _charset->_strTop;
- if (_charset->_strBottom > gdi._mask_bottom)
- gdi._mask_bottom = _charset->_strBottom;
+ if (_charset->_str.left < gdi._mask.left)
+ gdi._mask.left = _charset->_str.left;
+ if (_charset->_str.right > gdi._mask.right)
+ gdi._mask.right = _charset->_str.right;
+ if (_charset->_str.top < gdi._mask.top)
+ gdi._mask.top = _charset->_str.top;
+ if (_charset->_str.bottom > gdi._mask.bottom)
+ gdi._mask.bottom = _charset->_str.bottom;
}
}
diff --git a/scumm/verbs.cpp b/scumm/verbs.cpp
index c9f524f92d..266049705f 100644
--- a/scumm/verbs.cpp
+++ b/scumm/verbs.cpp
@@ -184,13 +184,13 @@ void Scumm::drawVerb(int verb, int mode) {
drawString(4);
_charset->_center = tmp;
- vs->right = _charset->_strRight;
- vs->bottom = _charset->_strBottom;
- vs->oldleft = _charset->_strLeft;
- vs->oldright = _charset->_strRight;
- vs->oldtop = _charset->_strTop;
- vs->oldbottom = _charset->_strBottom;
- _charset->_strLeft = _charset->_strRight;
+ vs->right = _charset->_str.right;
+ vs->bottom = _charset->_str.bottom;
+ vs->oldleft = _charset->_str.left;
+ vs->oldright = _charset->_str.right;
+ vs->oldtop = _charset->_str.top;
+ vs->oldbottom = _charset->_str.bottom;
+ _charset->_str.left = _charset->_str.right;
} else {
restoreVerbBG(verb);
}
@@ -202,7 +202,7 @@ void Scumm::restoreVerbBG(int verb) {
vs = &_verbs[verb];
if (vs->oldleft != -1) {
- restoreBG(vs->oldleft, vs->oldtop, vs->oldright, vs->oldbottom, vs->bkcolor);
+ restoreBG(ScummVM::Rect(vs->oldleft, vs->oldtop, vs->oldright, vs->oldbottom), vs->bkcolor);
vs->oldleft = -1;
}
}