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authorTravis Howell2009-05-05 12:47:37 +0000
committerTravis Howell2009-05-05 12:47:37 +0000
commitf4cb6a0b0a98c5b02ea2a846295e888f7dc6c8a0 (patch)
treef9a4bf0a5c9ff15c5773f661bdcc7b8373d348cd
parentdc29c404a755dd9583a35d129d73c2b904b43031 (diff)
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Fix input glitch regression, when examing items in PN.
svn-id: r40328
-rw-r--r--engines/agos/input.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp
index 5758b0b82d..9adb3cc584 100644
--- a/engines/agos/input.cpp
+++ b/engines/agos/input.cpp
@@ -689,6 +689,7 @@ void AGOSEngine_PN::interact(char *buffer, uint8 size) {
_intputCounter = 0;
_inputMax = size;
_inputWindow = _windowArray[_curWindow];
+ userGameBackSpace(_inputWindow, 8);
windowPutChar(_inputWindow, 128);
_inputting = true;
_inputReady = true;