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authorTravis Howell2009-05-10 06:24:58 +0000
committerTravis Howell2009-05-10 06:24:58 +0000
commitf5094553f7690265f3786c59f38b99c70bd6c311 (patch)
treeeb42d282e51ad25c66c96cba8275f62d186a5992
parente46d81b8225262c371e9f0db0a8ff23f7545791e (diff)
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Set the initial SMUSH frame rate, since variable doesn't change and isn't saved.
svn-id: r40406
-rw-r--r--engines/scumm/scumm.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 1f63a4cd1f..67ba958838 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1207,6 +1207,8 @@ void ScummEngine::setupScumm() {
#ifdef ENABLE_SCUMM_7_8
void ScummEngine_v7::setupScumm() {
+ _smushFrameRate = (_game.id == GID_FT) ? 10 : 12;
+
_musicEngine = _imuseDigital = new IMuseDigital(this, _mixer, 10);
ScummEngine::setupScumm();