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authorPaul Gilbert2017-09-06 19:07:12 -0400
committerPaul Gilbert2017-09-06 19:07:12 -0400
commitf58156aba003a6be069b432959e9fe7f2311539d (patch)
treeab186b47c77bd5c13b2faf05bee54263f162fb3c
parentb5408d72459905ab7684f40b179c507f9e86fe9c (diff)
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TITANIC: Fix gfx glitch closing SGT chest of drawers
-rw-r--r--engines/titanic/game/sgt/chest_of_drawers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/sgt/chest_of_drawers.cpp b/engines/titanic/game/sgt/chest_of_drawers.cpp
index 648308fc8f..d2d40c8e99 100644
--- a/engines/titanic/game/sgt/chest_of_drawers.cpp
+++ b/engines/titanic/game/sgt/chest_of_drawers.cpp
@@ -55,7 +55,7 @@ bool CChestOfDrawers::TurnOn(CTurnOn *msg) {
bool CChestOfDrawers::TurnOff(CTurnOff *msg) {
if (_statics->_chestOfDrawers == "Open" && _statics->_drawer == "Closed") {
- CVisibleMsg visibleMsg;
+ CVisibleMsg visibleMsg(false);
visibleMsg.execute("Drawer");
_statics->_chestOfDrawers = "Closed";
_isClosed = true;