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authorMax Horn2004-02-05 00:19:57 +0000
committerMax Horn2004-02-05 00:19:57 +0000
commitf59eb3b2194826c73f56161497f4004b2313efa2 (patch)
tree5c070e2626f83d256fc161a8ec7e98ca2397af58
parentdc852177fb27b83620f0a4296cde0e1a8dec1f62 (diff)
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
-rw-r--r--backends/dc/selector.cpp4
-rw-r--r--backends/fs/fs.h14
-rw-r--r--backends/wince/CELauncherDialog.cpp2
-rw-r--r--backends/wince/CEgui/Panel.cpp6
-rw-r--r--base/gameDetector.cpp8
-rw-r--r--base/plugins.cpp6
-rw-r--r--common/config-manager.cpp8
-rw-r--r--common/list.h14
-rw-r--r--common/map.h16
-rw-r--r--common/str.h2
-rw-r--r--gui/EditTextWidget.cpp4
-rw-r--r--gui/EditTextWidget.h1
-rw-r--r--gui/ListWidget.cpp6
-rw-r--r--gui/ListWidget.h1
-rw-r--r--gui/PopUpWidget.cpp2
-rw-r--r--gui/TabWidget.cpp8
-rw-r--r--gui/browser.h3
-rw-r--r--gui/chooser.h1
-rw-r--r--gui/launcher.cpp6
-rw-r--r--gui/message.h6
-rw-r--r--gui/newgui.cpp4
-rw-r--r--queen/queen.cpp2
-rw-r--r--scumm/scummvm.cpp2
-rw-r--r--simon/simon.cpp2
-rw-r--r--sky/sky.cpp2
-rw-r--r--sword1/sword1.cpp2
-rw-r--r--sword2/sword2.cpp2
27 files changed, 63 insertions, 71 deletions
diff --git a/backends/dc/selector.cpp b/backends/dc/selector.cpp
index 2b65a9e7cb..38f7ebf024 100644
--- a/backends/dc/selector.cpp
+++ b/backends/dc/selector.cpp
@@ -167,7 +167,7 @@ static const char *checkDetect(const FilesystemNode *entry)
DetectedGameList candidates;
const PluginList &plugins = PluginManager::instance().getPlugins();
- PluginList::ConstIterator iter = plugins.begin();
+ PluginList::const_iterator iter = plugins.begin();
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
candidates.push_back((*iter)->detectGames(files));
}
@@ -278,7 +278,7 @@ static int findGames(Game *games, int max)
dirs[curr_dir].deficon[0] = '\0';
FSList *fslist = dirs[curr_dir++].node->listDir(FilesystemNode::kListAll);
if (fslist != NULL) {
- for (FSList::ConstIterator entry = fslist->begin(); entry != fslist->end();
+ for (FSList::const_iterator entry = fslist->begin(); entry != fslist->end();
++entry) {
if (entry->isDirectory()) {
if(num_dirs < MAX_DIR && strcasecmp(entry->displayName().c_str(),
diff --git a/backends/fs/fs.h b/backends/fs/fs.h
index 36c7429828..45abea5192 100644
--- a/backends/fs/fs.h
+++ b/backends/fs/fs.h
@@ -151,14 +151,14 @@ public:
*/
class FSList : Common::List<FilesystemNode *> {
public:
- class ConstIterator {
+ class const_iterator {
friend class FSList;
FilesystemNode **_data;
- ConstIterator(FilesystemNode **data) : _data(data) { }
+ const_iterator(FilesystemNode **data) : _data(data) { }
public:
const FilesystemNode &operator *() const { return **_data; }
const FilesystemNode *operator->() const { return *_data; }
- bool operator !=(const ConstIterator &iter) const { return _data != iter._data; }
+ bool operator !=(const const_iterator &iter) const { return _data != iter._data; }
void operator ++() { ++_data; }
};
@@ -187,12 +187,12 @@ public:
int size() const { return _size; }
- ConstIterator begin() const {
- return ConstIterator(_data);
+ const_iterator begin() const {
+ return const_iterator(_data);
}
- ConstIterator end() const {
- return ConstIterator(_data + _size);
+ const_iterator end() const {
+ return const_iterator(_data + _size);
}
};
diff --git a/backends/wince/CELauncherDialog.cpp b/backends/wince/CELauncherDialog.cpp
index fc2d6d513f..7c432f5a20 100644
--- a/backends/wince/CELauncherDialog.cpp
+++ b/backends/wince/CELauncherDialog.cpp
@@ -99,7 +99,7 @@ void CELauncherDialog::automaticScanDirectory(const FilesystemNode *node) {
addCandidate(node->path(), candidates);
// Then recurse on the subdirectories
FSList *dirs = node->listDir(FilesystemNode::kListDirectoriesOnly);
- for (FSList::ConstIterator currentDir = dirs->begin(); currentDir != dirs->end(); ++currentDir)
+ for (FSList::const_iterator currentDir = dirs->begin(); currentDir != dirs->end(); ++currentDir)
automaticScanDirectory(&(*currentDir));
}
diff --git a/backends/wince/CEgui/Panel.cpp b/backends/wince/CEgui/Panel.cpp
index d29f4004e2..2c7514af09 100644
--- a/backends/wince/CEgui/Panel.cpp
+++ b/backends/wince/CEgui/Panel.cpp
@@ -42,7 +42,7 @@ namespace CEGUI {
}
bool Panel::draw(SDL_Surface *surface) {
- ItemMap::ConstIterator iterator;
+ ItemMap::const_iterator iterator;
if (!_drawn && _visible) {
GUIElement::draw(surface);
for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator) {
@@ -55,14 +55,14 @@ namespace CEGUI {
}
void Panel::forceRedraw() {
- ItemMap::ConstIterator iterator;
+ ItemMap::const_iterator iterator;
GUIElement::forceRedraw();
for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator)
((GUIElement*)(iterator->_value))->forceRedraw();
}
bool Panel::action(int x, int y, bool pushed) {
- ItemMap::ConstIterator iterator;
+ ItemMap::const_iterator iterator;
bool result = false;
if (!checkInside(x, y))
return false;
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index e59727d45d..9a7b9c7cdb 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -159,10 +159,10 @@ void listGames() {
printf("Game ID Full Title \n"
"-------------------- ------------------------------------------------------\n");
- PluginList::ConstIterator iter = plugins.begin();
+ PluginList::const_iterator iter = plugins.begin();
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
GameList list = (*iter)->getSupportedGames();
- for (GameList::Iterator v = list.begin(); v != list.end(); ++v) {
+ for (GameList::iterator v = list.begin(); v != list.end(); ++v) {
printf("%-20s %s\n", v->name, v->description);
}
}
@@ -176,7 +176,7 @@ void listTargets() {
printf("Target Description \n"
"-------------------- ------------------------------------------------------\n");
- ConfigManager::DomainMap::ConstIterator iter = domains.begin();
+ ConfigManager::DomainMap::const_iterator iter = domains.begin();
for (iter = domains.begin(); iter != domains.end(); ++iter) {
String name(iter->_key);
String description(iter->_value.get("description"));
@@ -196,7 +196,7 @@ GameSettings GameDetector::findGame(const String &gameName, const Plugin **plugi
const PluginList &plugins = PluginManager::instance().getPlugins();
GameSettings result = {NULL, NULL, 0};
- PluginList::ConstIterator iter = plugins.begin();
+ PluginList::const_iterator iter = plugins.begin();
for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
result = (*iter)->findGame(gameName.c_str());
if (result.name) {
diff --git a/base/plugins.cpp b/base/plugins.cpp
index ca2fd6136f..c106f52d69 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -53,7 +53,7 @@ GameSettings Plugin::findGame(const char *gameName) const {
assert(gameName);
GameList games = getSupportedGames();
GameSettings result = {NULL, NULL, 0};
- for (GameList::Iterator g = games.begin(); g != games.end(); ++g) {
+ for (GameList::iterator g = games.begin(); g != games.end(); ++g) {
if (!scumm_stricmp(g->name, gameName)) {
result = *g;
break;
@@ -254,7 +254,7 @@ void PluginManager::loadPlugins() {
}
void PluginManager::unloadPlugins() {
- int i;
+ uint i;
for (i = 0; i < _plugins.size(); i++) {
_plugins[i]->unloadPlugin();
delete _plugins[i];
@@ -281,7 +281,7 @@ DetectedGameList PluginManager::detectGames(const FSList &fslist) const {
// Iterate over all known games and for each check if it might be
// the game in the presented directory.
- PluginList::ConstIterator iter;
+ PluginList::const_iterator iter;
for (iter = _plugins.begin(); iter != _plugins.end(); ++iter) {
candidates.push_back((*iter)->detectGames(fslist));
}
diff --git a/common/config-manager.cpp b/common/config-manager.cpp
index 7f3f45d540..299d3c817e 100644
--- a/common/config-manager.cpp
+++ b/common/config-manager.cpp
@@ -171,7 +171,7 @@ void ConfigManager::flushToDisk() {
if (!(cfg_file = fopen(_filename.c_str(), "w"))) {
warning("Unable to write configuration file: %s.\n", _filename.c_str());
} else {
- DomainMap::ConstIterator d;
+ DomainMap::const_iterator d;
// First write the global domains
for (d = _globalDomains.begin(); d != _globalDomains.end(); ++d) {
@@ -193,7 +193,7 @@ void ConfigManager::writeDomain(FILE *file, const String &name, const Domain &do
fprintf(file, "[%s]\n", name.c_str());
- Domain::ConstIterator x;
+ Domain::const_iterator x;
for (x = domain.begin(); x != domain.end(); ++x) {
const String &value = x->_value;
if (!value.isEmpty())
@@ -218,7 +218,7 @@ bool ConfigManager::hasKey(const String &key) const {
if (!_activeDomain.isEmpty() && _gameDomains[_activeDomain].contains(key))
return true;
- DomainMap::ConstIterator iter;
+ DomainMap::const_iterator iter;
for (iter = _globalDomains.begin(); iter != _globalDomains.end(); ++iter) {
if (iter->_value.contains(key))
return true;
@@ -273,7 +273,7 @@ const String & ConfigManager::get(const String &key, const String &domain) const
if (!dom.isEmpty() && _gameDomains.contains(dom) && _gameDomains[dom].contains(key))
return _gameDomains[dom][key];
- DomainMap::ConstIterator iter;
+ DomainMap::const_iterator iter;
for (iter = _globalDomains.begin(); iter != _globalDomains.end(); ++iter) {
if (iter->_value.contains(key))
return iter->_value[key];
diff --git a/common/list.h b/common/list.h
index c06008a8c9..b4fea866ff 100644
--- a/common/list.h
+++ b/common/list.h
@@ -34,8 +34,8 @@ protected:
T *_data;
public:
- typedef T *Iterator;
- typedef const T *ConstIterator;
+ typedef T *iterator;
+ typedef const T *const_iterator;
public:
List<T>() : _capacity(0), _size(0), _data(0) {}
@@ -103,7 +103,7 @@ public:
return *this;
}
- int size() const {
+ uint size() const {
return _size;
}
@@ -121,19 +121,19 @@ public:
}
- Iterator begin() {
+ iterator begin() {
return _data;
}
- Iterator end() {
+ iterator end() {
return _data + _size;
}
- ConstIterator begin() const {
+ const_iterator begin() const {
return _data;
}
- ConstIterator end() const {
+ const_iterator end() const {
return _data + _size;
}
diff --git a/common/map.h b/common/map.h
index f1fb3c398e..8f08b79b58 100644
--- a/common/map.h
+++ b/common/map.h
@@ -68,19 +68,19 @@ private:
Map<Key, Value, Comparator> &operator =(const Map<Key, Value, Comparator> &map);
public:
- class ConstIterator {
+ class const_iterator {
friend class Map<Key, Value, Comparator>;
protected:
Node *_node;
- ConstIterator(Node *node) : _node(node) {}
+ const_iterator(Node *node) : _node(node) {}
public:
- ConstIterator() : _node(0) {}
+ const_iterator() : _node(0) {}
Node &operator *() { assert(_node != 0); return *_node; }
const Node &operator *() const { assert(_node != 0); return *_node; }
const Node *operator->() const { assert(_node != 0); return _node; }
- bool operator !=(const ConstIterator &iter) const { return _node != iter._node; }
+ bool operator !=(const const_iterator &iter) const { return _node != iter._node; }
void operator ++() {
if (!_node)
return;
@@ -203,17 +203,17 @@ public:
merge(map._root);
}
- ConstIterator begin() const {
+ const_iterator begin() const {
Node *node = _root;
if (node) {
while (node->_left)
node = node->_left;
}
- return ConstIterator(node);
+ return const_iterator(node);
}
- ConstIterator end() const {
- return ConstIterator();
+ const_iterator end() const {
+ return const_iterator();
}
protected:
diff --git a/common/str.h b/common/str.h
index e47fb8f8c1..2534dabd90 100644
--- a/common/str.h
+++ b/common/str.h
@@ -67,7 +67,7 @@ public:
}
const char *c_str() const { return _str ? _str : ""; }
- int size() const { return _len; }
+ uint size() const { return _len; }
bool isEmpty() const { return (_len == 0); }
};
diff --git a/gui/EditTextWidget.cpp b/gui/EditTextWidget.cpp
index dd451870a5..daa0bfd5b0 100644
--- a/gui/EditTextWidget.cpp
+++ b/gui/EditTextWidget.cpp
@@ -59,7 +59,7 @@ void EditTextWidget::handleMouseDown(int x, int y, int button, int clickCount){
x += _labelOffset;
int width = 0;
- int i;
+ uint i;
for (i = 0; i < _label.size(); ++i) {
width += gui->getCharWidth(_label[i]);
@@ -112,7 +112,7 @@ bool EditTextWidget::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
}
break;
case 256 + 19: // right arrow
- if (_pos < _label.size()) {
+ if (_pos < (int)_label.size()) {
_pos++;
dirty = adjustOffset();
}
diff --git a/gui/EditTextWidget.h b/gui/EditTextWidget.h
index ccbc49c83b..505982743d 100644
--- a/gui/EditTextWidget.h
+++ b/gui/EditTextWidget.h
@@ -23,7 +23,6 @@
#include "gui/widget.h"
#include "common/str.h"
-#include "common/list.h"
namespace GUI {
diff --git a/gui/ListWidget.cpp b/gui/ListWidget.cpp
index afd7d37b15..aba5abcd23 100644
--- a/gui/ListWidget.cpp
+++ b/gui/ListWidget.cpp
@@ -97,7 +97,7 @@ void ListWidget::handleMouseDown(int x, int y, int button, int clickCount) {
if (isEnabled()) {
int oldSelectedItem = _selectedItem;
_selectedItem = (y - 1) / kLineHeight + _currentPos;
- if (_selectedItem > _list.size() - 1)
+ if (_selectedItem > (int)_list.size() - 1)
_selectedItem = -1;
if (oldSelectedItem != _selectedItem) {
@@ -183,7 +183,7 @@ bool ListWidget::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
_selectedItem--;
break;
case 256+18: // down arrow
- if (_selectedItem < _list.size() - 1)
+ if (_selectedItem < (int)_list.size() - 1)
_selectedItem++;
break;
case 256+24: // pageup
@@ -193,7 +193,7 @@ bool ListWidget::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
break;
case 256+25: // pagedown
_selectedItem += _entriesPerPage - 1;
- if (_selectedItem >= _list.size() )
+ if (_selectedItem >= (int)_list.size() )
_selectedItem = _list.size() - 1;
break;
case 256+22: // home
diff --git a/gui/ListWidget.h b/gui/ListWidget.h
index 5522972a24..5a7827c57f 100644
--- a/gui/ListWidget.h
+++ b/gui/ListWidget.h
@@ -23,7 +23,6 @@
#include "gui/widget.h"
#include "common/str.h"
-#include "common/list.h"
namespace GUI {
diff --git a/gui/PopUpWidget.cpp b/gui/PopUpWidget.cpp
index 34fce93b31..9527db6491 100644
--- a/gui/PopUpWidget.cpp
+++ b/gui/PopUpWidget.cpp
@@ -307,7 +307,7 @@ void PopUpWidget::clearEntries() {
void PopUpWidget::setSelected(int item) {
// FIXME
if (item != _selectedItem) {
- if (item >= 0 && item < _entries.size()) {
+ if (item >= 0 && item < (int)_entries.size()) {
_selectedItem = item;
} else {
_selectedItem = -1;
diff --git a/gui/TabWidget.cpp b/gui/TabWidget.cpp
index dc39d2a624..c914515adf 100644
--- a/gui/TabWidget.cpp
+++ b/gui/TabWidget.cpp
@@ -45,7 +45,7 @@ TabWidget::TabWidget(GuiObject *boss, int x, int y, int w, int h)
}
TabWidget::~TabWidget() {
- for (int i = 0; i < _tabs.size(); ++i) {
+ for (uint i = 0; i < _tabs.size(); ++i) {
delete _tabs[i].firstWidget;
_tabs[i].firstWidget = 0;
}
@@ -81,7 +81,7 @@ int TabWidget::addTab(const String &title) {
}
void TabWidget::setActiveTab(int tabID) {
- assert(0 <= tabID && tabID < _tabs.size());
+ assert(0 <= tabID && tabID < (int)_tabs.size());
if (_activeTab != tabID) {
// Exchange the widget lists, and switch to the new tab
if (_activeTab != -1)
@@ -101,7 +101,7 @@ void TabWidget::handleMouseDown(int x, int y, int button, int clickCount) {
x -= kTabLeftOffset;
if (x >= 0 && x % (_tabWidth + kTabSpacing) < _tabWidth) {
tabID = x / (_tabWidth + kTabSpacing);
- if (tabID >= _tabs.size())
+ if (tabID >= (int)_tabs.size())
tabID = -1;
}
@@ -126,7 +126,7 @@ void TabWidget::drawWidget(bool hilite) {
// Iterate over all tabs and draw them
int i, x = _x + kTabLeftOffset;
- for (i = 0; i < _tabs.size(); ++i) {
+ for (i = 0; i < (int)_tabs.size(); ++i) {
NewGuiColor color = (i == _activeTab) ? gui->_color : gui->_shadowcolor;
int yOffset = (i == _activeTab) ? 0 : 2;
gui->box(x, _y + yOffset, _tabWidth, kTabHeight - yOffset, color, color);
diff --git a/gui/browser.h b/gui/browser.h
index a6dd191764..10940fd94c 100644
--- a/gui/browser.h
+++ b/gui/browser.h
@@ -21,9 +21,8 @@
#ifndef BROWSER_DIALOG_H
#define BROWSER_DIALOG_H
-#include "dialog.h"
+#include "gui/dialog.h"
#include "common/str.h"
-#include "common/list.h"
#ifdef MACOSX
#include <Carbon/Carbon.h>
diff --git a/gui/chooser.h b/gui/chooser.h
index b79b138c8e..d2b84d64e0 100644
--- a/gui/chooser.h
+++ b/gui/chooser.h
@@ -22,7 +22,6 @@
#define CHOOSER_DIALOG_H
#include "common/str.h"
-#include "common/list.h"
#include "gui/dialog.h"
namespace GUI {
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 2510eb7a52..2a53406536 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -356,7 +356,7 @@ void LauncherDialog::updateListing() {
// Retrieve a list of all games defined in the config file
_domains.clear();
const ConfigManager::DomainMap &domains = ConfMan.getGameDomains();
- ConfigManager::DomainMap::ConstIterator iter = domains.begin();
+ ConfigManager::DomainMap::const_iterator iter = domains.begin();
for (iter = domains.begin(); iter != domains.end(); ++iter) {
String name(iter->_value.get("gameid"));
String description(iter->_value.get("description"));
@@ -417,14 +417,14 @@ void LauncherDialog::addGame() {
} else {
// Display the candidates to the user and let her/him pick one
StringList list;
- for (idx = 0; idx < candidates.size(); idx++)
+ for (idx = 0; idx < (int)candidates.size(); idx++)
list.push_back(candidates[idx].description);
ChooserDialog dialog("Pick the game:");
dialog.setList(list);
idx = dialog.runModal();
}
- if (0 <= idx && idx < candidates.size()) {
+ if (0 <= idx && idx < (int)candidates.size()) {
DetectedGame result = candidates[idx];
// The auto detector or the user made a choice.
diff --git a/gui/message.h b/gui/message.h
index 7760622bea..30a2c6bfa0 100644
--- a/gui/message.h
+++ b/gui/message.h
@@ -22,11 +22,7 @@
#define MESSAGE_DIALOG_H
#include "gui/dialog.h"
-
-namespace Common {
- class String;
- class StringList;
-}
+#include "common/str.h"
namespace GUI {
diff --git a/gui/newgui.cpp b/gui/newgui.cpp
index ed60deb024..1745ee3838 100644
--- a/gui/newgui.cpp
+++ b/gui/newgui.cpp
@@ -459,7 +459,7 @@ void NewGui::drawChar(byte chr, int xx, int yy, NewGuiColor color) {
int NewGui::getStringWidth(const String &str) {
int space = 0;
- for (int i = 0; i < str.size(); ++i)
+ for (uint i = 0; i < str.size(); ++i)
space += getCharWidth(str[i]);
return space;
}
@@ -483,7 +483,7 @@ int NewGui::getCharWidth(byte c) {
void NewGui::drawString(const String &s, int x, int y, int w, NewGuiColor color, int align, int deltax, bool useEllipsis) {
const int leftX = x, rightX = x + w;
- int i;
+ uint i;
int width = getStringWidth(s);
String str;
diff --git a/queen/queen.cpp b/queen/queen.cpp
index 628c7079de..8e105126bc 100644
--- a/queen/queen.cpp
+++ b/queen/queen.cpp
@@ -69,7 +69,7 @@ DetectedGameList Engine_QUEEN_detectGames(const FSList &fslist) {
DetectedGameList detectedGames;
// Iterate over all files in the given directory
- for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *gameName = file->displayName().c_str();
if (0 == scumm_stricmp("queen.1", gameName) || 0 == scumm_stricmp("queen.1c", gameName)) {
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 02710b9d08..3051fe9600 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -2914,7 +2914,7 @@ DetectedGameList Engine_SCUMM_detectGames(const FSList &fslist) {
}
// Iterate over all files in the given directory
- for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *name = file->displayName().c_str();
if ((0 == scumm_stricmp(detectName, name)) ||
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 95eab95924..0705c37a19 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -98,7 +98,7 @@ DetectedGameList Engine_SIMON_detectGames(const FSList &fslist) {
strcat(detectName2, ".");
// Iterate over all files in the given directory
- for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *name = file->displayName().c_str();
if ((0 == scumm_stricmp(detectName, name)) ||
diff --git a/sky/sky.cpp b/sky/sky.cpp
index 57e7e7d4ae..08d7b40c1c 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -88,7 +88,7 @@ GameList Engine_SKY_gameList() {
DetectedGameList Engine_SKY_detectGames(const FSList &fslist) {
DetectedGameList detectedGames;
// Iterate over all files in the given directory
- for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *fileName = file->displayName().c_str();
if (0 == scumm_stricmp("sky.dsk", fileName)) {
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp
index a59025521c..13927327c8 100644
--- a/sword1/sword1.cpp
+++ b/sword1/sword1.cpp
@@ -57,7 +57,7 @@ DetectedGameList Engine_SWORD1_detectGames(const FSList &fslist) {
DetectedGameList detectedGames;
// Iterate over all files in the given directory
- for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *gameName = file->displayName().c_str();
if ((0 == scumm_stricmp("swordres.rif", gameName)) ||
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index 0d69d6720d..5d6a092014 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -68,7 +68,7 @@ DetectedGameList Engine_SWORD2_detectGames(const FSList &fslist) {
for (g = sword2_settings; g->name; ++g) {
// Iterate over all files in the given directory
- for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
+ for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *gameName = file->displayName().c_str();
if (0 == scumm_stricmp(g->detectname, gameName)) {