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authorJoseph-Eugene Winzer2017-12-31 18:03:56 +0100
committerThierry Crozat2018-01-23 02:15:45 +0000
commitf5c2271ffda256e68794d57319580aa9c7229ace (patch)
treee7fe2506b83ff8d3f07fe3056bae37dffe1120d2
parent43709a59f32eba9ea1a6dcd3bef1a607c0e77d54 (diff)
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SUPERNOVA: Prevents paletteFadeIn() to be triggered
-rw-r--r--engines/supernova/state.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp
index cd76af94be..deeb043133 100644
--- a/engines/supernova/state.cpp
+++ b/engines/supernova/state.cpp
@@ -1279,6 +1279,7 @@ void GameManager::outro() {
_vm->paletteFadeIn();
getInput();
_vm->paletteFadeOut();
+ _vm->_brightness = 1;
Common::Event event;
event.type = Common::EVENT_RTL;