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author | Arnaud Boutonné | 2010-11-06 13:21:18 +0000 |
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committer | Arnaud Boutonné | 2010-11-06 13:21:18 +0000 |
commit | f5d2695800473fa44500dc3fdaa92f9fcff844b9 (patch) | |
tree | d3ba43e58e6df41255b4cf9cdd70cf0b4a8fa9bb | |
parent | b105b5e659805b10fa149bc051fea8e4acc4fcfe (diff) | |
download | scummvm-rg350-f5d2695800473fa44500dc3fdaa92f9fcff844b9.tar.gz scummvm-rg350-f5d2695800473fa44500dc3fdaa92f9fcff844b9.tar.bz2 scummvm-rg350-f5d2695800473fa44500dc3fdaa92f9fcff844b9.zip |
HUGO: Move _palette to display.cpp
svn-id: r54102
-rw-r--r-- | engines/hugo/display.cpp | 31 | ||||
-rw-r--r-- | engines/hugo/display.h | 9 | ||||
-rw-r--r-- | engines/hugo/hugo.cpp | 10 | ||||
-rw-r--r-- | engines/hugo/hugo.h | 14 |
4 files changed, 41 insertions, 23 deletions
diff --git a/engines/hugo/display.cpp b/engines/hugo/display.cpp index 6b182eafa6..e31edde166 100644 --- a/engines/hugo/display.cpp +++ b/engines/hugo/display.cpp @@ -48,7 +48,7 @@ namespace Hugo { #define INY(Y, B) (Y >= B->y && Y <= B->y + B->dy) #define OVERLAP(A, B) ((INX(A->x, B) || INX(A->x + A->dx, B) || INX(B->x, A) || INX(B->x + B->dx, A)) && (INY(A->y, B) || INY(A->y + A->dy, B) || INY(B->y, A) || INY(B->y + B->dy, A))) -Screen::Screen(HugoEngine *vm) : _vm(vm) { +Screen::Screen(HugoEngine *vm) : _vm(vm), _palette(0) { } @@ -58,7 +58,7 @@ Screen::~Screen() { void Screen::createPal() { debugC(1, kDebugDisplay, "createPal"); - g_system->setPalette(_vm->_palette, 0, NUM_COLORS); + g_system->setPalette(_palette, 0, NUM_COLORS); } /** @@ -112,10 +112,10 @@ void Screen::remapPal(uint16 oldIndex, uint16 newIndex) { byte pal[4]; - pal[0] = _vm->_palette[newIndex * 4 + 0]; - pal[1] = _vm->_palette[newIndex * 4 + 1]; - pal[2] = _vm->_palette[newIndex * 4 + 2]; - pal[3] = _vm->_palette[newIndex * 4 + 3]; + pal[0] = _palette[newIndex * 4 + 0]; + pal[1] = _palette[newIndex * 4 + 1]; + pal[2] = _palette[newIndex * 4 + 2]; + pal[3] = _palette[newIndex * 4 + 3]; g_system->setPalette(pal, oldIndex, 1); } @@ -488,5 +488,24 @@ void Screen::initNewScreenDisplay() { // Stop premature object display in Display_list(D_DISPLAY) _vm->getGameStatus().newScreenFl = true; } + +/** +* Load palette from Hugo.dat +*/ +void Screen::loadPalette(Common::File &in) { + // Read palette + _paletteSize = in.readUint16BE(); + _palette = (byte *)malloc(sizeof(byte) * _paletteSize); + for (int i = 0; i < _paletteSize; i++) + _palette[i] = in.readByte(); +} + +/** +* Free palette +*/ +void Screen::freePalette() { + free(_palette); +} + } // End of namespace Hugo diff --git a/engines/hugo/display.h b/engines/hugo/display.h index d56f3e55aa..333f9a25df 100644 --- a/engines/hugo/display.h +++ b/engines/hugo/display.h @@ -61,8 +61,10 @@ public: void drawRectangle(bool filledFl, uint16 x1, uint16 y1, uint16 x2, uint16 y2, int color); void drawShape(int x, int y, int color1, int color2); void drawStatusText(); + void freePalette(); void initDisplay(); void initNewScreenDisplay(); + void loadPalette(Common::File &in); void moveImage(image_pt srcImage, uint16 x1, uint16 y1, uint16 dx, uint16 dy, uint16 width1, image_pt dstImage, uint16 x2, uint16 y2, uint16 width2); void remapPal(uint16 oldIndex, uint16 newIndex); void restorePal(Common::SeekableReadStream *f); @@ -97,9 +99,12 @@ protected: HugoEngine *_vm; // Fonts used in dib (non-GDI) - byte _fnt; // Current font number - byte _fontdata[NUM_FONTS][FONTSIZE]; // Font data + byte _fnt; // Current font number + byte _fontdata[NUM_FONTS][FONTSIZE]; // Font data byte *_font[NUM_FONTS][FONT_LEN]; // Ptrs to each char + byte *_palette; + + byte _paletteSize; private: viewdib_t _frontBuffer; diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index ecdfc947d9..5a8f8dcc98 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -64,7 +64,7 @@ command_t _line; // Line of user text input HugoEngine::HugoEngine(OSystem *syst, const HugoGameDescription *gd) : Engine(syst), _gameDescription(gd), _mouseX(0), _mouseY(0), _textData(0), _stringtData(0), _screenNames(0), _textEngine(0), _textIntro(0), _textMouse(0), _textParser(0), _textSchedule(0), _textUtil(0), _arrayNouns(0), _arrayVerbs(0), _arrayReqs(0), _hotspots(0), _invent(0), _uses(0), _catchallList(0), - _backgroundObjects(0), _points(0), _cmdList(0), _screenActs(0), _heroImage(0), _defltTunes(0), _palette(0), _introX(0), + _backgroundObjects(0), _points(0), _cmdList(0), _screenActs(0), _heroImage(0), _defltTunes(0), _introX(0), _introY(0), _maxInvent(0), _numBonuses(0), _numScreens(0), _tunesNbr(0), _soundSilence(0), _soundTest(0), _screenStates(0), _numObj(0), _score(0), _maxscore(0), _backgroundObjectsSize(0), _screenActsSize(0), _usesSize(0) @@ -96,7 +96,7 @@ HugoEngine::~HugoEngine() { free(_arrayVerbs); free(_screenNames); - free(_palette); + _screen->freePalette(); free(_textEngine); free(_textIntro); free(_introX); @@ -410,11 +410,7 @@ bool HugoEngine::loadHugoDat() { // Read screenNames _screenNames = loadTextsVariante(in, &_numScreens); - // Read palette - _paletteSize = in.readUint16BE(); - _palette = (byte *)malloc(sizeof(byte) * _paletteSize); - for (int i = 0; i < _paletteSize; i++) - _palette[i] = in.readByte(); + _screen->loadPalette(in); // Read textEngine _textEngine = loadTexts(in); diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 815ef2b75e..19f86ac061 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -123,7 +123,6 @@ public: byte *_screen_p; byte _heroImage; - byte *_palette; byte *_introX; byte *_introY; byte *_screenStates; @@ -262,7 +261,6 @@ protected: private: int _mouseX; int _mouseY; - byte _paletteSize; byte _introXSize; status_t _status; // Game status structure @@ -275,17 +273,17 @@ private: // Vinterstum: These shouldn't be static, but we get weird pathfinding issues (and Valgrind warnings) without. // Needs more investigation. Alignment issues? - static overlay_t _boundary; // Boundary overlay file - static overlay_t _overlay; // First overlay file - static overlay_t _ovlBase; // First overlay base file - static overlay_t _objBound; // Boundary file marks object baselines + static overlay_t _boundary; // Boundary overlay file + static overlay_t _overlay; // First overlay file + static overlay_t _ovlBase; // First overlay base file + static overlay_t _objBound; // Boundary file marks object baselines GameType _gameType; Common::Platform _platform; bool _packedFl; - int _score; // Holds current score - int _maxscore; // Holds maximum score + int _score; // Holds current score + int _maxscore; // Holds maximum score char **loadTextsVariante(Common::File &in, uint16 *arraySize); char ***loadTextsArray(Common::File &in); |