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authorDavid Fioramonti2018-06-19 06:10:58 -0700
committerBastien Bouclet2018-06-24 16:49:56 +0200
commitf5e26d22b2023359e1e7ad63fa016e1075a43b79 (patch)
treeb943b56248dd55df107d2e4edb62cd1a1eb17dcd
parente3d62bb9ee195dc51825bd451628f791d87f82f6 (diff)
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MOHAWK: MYST: Turn FortressRotation into a Direction enum
-rw-r--r--engines/mohawk/myst_stacks/mechanical.cpp18
-rw-r--r--engines/mohawk/myst_stacks/mechanical.h11
2 files changed, 18 insertions, 11 deletions
diff --git a/engines/mohawk/myst_stacks/mechanical.cpp b/engines/mohawk/myst_stacks/mechanical.cpp
index 2481ca66e7..226be6b052 100644
--- a/engines/mohawk/myst_stacks/mechanical.cpp
+++ b/engines/mohawk/myst_stacks/mechanical.cpp
@@ -56,7 +56,7 @@ Mechanical::Mechanical(MohawkEngine_Myst *vm) :
_crystalLit = 0;
_mystStaircaseState = false;
- _fortressPosition = 0;
+ _fortressDirection = kSouth;
_gearsWereRunning = false;
_fortressRotationShortMovieWorkaround = false;
@@ -183,9 +183,9 @@ uint16 Mechanical::getVar(uint16 var) {
case 4: // Myst Book Room Staircase State
return _mystStaircaseState;
case 5: // Fortress Position
- return _fortressPosition;
+ return _fortressDirection;
case 6: // Fortress Position - Big Cog Visible Through Doorway
- return _fortressPosition == 0;
+ return _fortressDirection == kSouth;
case 7: // Fortress Elevator Open
if (_state.elevatorRotation == 4)
return 1; // Open
@@ -645,7 +645,7 @@ void Mechanical::o_fortressRotationSetPosition(uint16 var, const ArgumentsArray
moviePosition += 3600 * _fortressRotationShortMovieCount;
}
- _fortressPosition = (moviePosition + 900) / 1800 % 4;
+ _fortressDirection = (moviePosition + 900) / 1800 % 4;
// Stop the gears video so that it does not play while the elevator is going up
_fortressRotationGears->getVideo()->stop();
@@ -803,17 +803,17 @@ void Mechanical::fortressRotation_run() {
_gearsWereRunning = true;
} else if (_gearsWereRunning) {
// The fortress has stopped. Set its new position
- _fortressPosition = (moviePosition + 900) / 1800 % 4;
+ _fortressDirection = (moviePosition + 900) / 1800 % 4;
gears->setRate(0);
if (!_fortressRotationShortMovieWorkaround) {
- gears->seek(Audio::Timestamp(0, 1800 * _fortressPosition, 600));
+ gears->seek(Audio::Timestamp(0, 1800 * _fortressDirection, 600));
} else {
- gears->seek(Audio::Timestamp(0, 1800 * (_fortressPosition % 2), 600));
+ gears->seek(Audio::Timestamp(0, 1800 * (_fortressDirection % 2), 600));
}
- _vm->playSoundBlocking(_fortressRotationSounds[_fortressPosition]);
+ _vm->playSoundBlocking(_fortressRotationSounds[_fortressDirection]);
_gearsWereRunning = false;
}
@@ -824,7 +824,7 @@ void Mechanical::o_fortressRotation_init(uint16 var, const ArgumentsArray &args)
VideoEntryPtr gears = _fortressRotationGears->playMovie();
gears->setLooping(true);
- gears->seek(Audio::Timestamp(0, 1800 * _fortressPosition, 600));
+ gears->seek(Audio::Timestamp(0, 1800 * _fortressDirection, 600));
gears->setRate(0);
_fortressRotationSounds[0] = args[0];
diff --git a/engines/mohawk/myst_stacks/mechanical.h b/engines/mohawk/myst_stacks/mechanical.h
index 52cd7e7732..6b3ff40f8d 100644
--- a/engines/mohawk/myst_stacks/mechanical.h
+++ b/engines/mohawk/myst_stacks/mechanical.h
@@ -57,6 +57,13 @@ private:
void fortressRotation_run();
void fortressSimulation_run();
+ enum Direction {
+ kSouth = 0, // Starting Island with Myst linking book
+ kEast = 1, // Island with right half of code
+ kNorth = 2, // Island with left half of code
+ kWest = 3 // No island, just water
+ };
+
DECLARE_OPCODE(o_throneEnablePassage);
DECLARE_OPCODE(o_birdCrankStart);
DECLARE_OPCODE(o_birdCrankStop);
@@ -80,7 +87,7 @@ private:
DECLARE_OPCODE(o_elevatorWindowMovie);
DECLARE_OPCODE(o_elevatorGoMiddle);
DECLARE_OPCODE(o_elevatorTopMovie);
- DECLARE_OPCODE(o_fortressRotationSetPosition);
+ DECLARE_OPCODE(o_fortressRotationSetPosition); // Rotator control button (above elevator) has been pressed
DECLARE_OPCODE(o_mystStaircaseMovie);
DECLARE_OPCODE(o_elevatorWaitTimeout);
DECLARE_OPCODE(o_crystalEnterYellow);
@@ -107,7 +114,7 @@ private:
bool _gearsWereRunning;
uint16 _fortressRotationSpeed; // 78
uint16 _fortressRotationBrake; // 80
- uint16 _fortressPosition; // 82
+ uint16 _fortressDirection; // 82
uint16 _fortressRotationSounds[4]; // 86 to 92
MystAreaVideo *_fortressRotationGears; // 172