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authorMax Horn2004-11-28 13:57:49 +0000
committerMax Horn2004-11-28 13:57:49 +0000
commitf6b495c8bcba30a1ebc014f306a1017184ae9599 (patch)
treeb93ffd75a6d9b3805ed1f0c68b2fcaac7b6026e5
parent3da8e08c0c2912df2b20de3616e606a9e7f7711e (diff)
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Assume for now that the premixer is always used for music playback (as opposed to being used for SFX); this affects the volume (see bug #1049375)
svn-id: r15940
-rw-r--r--sound/mixer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/mixer.cpp b/sound/mixer.cpp
index 64c748adcb..cd5de57305 100644
--- a/sound/mixer.cpp
+++ b/sound/mixer.cpp
@@ -144,7 +144,7 @@ void SoundMixer::setupPremix(AudioStream *stream) {
return;
// Create the channel
- _premixChannel = new Channel(this, 0, stream, false, false);
+ _premixChannel = new Channel(this, 0, stream, false, true);
}
void SoundMixer::insertChannel(PlayingSoundHandle *handle, Channel *chan) {