diff options
author | Nipun Garg | 2019-06-28 04:00:40 +0530 |
---|---|---|
committer | Eugene Sandulenko | 2019-09-03 17:17:03 +0200 |
commit | f74437e503e1e1ff6ad8dc1fdbe2a3c5d18d6a22 (patch) | |
tree | 7e3147458ce8c4ee50bad2ddc2972a0b1037306d | |
parent | f50ff7aabb551c85e1d6d80fb29e909d1d2c3eb7 (diff) | |
download | scummvm-rg350-f74437e503e1e1ff6ad8dc1fdbe2a3c5d18d6a22.tar.gz scummvm-rg350-f74437e503e1e1ff6ad8dc1fdbe2a3c5d18d6a22.tar.bz2 scummvm-rg350-f74437e503e1e1ff6ad8dc1fdbe2a3c5d18d6a22.zip |
HDB: Unstub checkTeleportList()
-rw-r--r-- | engines/hdb/ai-funcs.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp index 1180150ab6..313506f306 100644 --- a/engines/hdb/ai-funcs.cpp +++ b/engines/hdb/ai-funcs.cpp @@ -911,7 +911,7 @@ void AI::animateEntity(AIEntity *e) { g_hdb->_map->centerMapXY(e->x + 16, e->y + 16); // Check if player walked into teleporter - warning("STUB: animateEntity: Check Teleporter List"); + checkTeleportList(e, e->tileX, e->tileY); // Check for bad tiles (DEATH) int cx = (e->x + 16) / kTileWidth; |