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author | Max Horn | 2003-11-01 20:52:41 +0000 |
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committer | Max Horn | 2003-11-01 20:52:41 +0000 |
commit | f7ab7f62075107a8afbc071555b25612320664b9 (patch) | |
tree | 5151bc75f8e37ccf833f42f03699811df1c7c928 | |
parent | e6eb3e234d4188a6753bfa3bf0cf637e6c716316 (diff) | |
download | scummvm-rg350-f7ab7f62075107a8afbc071555b25612320664b9.tar.gz scummvm-rg350-f7ab7f62075107a8afbc071555b25612320664b9.tar.bz2 scummvm-rg350-f7ab7f62075107a8afbc071555b25612320664b9.zip |
cleanup: new MessageDialog subclass TimedMessageDialog
svn-id: r11033
-rw-r--r-- | backends/dc/vmsave.cpp | 5 | ||||
-rw-r--r-- | gui/message.cpp | 29 | ||||
-rw-r--r-- | gui/message.h | 27 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 4 |
4 files changed, 38 insertions, 27 deletions
diff --git a/backends/dc/vmsave.cpp b/backends/dc/vmsave.cpp index 0a090cd244..9b57e583b8 100644 --- a/backends/dc/vmsave.cpp +++ b/backends/dc/vmsave.cpp @@ -69,9 +69,8 @@ static void displaySaveResult(vmsaveResult res) break; } - Dialog *dialog = new MessageDialog(g_gui, buf); - dialog->runModal(); - delete dialog; + MessageDialog dialog(g_gui, buf); + dialog.runModal(); } static vmsaveResult trySave(const char *gamename, const char *data, int size, diff --git a/gui/message.cpp b/gui/message.cpp index 0a70f1e4ea..8c6f8c30ec 100644 --- a/gui/message.cpp +++ b/gui/message.cpp @@ -19,15 +19,17 @@ */ #include "stdafx.h" -#include "message.h" -#include "newgui.h" +#include "gui/message.h" +#include "gui/newgui.h" +#include "common/str.h" +#include "common/list.h" enum { kOkCmd = 'OK ', kCancelCmd = 'CNCL' }; -MessageDialog::MessageDialog(NewGui *gui, const String &message, uint32 timer, bool showOkButton, bool showCancelButton) +MessageDialog::MessageDialog(NewGui *gui, const String &message, bool showOkButton, bool showCancelButton) : Dialog(gui, 30, 20, 260, 124) { // First, determine the size the dialog needs. For this we have to break // down the string into lines, and taking the maximum of their widths. @@ -87,17 +89,6 @@ MessageDialog::MessageDialog(NewGui *gui, const String &message, uint32 timer, b if (showCancelButton) addButton(cancelButtonPos, _h - 24, "CANCEL", kCancelCmd, '\27'); // Cancel dialog - - if (timer) - _timer = _gui->get_time() + timer; - else - _timer = 0; -} - -void MessageDialog::handleTickle() { - Dialog::handleTickle(); - if (_timer && _gui->get_time() > _timer) - close(); } int MessageDialog::addLine(StringList &lines, const char *line, int size) { @@ -157,3 +148,13 @@ void MessageDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data } } +TimedMessageDialog::TimedMessageDialog(NewGui *gui, const Common::String &message, uint32 timer) + : MessageDialog(gui, message, false, false) { + _timer = _gui->get_time() + timer; +} + +void TimedMessageDialog::handleTickle() { + MessageDialog::handleTickle(); + if (_gui->get_time() > _timer) + close(); +} diff --git a/gui/message.h b/gui/message.h index 69f630a538..8635d08245 100644 --- a/gui/message.h +++ b/gui/message.h @@ -21,23 +21,34 @@ #ifndef MESSAGE_DIALOG_H #define MESSAGE_DIALOG_H -#include "dialog.h" -#include "common/str.h" -#include "common/list.h" +#include "gui/dialog.h" + +namespace Common { + class String; + class StringList; +} class MessageDialog : public Dialog { typedef Common::String String; typedef Common::StringList StringList; public: - MessageDialog(NewGui *gui, const String &message, uint32 timer = 0, bool showOKButton = true, bool showCancelButton = false); - - void handleTickle(); + MessageDialog(NewGui *gui, const Common::String &message, bool showOKButton = true, bool showCancelButton = false); + void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); protected: - uint32 _timer; + int addLine(Common::StringList &lines, const char *line, int size); +}; + +class TimedMessageDialog : public MessageDialog { +public: + TimedMessageDialog(NewGui *gui, const Common::String &message, uint32 timer); + + void handleTickle(); - int addLine(StringList &lines, const char *line, int size); +protected: + uint32 _timer; }; + #endif diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index ea0674bd53..306016ccde 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1366,7 +1366,7 @@ load_game: #endif sprintf(buf, "Successfully saved game state in file:\n\n%s", filename); - MessageDialog dialog(_newgui, buf, 1500, false); + TimedMessageDialog dialog(_newgui, buf, 1500); runDialog(dialog); } if (success && _saveLoadFlag != 1) @@ -2496,7 +2496,7 @@ char ScummEngine::displayError(bool showCancel, const char *message, ...) { vsprintf(buf, message, va); va_end(va); - MessageDialog dialog(_newgui, buf, 0, true, showCancel); + MessageDialog dialog(_newgui, buf, true, showCancel); return runDialog(dialog); } |