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author | Torbjörn Andersson | 2006-05-24 05:17:48 +0000 |
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committer | Torbjörn Andersson | 2006-05-24 05:17:48 +0000 |
commit | f7bacd746f6e9276c611b9d019b2114c487ead0f (patch) | |
tree | 1393dd8db9862c45fd115300f14f7c9926a728a9 | |
parent | f83f1a77b6f5a025432a3b8b0ee6bd9f9985dbc2 (diff) | |
download | scummvm-rg350-f7bacd746f6e9276c611b9d019b2114c487ead0f.tar.gz scummvm-rg350-f7bacd746f6e9276c611b9d019b2114c487ead0f.tar.bz2 scummvm-rg350-f7bacd746f6e9276c611b9d019b2114c487ead0f.zip |
Seems like the sound is generated at 22050 Hz regardless of output sample rate.
Hopefully, that will change in the future.
svn-id: r22595
-rw-r--r-- | engines/agi/sound.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/agi/sound.h b/engines/agi/sound.h index 5af9fe1a5f..3d09f01d31 100644 --- a/engines/agi/sound.h +++ b/engines/agi/sound.h @@ -152,7 +152,8 @@ public: } int getRate() const { - return _sampleRate; + // FIXME: Ideally, we should use _sampleRate. + return 22050; } private: |