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authorMax Horn2004-03-15 00:55:44 +0000
committerMax Horn2004-03-15 00:55:44 +0000
commitf8610cd1c5fca478ae50e473b175f4cb33ad563a (patch)
treee503386fd5db4730e496e771ca6bc00bb850ceb3
parenta5e01a42b1e33a453b23ae6ff68073dc2625cfb7 (diff)
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fix doxygen-comment mistakes
svn-id: r13286
-rw-r--r--common/system.h2
-rw-r--r--sword1/animation.cpp3
-rw-r--r--sword2/driver/render.cpp4
3 files changed, 3 insertions, 6 deletions
diff --git a/common/system.h b/common/system.h
index e632d40a00..3db60fcf9d 100644
--- a/common/system.h
+++ b/common/system.h
@@ -181,7 +181,7 @@ public:
/**
* Switch to the graphics mode with the given name. If 'name' is unknown,
* or if switching to the new mode failed, this method returns false.
- * @param mode the name of the new graphics mode
+ * @param name the name of the new graphics mode
* @return true if the switch was successful, false otherwise
* @note This is implemented via the setGraphicsMode(int) method, as well
* as getSupportedGraphicsModes() and getDefaultGraphicsMode().
diff --git a/sword1/animation.cpp b/sword1/animation.cpp
index 3dc114d503..74f9494d7f 100644
--- a/sword1/animation.cpp
+++ b/sword1/animation.cpp
@@ -379,10 +379,7 @@ bool AnimationState::decodeFrame() {
/**
* Plays an animated cutscene.
* @param filename the file name of the cutscene file
- * @param text the subtitles and voiceovers for the cutscene
- * @param musicOut lead-out music
*/
-
void MoviePlayer::play(const char *filename) {
#ifdef USE_MPEG2
AnimationState *anim = new AnimationState(_scr, _snd, _sys);
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp
index 0ffd82218f..ca53284333 100644
--- a/sword2/driver/render.cpp
+++ b/sword2/driver/render.cpp
@@ -606,8 +606,8 @@ void Graphics::startRenderCycle(void) {
/**
* This function should be called at the end of the render cycle.
- * @param end the function sets this to true if the render cycle is to be
- * terminated, or false if it should continue
+ * @return true if the render cycle is to be terminated,
+ * or false if it should continue
*/
bool Graphics::endRenderCycle(void) {