diff options
author | Max Horn | 2004-03-15 00:55:44 +0000 |
---|---|---|
committer | Max Horn | 2004-03-15 00:55:44 +0000 |
commit | f8610cd1c5fca478ae50e473b175f4cb33ad563a (patch) | |
tree | e503386fd5db4730e496e771ca6bc00bb850ceb3 | |
parent | a5e01a42b1e33a453b23ae6ff68073dc2625cfb7 (diff) | |
download | scummvm-rg350-f8610cd1c5fca478ae50e473b175f4cb33ad563a.tar.gz scummvm-rg350-f8610cd1c5fca478ae50e473b175f4cb33ad563a.tar.bz2 scummvm-rg350-f8610cd1c5fca478ae50e473b175f4cb33ad563a.zip |
fix doxygen-comment mistakes
svn-id: r13286
-rw-r--r-- | common/system.h | 2 | ||||
-rw-r--r-- | sword1/animation.cpp | 3 | ||||
-rw-r--r-- | sword2/driver/render.cpp | 4 |
3 files changed, 3 insertions, 6 deletions
diff --git a/common/system.h b/common/system.h index e632d40a00..3db60fcf9d 100644 --- a/common/system.h +++ b/common/system.h @@ -181,7 +181,7 @@ public: /** * Switch to the graphics mode with the given name. If 'name' is unknown, * or if switching to the new mode failed, this method returns false. - * @param mode the name of the new graphics mode + * @param name the name of the new graphics mode * @return true if the switch was successful, false otherwise * @note This is implemented via the setGraphicsMode(int) method, as well * as getSupportedGraphicsModes() and getDefaultGraphicsMode(). diff --git a/sword1/animation.cpp b/sword1/animation.cpp index 3dc114d503..74f9494d7f 100644 --- a/sword1/animation.cpp +++ b/sword1/animation.cpp @@ -379,10 +379,7 @@ bool AnimationState::decodeFrame() { /** * Plays an animated cutscene. * @param filename the file name of the cutscene file - * @param text the subtitles and voiceovers for the cutscene - * @param musicOut lead-out music */ - void MoviePlayer::play(const char *filename) { #ifdef USE_MPEG2 AnimationState *anim = new AnimationState(_scr, _snd, _sys); diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index 0ffd82218f..ca53284333 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -606,8 +606,8 @@ void Graphics::startRenderCycle(void) { /** * This function should be called at the end of the render cycle. - * @param end the function sets this to true if the render cycle is to be - * terminated, or false if it should continue + * @return true if the render cycle is to be terminated, + * or false if it should continue */ bool Graphics::endRenderCycle(void) { |