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author | Paul Gilbert | 2009-01-31 12:26:44 +0000 |
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committer | Paul Gilbert | 2009-01-31 12:26:44 +0000 |
commit | f8963cf550abb6ece7e7c64976dbeabbcac735e0 (patch) | |
tree | 2767ff89a17f41a394ca6ef12739bcf6aa6325e1 | |
parent | e2baabcab918165e4fc09345ad48343111342ba8 (diff) | |
download | scummvm-rg350-f8963cf550abb6ece7e7c64976dbeabbcac735e0.tar.gz scummvm-rg350-f8963cf550abb6ece7e7c64976dbeabbcac735e0.tar.bz2 scummvm-rg350-f8963cf550abb6ece7e7c64976dbeabbcac735e0.zip |
Disable GMM Save/Loading when a cut-scene is playing
svn-id: r36165
-rw-r--r-- | engines/lure/animseq.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/lure/animseq.cpp b/engines/lure/animseq.cpp index f9f53b2806..5094c60961 100644 --- a/engines/lure/animseq.cpp +++ b/engines/lure/animseq.cpp @@ -216,6 +216,9 @@ AnimationSequence::~AnimationSequence() { if (_lineRefs != NULL) delete _lineRefs; delete _decodedData; + + // Renable GMM saving/loading now that the animation is done + LureEngine::getReference()._saveLoadAllowed = true; } // show @@ -227,6 +230,9 @@ AnimAbortType AnimationSequence::show() { const AnimSoundSequence *soundFrame = _soundList; int frameCtr = 0; + // Disable GMM saving/loading whilst animation is running + LureEngine::getReference()._saveLoadAllowed = false; + // Loop through displaying the animations while (_pPixels < _pPixelsEnd) { if ((soundFrame != NULL) && (frameCtr == 0)) |