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authorFilippos Karapetis2011-12-17 20:06:55 +0200
committerFilippos Karapetis2011-12-17 20:06:55 +0200
commitf8bfe84c44edd9969cad6c9e011c43f92127a23d (patch)
tree1d8eb28b7d526496d43b7746e2b87de33c69cac9
parent855b5320b3249e138eeb07a2414ce2ecb862387a (diff)
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DREAMWEB: Remove dead code
-rw-r--r--engines/dreamweb/saveload.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp
index 574036c045..c77c419148 100644
--- a/engines/dreamweb/saveload.cpp
+++ b/engines/dreamweb/saveload.cpp
@@ -191,7 +191,7 @@ void DreamGenContext::saveGame() {
}
char descbuf[17] = { 2, 0 };
- Common::strlcpy((char*)descbuf+1, game_description.c_str(), 16);
+ Common::strlcpy((char*)descbuf + 1, game_description.c_str(), 16);
unsigned int desclen = game_description.size();
if (desclen > 15)
desclen = 15;
@@ -199,9 +199,6 @@ void DreamGenContext::saveGame() {
descbuf[++desclen] = 0;
while (desclen < 16)
descbuf[++desclen] = 1;
- if (savegameId < 7)
- Common::strlcpy(&_saveNames[17 * savegameId + 1], descbuf, 16); // the first character is unused
-
savePosition(savegameId, descbuf);
// TODO: The below is copied from actualsave