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author | Johannes Schickel | 2014-03-10 01:07:07 +0100 |
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committer | Johannes Schickel | 2014-03-10 01:07:07 +0100 |
commit | f9fd2a5abe2050b061710f0c8e3ac68f79b74459 (patch) | |
tree | cd4f441f186279c4fdb064cdb6418998cdc2cfa9 | |
parent | 60980e783ef263f3ed5aa708dc3032779d3be923 (diff) | |
parent | 8a5ceb976804f51e60b94fcef73bc21b779eaac6 (diff) | |
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Merge pull request #446 from lordhoto/agos-offset-fix
AGOS: Fix sound offset table access for StS 2 Mac/Amiga.
-rw-r--r-- | engines/agos/sound.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index 1e299a06ed..812f46504f 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -121,8 +121,14 @@ Common::SeekableReadStream *BaseSound::getSoundStream(uint sound) const { int i = 1; while (_offsets[sound + i] == _offsets[sound]) i++; + uint end; + if (_offsets[sound + i] > _offsets[sound]) { + end = _offsets[sound + i]; + } else { + end = file->size(); + } - return new Common::SeekableSubReadStream(file, _offsets[sound], _offsets[sound + i], DisposeAfterUse::YES); + return new Common::SeekableSubReadStream(file, _offsets[sound], end, DisposeAfterUse::YES); } /////////////////////////////////////////////////////////////////////////////// @@ -442,12 +448,16 @@ void Sound::loadVoiceFile(const GameSpecificSettings *gss) { if (file.open("voices.idx")) { int end = file.size(); _filenums = (uint16 *)malloc((end / 6 + 1) * 2); - _offsets = (uint32 *)malloc((end / 6 + 1) * 4); + _offsets = (uint32 *)malloc((end / 6 + 1 + 1) * 4); for (int i = 1; i <= end / 6; i++) { _filenums[i] = file.readUint16BE(); _offsets[i] = file.readUint32BE(); } + // We need to add a terminator entry otherwise we get an out of + // bounds read when the offset table is accessed in + // BaseSound::getSoundStream. + _offsets[end / 6 + 1] = 0; _hasVoiceFile = true; return; |