aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJohannes Schickel2014-06-17 23:31:16 +0200
committerJohannes Schickel2014-06-17 23:31:16 +0200
commitfa00a79b497c9323ddc102bfeed7cd2e47444c46 (patch)
tree3850405f06a29af1bebaec02107bb3bf4eed884b
parentdbbc45867147ea1410e1403875325ad4c35b5a0b (diff)
downloadscummvm-rg350-fa00a79b497c9323ddc102bfeed7cd2e47444c46.tar.gz
scummvm-rg350-fa00a79b497c9323ddc102bfeed7cd2e47444c46.tar.bz2
scummvm-rg350-fa00a79b497c9323ddc102bfeed7cd2e47444c46.zip
NEWS: Mention OpenGL output.
-rw-r--r--NEWS6
1 files changed, 6 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index 3db2bd2b4a..5fbbaf2c3f 100644
--- a/NEWS
+++ b/NEWS
@@ -15,6 +15,12 @@ For a more comprehensive changelog of the latest experimental code, see:
libpng, which are faster and can handle more images.
(NOTE: The change to libpng was done in version 1.6.0, but it was not
added to the NEWS file).
+ - Added generic OpenGL (ES) output (based on GSoC Task).
+
+ SDL:
+ - Added OpenGL graphics mode based on our generic OpenGL output. This
+ allows for arbitrary output sizes. However, it does not support special
+ filters like AdvMAME, HQ, etc.
AGOS:
- Added mouse wheel support for inventory and save game lists.