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authorPaul Gilbert2016-02-28 11:53:57 -0500
committerPaul Gilbert2016-02-28 11:53:57 -0500
commitfa015808acb611f681a8027128e48fb458a84d14 (patch)
tree0e68db81178b92f72cb06f6191132ee3d706c1e6
parentdecec97c4b7611c56135cf222544afa9f043c894 (diff)
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TITANIC: Implement bowl and ear classes
-rw-r--r--engines/titanic/carry/bowl_ear.cpp37
-rw-r--r--engines/titanic/carry/bowl_ear.h50
-rw-r--r--engines/titanic/carry/phonograph_ear.cpp37
-rw-r--r--engines/titanic/carry/phonograph_ear.h50
-rw-r--r--engines/titanic/core/saveable_object.cpp24
-rw-r--r--engines/titanic/game/bowl_unlocker.cpp39
-rw-r--r--engines/titanic/game/bowl_unlocker.h54
-rw-r--r--engines/titanic/game/ear_sweet_bowl.cpp37
-rw-r--r--engines/titanic/game/ear_sweet_bowl.h50
-rw-r--r--engines/titanic/game/empty_nut_bowl.cpp39
-rw-r--r--engines/titanic/game/empty_nut_bowl.h54
-rw-r--r--engines/titanic/game/no_nut_bowl.cpp37
-rw-r--r--engines/titanic/game/no_nut_bowl.h50
-rw-r--r--engines/titanic/game/nut_replacer.cpp37
-rw-r--r--engines/titanic/game/nut_replacer.h50
-rw-r--r--engines/titanic/module.mk7
16 files changed, 651 insertions, 1 deletions
diff --git a/engines/titanic/carry/bowl_ear.cpp b/engines/titanic/carry/bowl_ear.cpp
new file mode 100644
index 0000000000..70d2409a05
--- /dev/null
+++ b/engines/titanic/carry/bowl_ear.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/carry/bowl_ear.h"
+
+namespace Titanic {
+
+void CBowlEar::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CEar::save(file, indent);
+}
+
+void CBowlEar::load(SimpleFile *file) {
+ file->readNumber();
+ CEar::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/carry/bowl_ear.h b/engines/titanic/carry/bowl_ear.h
new file mode 100644
index 0000000000..c03446dc99
--- /dev/null
+++ b/engines/titanic/carry/bowl_ear.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_BOWL_EAR_H
+#define TITANIC_BOWL_EAR_H
+
+#include "titanic/carry/ear.h"
+
+namespace Titanic {
+
+class CBowlEar : public CEar {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CBowlEar"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_BOWL_EAR_H */
diff --git a/engines/titanic/carry/phonograph_ear.cpp b/engines/titanic/carry/phonograph_ear.cpp
new file mode 100644
index 0000000000..759356ab30
--- /dev/null
+++ b/engines/titanic/carry/phonograph_ear.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/carry/phonograph_ear.h"
+
+namespace Titanic {
+
+void CPhonographEar::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CEar::save(file, indent);
+}
+
+void CPhonographEar::load(SimpleFile *file) {
+ file->readNumber();
+ CEar::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/carry/phonograph_ear.h b/engines/titanic/carry/phonograph_ear.h
new file mode 100644
index 0000000000..59042000c9
--- /dev/null
+++ b/engines/titanic/carry/phonograph_ear.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PHONOGRAPH_EYE_H
+#define TITANIC_PHONOGRAPH_EYE_H
+
+#include "titanic/carry/ear.h"
+
+namespace Titanic {
+
+class CPhonographEar : public CEar {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CPhonographEar"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PHONOGRAPH_EYE_H */
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp
index 411f1b4ff9..f0429a73d3 100644
--- a/engines/titanic/core/saveable_object.cpp
+++ b/engines/titanic/core/saveable_object.cpp
@@ -21,13 +21,13 @@
*/
#include "titanic/carry/arm.h"
+#include "titanic/carry/bowl_ear.h"
#include "titanic/carry/brain.h"
#include "titanic/carry/bridge_piece.h"
#include "titanic/carry/carry.h"
#include "titanic/carry/carry_parrot.h"
#include "titanic/carry/chicken.h"
#include "titanic/carry/crushed_tv.h"
-#include "titanic/carry/ear.h"
#include "titanic/carry/eye.h"
#include "titanic/carry/feathers.h"
#include "titanic/carry/fruit.h"
@@ -45,6 +45,7 @@
#include "titanic/carry/note.h"
#include "titanic/carry/parcel.h"
#include "titanic/carry/phonograph_cylinder.h"
+#include "titanic/carry/phonograph_ear.h"
#include "titanic/carry/photograph.h"
#include "titanic/carry/plug_in.h"
#include "titanic/carry/sweets.h"
@@ -68,6 +69,7 @@
#include "titanic/core/view_item.h"
#include "titanic/game/announce.h"
+#include "titanic/game/bowl_unlocker.h"
#include "titanic/game/cdrom.h"
#include "titanic/game/cdrom_computer.h"
#include "titanic/game/cdrom_tray.h"
@@ -78,8 +80,12 @@
#include "titanic/game/desk_click_responder.h"
#include "titanic/game/doorbot_home_handler.h"
#include "titanic/game/drawer.h"
+#include "titanic/game/ear_sweet_bowl.h"
+#include "titanic/game/empty_nut_bowl.h"
#include "titanic/game/hammer_dispensor_button.h"
+#include "titanic/game/no_nut_bowl.h"
#include "titanic/game/null_port_hole.h"
+#include "titanic/game/nut_replacer.h"
#include "titanic/game/pet_position.h"
#include "titanic/game/port_hole.h"
#include "titanic/game/room_item.h"
@@ -175,11 +181,13 @@ Common::HashMap<Common::String, CSaveableObject::CreateFunction> *
#define ADDFN(T) (*_classList)[#T] = Function##T
DEFFN(CArm);
+DEFFN(CBowlEar);
DEFFN(CBrain);
DEFFN(CBridgePiece);
DEFFN(CCarryParrot);
DEFFN(CChicken);
DEFFN(CCrushedTV);
+DEFFN(CEar);
DEFFN(CFeathers);
DEFFN(CFruit);
DEFFN(CGlass);
@@ -194,6 +202,7 @@ DEFFN(CNapkin);
DEFFN(CNote);
DEFFN(CParcel);
DEFFN(CPhonographCylinder);
+DEFFN(CPhonographEar);
DEFFN(CPhotograph);
DEFFN(CPlugIn);
DEFFN(CSweets);
@@ -216,6 +225,7 @@ DEFFN(CTreeItem);
DEFFN(CViewItem);
DEFFN(CAnnounce);
+DEFFN(CBowlUnlocker);
DEFFN(CCDROM);
DEFFN(CCDROMComputer);
DEFFN(CCDROMTray);
@@ -225,8 +235,12 @@ DEFFN(CCreditsButton);
DEFFN(CDeadArea);
DEFFN(CDeskClickResponder);
DEFFN(CDoorbotHomeHandler);
+DEFFN(CEarSweetBowl);
+DEFFN(CEmptyNutBowl);
DEFFN(CHammerDispensorButton);
+DEFFN(CNoNutBowl);
DEFFN(CNullPortHole);
+DEFFN(CNutReplacer);
DEFFN(CPETPosition);
DEFFN(CPortHole);
DEFFN(CRoomItem);
@@ -486,11 +500,13 @@ DEFFN(CAutoMusicPlayer);
void CSaveableObject::initClassList() {
_classList = new Common::HashMap<Common::String, CreateFunction>();
ADDFN(CArm);
+ ADDFN(CBowlEar);
ADDFN(CBrain);
ADDFN(CBridgePiece);
ADDFN(CCarryParrot);
ADDFN(CChicken);
ADDFN(CCrushedTV);
+ ADDFN(CEar);
ADDFN(CFeathers);
ADDFN(CFruit);
ADDFN(CGlass);
@@ -505,6 +521,7 @@ void CSaveableObject::initClassList() {
ADDFN(CNote);
ADDFN(CParcel);
ADDFN(CPhonographCylinder);
+ ADDFN(CPhonographEar);
ADDFN(CPhotograph);
ADDFN(CPlugIn);
ADDFN(CSweets);
@@ -527,6 +544,7 @@ void CSaveableObject::initClassList() {
ADDFN(CViewItem);
ADDFN(CAnnounce);
+ ADDFN(CBowlUnlocker);
ADDFN(CCDROM);
ADDFN(CCDROMComputer);
ADDFN(CCDROMTray);
@@ -537,8 +555,12 @@ void CSaveableObject::initClassList() {
ADDFN(CDeskClickResponder);
ADDFN(CDoorbotHomeHandler);
ADDFN(CDropTarget);
+ ADDFN(CEarSweetBowl);
+ ADDFN(CEmptyNutBowl);
ADDFN(CHammerDispensorButton);
+ ADDFN(CNoNutBowl);
ADDFN(CNullPortHole);
+ ADDFN(CNutReplacer);
ADDFN(CPETPosition);
ADDFN(CPortHole);
ADDFN(CRoomItem);
diff --git a/engines/titanic/game/bowl_unlocker.cpp b/engines/titanic/game/bowl_unlocker.cpp
new file mode 100644
index 0000000000..83ae9e35d5
--- /dev/null
+++ b/engines/titanic/game/bowl_unlocker.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/bowl_unlocker.h"
+
+namespace Titanic {
+
+void CBowlUnlocker::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value, indent);
+ CGameObject::save(file, indent);
+}
+
+void CBowlUnlocker::load(SimpleFile *file) {
+ file->readNumber();
+ _value = file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/bowl_unlocker.h b/engines/titanic/game/bowl_unlocker.h
new file mode 100644
index 0000000000..455b0a7fd8
--- /dev/null
+++ b/engines/titanic/game/bowl_unlocker.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_BOWL_UNLOCKER_H
+#define TITANIC_BOWL_UNLOCKER_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CBowlUnlocker : public CGameObject {
+public:
+ int _value;
+public:
+ CBowlUnlocker() : CGameObject(), _value(0) {}
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CBowlUnlocker"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_BOWL_UNLOCKER_H */
diff --git a/engines/titanic/game/ear_sweet_bowl.cpp b/engines/titanic/game/ear_sweet_bowl.cpp
new file mode 100644
index 0000000000..dc4ca7af08
--- /dev/null
+++ b/engines/titanic/game/ear_sweet_bowl.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/ear_sweet_bowl.h"
+
+namespace Titanic {
+
+void CEarSweetBowl::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CSweetBowl::save(file, indent);
+}
+
+void CEarSweetBowl::load(SimpleFile *file) {
+ file->readNumber();
+ CSweetBowl::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/ear_sweet_bowl.h b/engines/titanic/game/ear_sweet_bowl.h
new file mode 100644
index 0000000000..3e27516a60
--- /dev/null
+++ b/engines/titanic/game/ear_sweet_bowl.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_EAR_SWEET_BOWL_H
+#define TITANIC_EAR_SWEET_BOWL_H
+
+#include "titanic/game/sweet_bowl.h"
+
+namespace Titanic {
+
+class CEarSweetBowl : public CSweetBowl {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CEarSweetBowl"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_EAR_SWEET_BOWL_H */
diff --git a/engines/titanic/game/empty_nut_bowl.cpp b/engines/titanic/game/empty_nut_bowl.cpp
new file mode 100644
index 0000000000..217029be19
--- /dev/null
+++ b/engines/titanic/game/empty_nut_bowl.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/empty_nut_bowl.h"
+
+namespace Titanic {
+
+void CEmptyNutBowl::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value, indent);
+ CGameObject::save(file, indent);
+}
+
+void CEmptyNutBowl::load(SimpleFile *file) {
+ file->readNumber();
+ _value = file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/empty_nut_bowl.h b/engines/titanic/game/empty_nut_bowl.h
new file mode 100644
index 0000000000..c1c553a697
--- /dev/null
+++ b/engines/titanic/game/empty_nut_bowl.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_EMPTY_NUT_BOWL_H
+#define TITANIC_EMPTY_NUT_BOWL_H
+
+#include "titanic/core/background.h"
+
+namespace Titanic {
+
+class CEmptyNutBowl : public CGameObject {
+public:
+ int _value;
+public:
+ CEmptyNutBowl() : CGameObject(), _value(1) {}
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CEmptyNutBowl"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_NO_NUT_BOWL_H */
diff --git a/engines/titanic/game/no_nut_bowl.cpp b/engines/titanic/game/no_nut_bowl.cpp
new file mode 100644
index 0000000000..354dea3cd8
--- /dev/null
+++ b/engines/titanic/game/no_nut_bowl.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/no_nut_bowl.h"
+
+namespace Titanic {
+
+void CNoNutBowl::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CBackground::save(file, indent);
+}
+
+void CNoNutBowl::load(SimpleFile *file) {
+ file->readNumber();
+ CBackground::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/no_nut_bowl.h b/engines/titanic/game/no_nut_bowl.h
new file mode 100644
index 0000000000..40e8fd15f1
--- /dev/null
+++ b/engines/titanic/game/no_nut_bowl.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_NO_NUT_BOWL_H
+#define TITANIC_NO_NUT_BOWL_H
+
+#include "titanic/core/background.h"
+
+namespace Titanic {
+
+class CNoNutBowl : public CBackground {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CNoNutBowl"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_NO_NUT_BOWL_H */
diff --git a/engines/titanic/game/nut_replacer.cpp b/engines/titanic/game/nut_replacer.cpp
new file mode 100644
index 0000000000..36c0510b20
--- /dev/null
+++ b/engines/titanic/game/nut_replacer.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/nut_replacer.h"
+
+namespace Titanic {
+
+void CNutReplacer::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CGameObject::save(file, indent);
+}
+
+void CNutReplacer::load(SimpleFile *file) {
+ file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/nut_replacer.h b/engines/titanic/game/nut_replacer.h
new file mode 100644
index 0000000000..ef800c71a6
--- /dev/null
+++ b/engines/titanic/game/nut_replacer.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_NUT_REPLACER_H
+#define TITANIC_NUT_REPLACER_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CNutReplacer : public CGameObject {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CNutReplacer"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_NUT_REPLACER_H */
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index f2265bfafb..0b43dbbbc1 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -16,6 +16,7 @@ MODULE_OBJS := \
titanic.o \
video_surface.o \
carry/arm.o \
+ carry/bowl_ear.o \
carry/brain.o \
carry/bridge_piece.o \
carry/carry.o \
@@ -40,6 +41,7 @@ MODULE_OBJS := \
carry/note.o \
carry/parcel.o \
carry/phonograph_cylinder.o \
+ carry/phonograph_ear.o \
carry/photograph.o \
carry/plug_in.o \
carry/sweets.o \
@@ -65,6 +67,7 @@ MODULE_OBJS := \
core/tree_item.o \
core/view_item.o \
game/announce.o \
+ game/bowl_unlocker.o \
game/cdrom.o \
game/cdrom_computer.o \
game/cdrom_tray.o \
@@ -75,10 +78,14 @@ MODULE_OBJS := \
game/desk_click_responder.o \
game/doorbot_home_handler.o \
game/drawer.o \
+ game/ear_sweet_bowl.o \
+ game/empty_nut_bowl.o \
game/hammer_dispensor_button.o \
+ game/no_nut_bowl.o \
game/pet_position.o \
game/port_hole.o \
game/null_port_hole.o \
+ game/nut_replacer.o \
game/room_item.o \
game/service_elevator_door.o \
game/sgt_state_room.o \