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author | Johannes Schickel | 2014-02-16 01:32:25 +0100 |
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committer | Johannes Schickel | 2014-03-06 20:21:47 +0100 |
commit | fa2297f6b7adb78a7d286c174d16a123a5295683 (patch) | |
tree | 0b34a3ab5355fc8be163eaee49f4fcf2a79fd870 | |
parent | ed52f7160d2d7f385b17b14f75fcae35310e9752 (diff) | |
download | scummvm-rg350-fa2297f6b7adb78a7d286c174d16a123a5295683.tar.gz scummvm-rg350-fa2297f6b7adb78a7d286c174d16a123a5295683.tar.bz2 scummvm-rg350-fa2297f6b7adb78a7d286c174d16a123a5295683.zip |
SCUMM: Manually specify function alignment in ARM assembly.
-rw-r--r-- | engines/scumm/gfxARM.s | 2 | ||||
-rw-r--r-- | engines/scumm/proc3ARM.s | 1 | ||||
-rw-r--r-- | engines/scumm/smush/codec47ARM.s | 1 |
3 files changed, 4 insertions, 0 deletions
diff --git a/engines/scumm/gfxARM.s b/engines/scumm/gfxARM.s index 9238888831..5cfe8ba0a4 100644 --- a/engines/scumm/gfxARM.s +++ b/engines/scumm/gfxARM.s @@ -41,6 +41,7 @@ @ In addition, we assume that text, src and dst are all word (4 byte) @ aligned. This is the same assumption that the old 'inline' version @ made. + .align 2 _asmDrawStripToScreen: @ r0 = height @ r1 = width @@ -118,6 +119,7 @@ end: @ In addition, we assume that src and dst are both word (4 byte) @ aligned. This is the same assumption that the old 'inline' version @ made. + .align 2 _asmCopy8Col: @ r0 = dst @ r1 = dstPitch diff --git a/engines/scumm/proc3ARM.s b/engines/scumm/proc3ARM.s index 75dd4b4a7f..4346f66331 100644 --- a/engines/scumm/proc3ARM.s +++ b/engines/scumm/proc3ARM.s @@ -71,6 +71,7 @@ @ <> = _palette @ <> = _numstrips @ <> = _scaleIndexY + .align 2 _ClassicProc3RendererShadowARM: @ shadow20 = false @ shadowed = true diff --git a/engines/scumm/smush/codec47ARM.s b/engines/scumm/smush/codec47ARM.s index a91f932558..53e9143f39 100644 --- a/engines/scumm/smush/codec47ARM.s +++ b/engines/scumm/smush/codec47ARM.s @@ -28,6 +28,7 @@ .global _ARM_Smush_decode2 + .align 2 _ARM_Smush_decode2: @ r0 = dst @ r1 = src |