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author | Eugene Sandulenko | 2010-06-15 10:26:29 +0000 |
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committer | Eugene Sandulenko | 2010-06-15 10:26:29 +0000 |
commit | fa2b0a0dd20afa55d133ba3aece36148d98cd15c (patch) | |
tree | ffc7154ad76fecfd07c5b838486fd351fe4decfe | |
parent | 51c22b39c86426b7f303d4d4f4d797e19bd63dbf (diff) | |
download | scummvm-rg350-fa2b0a0dd20afa55d133ba3aece36148d98cd15c.tar.gz scummvm-rg350-fa2b0a0dd20afa55d133ba3aece36148d98cd15c.tar.bz2 scummvm-rg350-fa2b0a0dd20afa55d133ba3aece36148d98cd15c.zip |
SAGA: Fix bug #2827504.
Bug #2827504: "ITE: Music restarts on every background change in
credits". We errorneously were stopping music on each scene,
though it appeared only with Adlib music.
svn-id: r49728
-rw-r--r-- | engines/saga/events.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/saga/events.cpp b/engines/saga/events.cpp index d15f0b2af3..1f4091d07c 100644 --- a/engines/saga/events.cpp +++ b/engines/saga/events.cpp @@ -306,7 +306,6 @@ int Events::handleOneShot(Event *event) { _vm->_sndRes->playVoice(event->param); break; case kMusicEvent: - _vm->_music->stop(); if (event->op == kEventPlay) _vm->_music->play(event->param, (MusicFlags)event->param2); break; |