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authorEinar Johan Trøan Sømåen2012-07-09 00:11:20 +0200
committerEinar Johan Trøan Sømåen2012-07-09 00:11:20 +0200
commitfa3868518d1769353ccf335b7435a9c7a90154f4 (patch)
tree5f8d6d02f0eb6c75e454418b71ed39edd6674647
parentcb06b9feecc2aa591a9a107061f97ee74168f12e (diff)
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WINTERMUTE: Rename FuncName/VarName->funcName/varName in ScScript
-rw-r--r--engines/wintermute/Ad/AdActor.cpp10
-rw-r--r--engines/wintermute/Ad/AdEntity.cpp2
-rw-r--r--engines/wintermute/Ad/AdGame.cpp10
-rw-r--r--engines/wintermute/Ad/AdItem.cpp6
-rw-r--r--engines/wintermute/Ad/AdObject.cpp16
-rw-r--r--engines/wintermute/Ad/AdScene.cpp8
-rw-r--r--engines/wintermute/Ad/AdTalkHolder.cpp6
-rw-r--r--engines/wintermute/Base/BFrame.cpp6
-rw-r--r--engines/wintermute/Base/BGame.cpp20
-rw-r--r--engines/wintermute/Base/BScriptHolder.cpp4
-rw-r--r--engines/wintermute/Base/BScriptable.cpp2
-rw-r--r--engines/wintermute/Base/BSprite.cpp4
-rw-r--r--engines/wintermute/Base/scriptables/SXFile.cpp42
-rw-r--r--engines/wintermute/Base/scriptables/SXMemBuffer.cpp4
-rw-r--r--engines/wintermute/Base/scriptables/SXStore.cpp4
-rw-r--r--engines/wintermute/Base/scriptables/ScEngine.cpp26
-rw-r--r--engines/wintermute/Base/scriptables/ScScript.cpp357
-rw-r--r--engines/wintermute/Base/scriptables/ScScript.h60
-rw-r--r--engines/wintermute/UI/UIWindow.cpp4
19 files changed, 301 insertions, 290 deletions
diff --git a/engines/wintermute/Ad/AdActor.cpp b/engines/wintermute/Ad/AdActor.cpp
index d4d41c0fa6..821c66f6fc 100644
--- a/engines/wintermute/Ad/AdActor.cpp
+++ b/engines/wintermute/Ad/AdActor.cpp
@@ -859,7 +859,7 @@ HRESULT CAdActor::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
int X = stack->pop()->getInt();
int Y = stack->pop()->getInt();
goTo(X, Y);
- if (strcmp(name, "GoToAsync") != 0) script->WaitForExclusive(this);
+ if (strcmp(name, "GoToAsync") != 0) script->waitForExclusive(this);
stack->pushNULL();
return S_OK;
}
@@ -871,20 +871,20 @@ HRESULT CAdActor::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
stack->correctParams(1);
CScValue *Val = stack->pop();
if (!Val->isNative()) {
- script->RuntimeError("actor.%s method accepts an entity refrence only", name);
+ script->runtimeError("actor.%s method accepts an entity refrence only", name);
stack->pushNULL();
return S_OK;
}
CAdObject *Obj = (CAdObject *)Val->getNative();
if (!Obj || Obj->_type != OBJECT_ENTITY) {
- script->RuntimeError("actor.%s method accepts an entity refrence only", name);
+ script->runtimeError("actor.%s method accepts an entity refrence only", name);
stack->pushNULL();
return S_OK;
}
CAdEntity *Ent = (CAdEntity *)Obj;
if (Ent->_walkToX == 0 && Ent->_walkToY == 0) goTo(Ent->_posX, Ent->_posY);
else goTo(Ent->_walkToX, Ent->_walkToY, Ent->_walkToDir);
- if (strcmp(name, "GoToObjectAsync") != 0) script->WaitForExclusive(this);
+ if (strcmp(name, "GoToObjectAsync") != 0) script->waitForExclusive(this);
stack->pushNULL();
return S_OK;
}
@@ -908,7 +908,7 @@ HRESULT CAdActor::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
if (dir >= 0 && dir < NUM_DIRECTIONS) {
turnTo((TDirection)dir);
- if (strcmp(name, "TurnToAsync") != 0) script->WaitForExclusive(this);
+ if (strcmp(name, "TurnToAsync") != 0) script->waitForExclusive(this);
}
stack->pushNULL();
return S_OK;
diff --git a/engines/wintermute/Ad/AdEntity.cpp b/engines/wintermute/Ad/AdEntity.cpp
index 4686e655ce..d839dfec3b 100644
--- a/engines/wintermute/Ad/AdEntity.cpp
+++ b/engines/wintermute/Ad/AdEntity.cpp
@@ -655,7 +655,7 @@ HRESULT CAdEntity::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
//if(m_Scale>=0) m_Theora->m_PlayZoom = m_Scale;
stack->pushBool(true);
} else {
- script->RuntimeError("Entity.PlayTheora - error playing video '%s'", filename);
+ script->runtimeError("Entity.PlayTheora - error playing video '%s'", filename);
stack->pushBool(false);
}
diff --git a/engines/wintermute/Ad/AdGame.cpp b/engines/wintermute/Ad/AdGame.cpp
index 62c2def022..d6485f5cd4 100644
--- a/engines/wintermute/Ad/AdGame.cpp
+++ b/engines/wintermute/Ad/AdGame.cpp
@@ -487,7 +487,7 @@ HRESULT CAdGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
_responseBox->_responses.Add(res);
}
} else {
- script->RuntimeError("Game.AddResponse: response box is not defined");
+ script->runtimeError("Game.AddResponse: response box is not defined");
}
stack->pushNULL();
@@ -541,11 +541,11 @@ HRESULT CAdGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
_responseBox->createButtons();
_responseBox->_waitingScript = script;
- script->WaitForExclusive(_responseBox);
+ script->waitForExclusive(_responseBox);
_state = GAME_SEMI_FROZEN;
_stateEx = GAME_WAITING_RESPONSE;
} else {
- script->RuntimeError("Game.GetResponse: response box is not defined");
+ script->runtimeError("Game.GetResponse: response box is not defined");
stack->pushNULL();
}
return S_OK;
@@ -561,7 +561,7 @@ HRESULT CAdGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
_responseBox->weedResponses();
stack->pushInt(_responseBox->_responses.GetSize());
} else {
- script->RuntimeError("Game.GetNumResponses: response box is not defined");
+ script->runtimeError("Game.GetNumResponses: response box is not defined");
stack->pushNULL();
}
return S_OK;
@@ -663,7 +663,7 @@ HRESULT CAdGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
}
}
}
- } else script->RuntimeError("Game.IsItemTaken: item name expected");
+ } else script->runtimeError("Game.IsItemTaken: item name expected");
stack->pushBool(false);
return S_OK;
diff --git a/engines/wintermute/Ad/AdItem.cpp b/engines/wintermute/Ad/AdItem.cpp
index 36daeefd91..c05e18daf1 100644
--- a/engines/wintermute/Ad/AdItem.cpp
+++ b/engines/wintermute/Ad/AdItem.cpp
@@ -447,7 +447,7 @@ HRESULT CAdItem::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
CBSprite *spr = new CBSprite(Game, this);
if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("Item.SetHoverSprite failed for file '%s'", filename);
+ script->runtimeError("Item.SetHoverSprite failed for file '%s'", filename);
} else {
_spriteHover = spr;
if (setCurrent) _currentSprite = _spriteHover;
@@ -490,7 +490,7 @@ HRESULT CAdItem::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
CBSprite *spr = new CBSprite(Game);
if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("Item.SetNormalCursor failed for file '%s'", filename);
+ script->runtimeError("Item.SetNormalCursor failed for file '%s'", filename);
} else {
_cursorNormal = spr;
stack->pushBool(true);
@@ -533,7 +533,7 @@ HRESULT CAdItem::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
CBSprite *spr = new CBSprite(Game);
if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("Item.SetHoverCursor failed for file '%s'", filename);
+ script->runtimeError("Item.SetHoverCursor failed for file '%s'", filename);
} else {
_cursorHover = spr;
stack->pushBool(true);
diff --git a/engines/wintermute/Ad/AdObject.cpp b/engines/wintermute/Ad/AdObject.cpp
index 2fa7df10a2..cdb84a35da 100644
--- a/engines/wintermute/Ad/AdObject.cpp
+++ b/engines/wintermute/Ad/AdObject.cpp
@@ -196,7 +196,7 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
stack->correctParams(1);
if (FAILED(playAnim(stack->pop()->getString()))) stack->pushBool(false);
else {
- if (strcmp(name, "PlayAnimAsync") != 0) script->WaitFor(this);
+ if (strcmp(name, "PlayAnimAsync") != 0) script->waitFor(this);
stack->pushBool(true);
}
return S_OK;
@@ -273,7 +273,7 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
const char *sound = soundVal->isNULL() ? NULL : soundVal->getString();
talk(text, sound, duration, stances, (TTextAlign)align);
- if (strcmp(name, "TalkAsync") != 0) script->WaitForExclusive(this);
+ if (strcmp(name, "TalkAsync") != 0) script->waitForExclusive(this);
stack->pushNULL();
return S_OK;
@@ -360,13 +360,13 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
const char *itemName = val->getString();
val = stack->pop();
const char *insertAfter = val->isNULL() ? NULL : val->getString();
- if (FAILED(_inventory->insertItem(itemName, insertAfter))) script->RuntimeError("Cannot add item '%s' to inventory", itemName);
+ if (FAILED(_inventory->insertItem(itemName, insertAfter))) script->runtimeError("Cannot add item '%s' to inventory", itemName);
else {
// hide associated entities
((CAdGame *)Game)->_scene->handleItemAssociations(itemName, false);
}
- } else script->RuntimeError("TakeItem: item name expected");
+ } else script->runtimeError("TakeItem: item name expected");
stack->pushNULL();
return S_OK;
@@ -385,12 +385,12 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
CScValue *val = stack->pop();
if (!val->isNULL()) {
- if (FAILED(_inventory->removeItem(val->getString()))) script->RuntimeError("Cannot remove item '%s' from inventory", val->getString());
+ if (FAILED(_inventory->removeItem(val->getString()))) script->runtimeError("Cannot remove item '%s' from inventory", val->getString());
else {
// show associated entities
((CAdGame *)Game)->_scene->handleItemAssociations(val->getString(), true);
}
- } else script->RuntimeError("DropItem: item name expected");
+ } else script->runtimeError("DropItem: item name expected");
stack->pushNULL();
return S_OK;
@@ -442,7 +442,7 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
return S_OK;
}
}
- } else script->RuntimeError("HasItem: item name expected");
+ } else script->runtimeError("HasItem: item name expected");
stack->pushBool(false);
return S_OK;
@@ -493,7 +493,7 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
if (FAILED(res = ent->loadFile(filename))) {
delete ent;
ent = NULL;
- script->RuntimeError("AddAttachment() failed loading entity '%s'", filename);
+ script->runtimeError("AddAttachment() failed loading entity '%s'", filename);
stack->pushBool(false);
} else {
Game->registerObject(ent);
diff --git a/engines/wintermute/Ad/AdScene.cpp b/engines/wintermute/Ad/AdScene.cpp
index 7415de6add..2e99b93e88 100644
--- a/engines/wintermute/Ad/AdScene.cpp
+++ b/engines/wintermute/Ad/AdScene.cpp
@@ -1331,7 +1331,7 @@ HRESULT CAdScene::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
} else {
scrollTo(val1->getInt(), val2->getInt());
}
- if (strcmp(name, "ScrollTo") == 0) script->WaitForExclusive(this);
+ if (strcmp(name, "ScrollTo") == 0) script->waitForExclusive(this);
stack->pushNULL();
return S_OK;
}
@@ -1513,7 +1513,7 @@ HRESULT CAdScene::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
byte alpha = stack->pop()->getInt(0xFF);
_fader->fadeOut(DRGBA(red, green, blue, alpha), duration);
- if (strcmp(name, "FadeOutAsync") != 0) script->WaitFor(_fader);
+ if (strcmp(name, "FadeOutAsync") != 0) script->waitFor(_fader);
stack->pushNULL();
return S_OK;
@@ -1531,7 +1531,7 @@ HRESULT CAdScene::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
byte alpha = stack->pop()->getInt(0xFF);
_fader->fadeIn(DRGBA(red, green, blue, alpha), duration);
- if (strcmp(name, "FadeInAsync") != 0) script->WaitFor(_fader);
+ if (strcmp(name, "FadeInAsync") != 0) script->waitFor(_fader);
stack->pushNULL();
return S_OK;
@@ -1650,7 +1650,7 @@ HRESULT CAdScene::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
}
if (toDelete->_main) {
- script->RuntimeError("Scene.DeleteLayer - cannot delete main scene layer");
+ script->runtimeError("Scene.DeleteLayer - cannot delete main scene layer");
stack->pushBool(false);
return S_OK;
}
diff --git a/engines/wintermute/Ad/AdTalkHolder.cpp b/engines/wintermute/Ad/AdTalkHolder.cpp
index 9d4c4c8e8b..5516117004 100644
--- a/engines/wintermute/Ad/AdTalkHolder.cpp
+++ b/engines/wintermute/Ad/AdTalkHolder.cpp
@@ -142,7 +142,7 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
const char *filename = val->getString();
CBSprite *spr = new CBSprite(Game, this);
if (!spr || FAILED(spr->loadFile(filename))) {
- script->RuntimeError("SetSprite method failed for file '%s'", filename);
+ script->runtimeError("SetSprite method failed for file '%s'", filename);
stack->pushBool(false);
} else {
_sprite = spr;
@@ -187,7 +187,7 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
CBSprite *spr = new CBSprite(Game, this);
if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("AddTalkSprite method failed for file '%s'", filename);
+ script->runtimeError("AddTalkSprite method failed for file '%s'", filename);
} else {
if (Ex) _talkSpritesEx.Add(spr);
else _talkSprites.Add(spr);
@@ -258,7 +258,7 @@ HRESULT CAdTalkHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack
CBSprite *spr = new CBSprite(Game, this);
if (!spr || FAILED(spr->loadFile(filename))) {
stack->pushBool(false);
- script->RuntimeError("SetTalkSprite method failed for file '%s'", filename);
+ script->runtimeError("SetTalkSprite method failed for file '%s'", filename);
} else {
// delete current
diff --git a/engines/wintermute/Base/BFrame.cpp b/engines/wintermute/Base/BFrame.cpp
index 58b0b5384b..65d2d55f6a 100644
--- a/engines/wintermute/Base/BFrame.cpp
+++ b/engines/wintermute/Base/BFrame.cpp
@@ -439,7 +439,7 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
stack->correctParams(1);
int index = stack->pop()->getInt(-1);
if (index < 0 || index >= _subframes.GetSize()) {
- script->RuntimeError("Frame.GetSubframe: Subframe index %d is out of range.", index);
+ script->runtimeError("Frame.GetSubframe: Subframe index %d is out of range.", index);
stack->pushNULL();
} else stack->pushNative(_subframes[index], true);
@@ -455,7 +455,7 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
if (val->isInt()) {
int index = val->getInt(-1);
if (index < 0 || index >= _subframes.GetSize()) {
- script->RuntimeError("Frame.DeleteSubframe: Subframe index %d is out of range.", index);
+ script->runtimeError("Frame.DeleteSubframe: Subframe index %d is out of range.", index);
}
} else {
CBSubFrame *sub = (CBSubFrame *)val->getNative();
@@ -522,7 +522,7 @@ HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
stack->correctParams(1);
int index = stack->pop()->getInt(-1);
if (index < 0 || index >= _applyEvent.GetSize()) {
- script->RuntimeError("Frame.GetEvent: Event index %d is out of range.", index);
+ script->runtimeError("Frame.GetEvent: Event index %d is out of range.", index);
stack->pushNULL();
} else stack->pushString(_applyEvent[index]);
return S_OK;
diff --git a/engines/wintermute/Base/BGame.cpp b/engines/wintermute/Base/BGame.cpp
index d34c526a23..2117e18f8b 100644
--- a/engines/wintermute/Base/BGame.cpp
+++ b/engines/wintermute/Base/BGame.cpp
@@ -1315,7 +1315,7 @@ HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS
bool swap = stack->pop()->getBool(true);
if (_musicCrossfadeRunning) {
- script->RuntimeError("Game.MusicCrossfade: Music crossfade is already in progress.");
+ script->runtimeError("Game.MusicCrossfade: Music crossfade is already in progress.");
stack->pushBool(false);
return S_OK;
}
@@ -1425,7 +1425,7 @@ HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS
if (SUCCEEDED(Game->_videoPlayer->initialize(filename, SubtitleFile))) {
if (SUCCEEDED(Game->_videoPlayer->play((TVideoPlayback)Type, xVal, yVal, FreezeMusic))) {
stack->pushBool(true);
- script->Sleep(0);
+ script->sleep(0);
} else stack->pushBool(false);
} else stack->pushBool(false);
@@ -1466,7 +1466,7 @@ HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS
_theoraPlayer->_dontDropFrames = !dropFrames;
if (SUCCEEDED(_theoraPlayer->play((TVideoPlayback)type, xVal, yVal, true, freezeMusic))) {
stack->pushBool(true);
- script->Sleep(0);
+ script->sleep(0);
} else stack->pushBool(false);
} else {
stack->pushBool(false);
@@ -1562,7 +1562,7 @@ HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS
_scheduledLoadSlot = stack->pop()->getInt();
_loading = true;
stack->pushBool(false);
- script->Sleep(0);
+ script->sleep(0);
return S_OK;
}
@@ -1764,7 +1764,7 @@ HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS
bool system = (strcmp(name, "SystemFadeOut") == 0 || strcmp(name, "SystemFadeOutAsync") == 0);
_fader->fadeOut(DRGBA(red, green, blue, alpha), duration, system);
- if (strcmp(name, "FadeOutAsync") != 0 && strcmp(name, "SystemFadeOutAsync") != 0) script->WaitFor(_fader);
+ if (strcmp(name, "FadeOutAsync") != 0 && strcmp(name, "SystemFadeOutAsync") != 0) script->waitFor(_fader);
stack->pushNULL();
return S_OK;
@@ -1784,7 +1784,7 @@ HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS
bool System = (strcmp(name, "SystemFadeIn") == 0 || strcmp(name, "SystemFadeInAsync") == 0);
_fader->fadeIn(DRGBA(red, green, blue, alpha), duration, system);
- if (strcmp(name, "FadeInAsync") != 0 && strcmp(name, "SystemFadeInAsync") != 0) script->WaitFor(_fader);
+ if (strcmp(name, "FadeInAsync") != 0 && strcmp(name, "SystemFadeInAsync") != 0) script->waitFor(_fader);
stack->pushNULL();
return S_OK;
@@ -3012,7 +3012,7 @@ HRESULT CBGame::ExternalCall(CScScript *script, CScStack *stack, CScStack *thisS
else if (strcmp(name, "Sleep") == 0) {
stack->correctParams(1);
- script->Sleep((uint32)stack->pop()->getInt());
+ script->sleep((uint32)stack->pop()->getInt());
stack->pushNULL();
}
@@ -3023,7 +3023,7 @@ HRESULT CBGame::ExternalCall(CScScript *script, CScStack *stack, CScStack *thisS
stack->correctParams(1);
CBScriptable *obj = stack->pop()->getNative();
- if (validObject((CBObject *)obj)) script->WaitForExclusive((CBObject *)obj);
+ if (validObject((CBObject *)obj)) script->waitForExclusive((CBObject *)obj);
stack->pushNULL();
}
@@ -3161,7 +3161,7 @@ HRESULT CBGame::ExternalCall(CScScript *script, CScStack *stack, CScStack *thisS
if (Game->getDebugMgr()->_enabled) {
Game->getDebugMgr()->onScriptHitBreakpoint(script);
- script->Sleep(0);
+ script->sleep(0);
}
stack->pushNULL();
}
@@ -3208,7 +3208,7 @@ HRESULT CBGame::ExternalCall(CScScript *script, CScStack *stack, CScStack *thisS
//////////////////////////////////////////////////////////////////////////
// failure
else {
- script->RuntimeError("Call to undefined function '%s'. Ignored.", name);
+ script->runtimeError("Call to undefined function '%s'. Ignored.", name);
stack->correctParams(0);
stack->pushNULL();
}
diff --git a/engines/wintermute/Base/BScriptHolder.cpp b/engines/wintermute/Base/BScriptHolder.cpp
index f07e2575dd..2049287be5 100644
--- a/engines/wintermute/Base/BScriptHolder.cpp
+++ b/engines/wintermute/Base/BScriptHolder.cpp
@@ -86,7 +86,7 @@ HRESULT CBScriptHolder::applyEvent(const char *eventName, bool unbreakable) {
HRESULT ret = E_FAIL;
for (int i = 0; i < _scripts.GetSize(); i++) {
if (!_scripts[i]->_thread) {
- CScScript *handler = _scripts[i]->InvokeEventHandler(eventName, unbreakable);
+ CScScript *handler = _scripts[i]->invokeEventHandler(eventName, unbreakable);
if (handler) {
//_scripts.Add(handler);
numHandlers++;
@@ -433,7 +433,7 @@ CScScript *CBScriptHolder::invokeMethodThread(const char *methodName) {
CScScript *thread = new CScScript(Game, _scripts[i]->_engine);
if (thread) {
- HRESULT ret = thread->CreateMethodThread(_scripts[i], methodName);
+ HRESULT ret = thread->createMethodThread(_scripts[i], methodName);
if (SUCCEEDED(ret)) {
_scripts[i]->_engine->_scripts.Add(thread);
Game->getDebugMgr()->onScriptMethodThreadInit(thread, _scripts[i], methodName);
diff --git a/engines/wintermute/Base/BScriptable.cpp b/engines/wintermute/Base/BScriptable.cpp
index 16470ebf3c..0e0ca7d45b 100644
--- a/engines/wintermute/Base/BScriptable.cpp
+++ b/engines/wintermute/Base/BScriptable.cpp
@@ -65,7 +65,7 @@ HRESULT CBScriptable::scCallMethod(CScScript *script, CScStack *stack, CScStack
/*
stack->correctParams(0);
stack->pushNULL();
- script->RuntimeError("Call to undefined method '%s'.", name);
+ script->runtimeError("Call to undefined method '%s'.", name);
return S_OK;
*/
diff --git a/engines/wintermute/Base/BSprite.cpp b/engines/wintermute/Base/BSprite.cpp
index 79d35d948b..0b12e2cb5a 100644
--- a/engines/wintermute/Base/BSprite.cpp
+++ b/engines/wintermute/Base/BSprite.cpp
@@ -515,7 +515,7 @@ HRESULT CBSprite::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
stack->correctParams(1);
int Index = stack->pop()->getInt(-1);
if (Index < 0 || Index >= _frames.GetSize()) {
- script->RuntimeError("Sprite.GetFrame: Frame index %d is out of range.", Index);
+ script->runtimeError("Sprite.GetFrame: Frame index %d is out of range.", Index);
stack->pushNULL();
} else stack->pushNative(_frames[Index], true);
return S_OK;
@@ -530,7 +530,7 @@ HRESULT CBSprite::scCallMethod(CScScript *script, CScStack *stack, CScStack *thi
if (Val->isInt()) {
int Index = Val->getInt(-1);
if (Index < 0 || Index >= _frames.GetSize()) {
- script->RuntimeError("Sprite.DeleteFrame: Frame index %d is out of range.", Index);
+ script->runtimeError("Sprite.DeleteFrame: Frame index %d is out of range.", Index);
}
} else {
CBFrame *Frame = (CBFrame *)Val->getNative();
diff --git a/engines/wintermute/Base/scriptables/SXFile.cpp b/engines/wintermute/Base/scriptables/SXFile.cpp
index dab7786e66..34d133e330 100644
--- a/engines/wintermute/Base/scriptables/SXFile.cpp
+++ b/engines/wintermute/Base/scriptables/SXFile.cpp
@@ -126,13 +126,13 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
Close();
_mode = stack->pop()->getInt(1);
if (_mode < 1 || _mode > 3) {
- script->RuntimeError("File.%s: invalid access mode. Setting read mode.", name);
+ script->runtimeError("File.%s: invalid access mode. Setting read mode.", name);
_mode = 1;
}
if (_mode == 1) {
_readFile = Game->_fileManager->openFile(_filename);
if (!_readFile) {
- //script->RuntimeError("File.%s: Error opening file '%s' for reading.", Name, _filename);
+ //script->runtimeError("File.%s: Error opening file '%s' for reading.", Name, _filename);
Close();
} else _textMode = strcmp(name, "OpenAsText") == 0;
} else {
@@ -145,7 +145,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
}
if (!_writeFile) {
- //script->RuntimeError("File.%s: Error opening file '%s' for writing.", Name, _filename);
+ //script->runtimeError("File.%s: Error opening file '%s' for writing.", Name, _filename);
Close();
} else _textMode = strcmp(name, "OpenAsText") == 0;
}
@@ -172,7 +172,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "SetPosition") == 0) {
stack->correctParams(1);
if (_mode == 0) {
- script->RuntimeError("File.%s: File is not open", name);
+ script->runtimeError("File.%s: File is not open", name);
stack->pushBool(false);
} else {
int Pos = stack->pop()->getInt();
@@ -210,7 +210,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadLine") == 0) {
stack->correctParams(0);
if (!_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open in text mode.", name);
+ script->runtimeError("File.%s: File must be open in text mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -261,7 +261,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
int TextLen = stack->pop()->getInt();
if (!_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open in text mode.", name);
+ script->runtimeError("File.%s: File must be open in text mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -307,7 +307,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
stack->correctParams(1);
const char *Line = stack->pop()->getString();
if (!_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in text mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in text mode.", name);
stack->pushBool(false);
return S_OK;
}
@@ -328,7 +328,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadBool") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -345,7 +345,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadByte") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -362,7 +362,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadShort") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -379,7 +379,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadInt") == 0 || strcmp(name, "ReadLong") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -396,7 +396,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadFloat") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -413,7 +413,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadDouble") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -430,7 +430,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
else if (strcmp(name, "ReadString") == 0) {
stack->correctParams(0);
if (_textMode || !_readFile) {
- script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for reading in binary mode.", name);
stack->pushNULL();
return S_OK;
}
@@ -457,7 +457,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
bool Val = stack->pop()->getBool();
if (_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
@@ -475,7 +475,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
byte Val = stack->pop()->getInt();
if (_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
@@ -493,7 +493,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
short Val = stack->pop()->getInt();
if (_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
@@ -511,7 +511,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
int Val = stack->pop()->getInt();
if (_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
@@ -529,7 +529,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
float Val = stack->pop()->getFloat();
if (_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
@@ -547,7 +547,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
double Val = stack->pop()->getFloat();
if (_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
@@ -565,7 +565,7 @@ HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *this
const char *Val = stack->pop()->getString();
if (_textMode || !_writeFile) {
- script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
+ script->runtimeError("File.%s: File must be open for writing in binary mode.", name);
stack->pushBool(false);
return S_OK;
}
diff --git a/engines/wintermute/Base/scriptables/SXMemBuffer.cpp b/engines/wintermute/Base/scriptables/SXMemBuffer.cpp
index 0afdf08450..8abf336f55 100644
--- a/engines/wintermute/Base/scriptables/SXMemBuffer.cpp
+++ b/engines/wintermute/Base/scriptables/SXMemBuffer.cpp
@@ -104,13 +104,13 @@ HRESULT CSXMemBuffer::Resize(int NewSize) {
//////////////////////////////////////////////////////////////////////////
bool CSXMemBuffer::CheckBounds(CScScript *script, int start, int length) {
if (_buffer == NULL) {
- script->RuntimeError("Cannot use Set/Get methods on an uninitialized memory buffer");
+ script->runtimeError("Cannot use Set/Get methods on an uninitialized memory buffer");
return false;
}
if (_size == 0) return true;
if (start < 0 || length == 0 || start + length > _size) {
- script->RuntimeError("Set/Get method call is out of bounds");
+ script->runtimeError("Set/Get method call is out of bounds");
return false;
} else return true;
}
diff --git a/engines/wintermute/Base/scriptables/SXStore.cpp b/engines/wintermute/Base/scriptables/SXStore.cpp
index 2996da4b79..30ff22f6dc 100644
--- a/engines/wintermute/Base/scriptables/SXStore.cpp
+++ b/engines/wintermute/Base/scriptables/SXStore.cpp
@@ -419,7 +419,7 @@ bool CSXStore::Purchase(CScScript *script, const char *productId) {
}
}
#endif
- script->RuntimeError("Store.Purchase() - '%s' is not a valid product id", productId);
+ script->runtimeError("Store.Purchase() - '%s' is not a valid product id", productId);
return false;
}
@@ -437,7 +437,7 @@ bool CSXStore::FinishTransaction(CScScript *script, const char *transId) {
}
}
#endif
- script->RuntimeError("Store.FinishTransaction() - '%s' is not a valid transaction id", transId);
+ script->runtimeError("Store.FinishTransaction() - '%s' is not a valid transaction id", transId);
return false;
}
diff --git a/engines/wintermute/Base/scriptables/ScEngine.cpp b/engines/wintermute/Base/scriptables/ScEngine.cpp
index 8cae017381..414b4a56c3 100644
--- a/engines/wintermute/Base/scriptables/ScEngine.cpp
+++ b/engines/wintermute/Base/scriptables/ScEngine.cpp
@@ -242,7 +242,7 @@ CScScript *CScEngine::runScript(const char *filename, CBScriptHolder *owner) {
// add new script
CScScript *script = new CScScript(Game, this);
- HRESULT ret = script->Create(filename, compBuffer, compSize, owner);
+ HRESULT ret = script->create(filename, compBuffer, compSize, owner);
if (FAILED(ret)) {
Game->LOG(ret, "Error running script '%s'...", filename);
delete script;
@@ -388,16 +388,16 @@ HRESULT CScEngine::tick() {
if(!obj_found) _scripts[i]->finish(); // _waitObject no longer exists
*/
if (Game->validObject(_scripts[i]->_waitObject)) {
- if (_scripts[i]->_waitObject->isReady()) _scripts[i]->Run();
+ if (_scripts[i]->_waitObject->isReady()) _scripts[i]->run();
} else _scripts[i]->finish();
break;
}
case SCRIPT_SLEEPING: {
if (_scripts[i]->_waitFrozen) {
- if (_scripts[i]->_waitTime <= CBPlatform::GetTime()) _scripts[i]->Run();
+ if (_scripts[i]->_waitTime <= CBPlatform::GetTime()) _scripts[i]->run();
} else {
- if (_scripts[i]->_waitTime <= Game->_timer) _scripts[i]->Run();
+ if (_scripts[i]->_waitTime <= Game->_timer) _scripts[i]->run();
}
break;
}
@@ -407,12 +407,12 @@ HRESULT CScEngine::tick() {
// fake return value
_scripts[i]->_stack->pushNULL();
_scripts[i]->_waitScript = NULL;
- _scripts[i]->Run();
+ _scripts[i]->run();
} else {
if (_scripts[i]->_waitScript->_state == SCRIPT_THREAD_FINISHED) {
// copy return value
_scripts[i]->_stack->push(_scripts[i]->_waitScript->_stack->pop());
- _scripts[i]->Run();
+ _scripts[i]->run();
_scripts[i]->_waitScript->finish();
_scripts[i]->_waitScript = NULL;
}
@@ -437,7 +437,7 @@ HRESULT CScEngine::tick() {
uint32 StartTime = CBPlatform::GetTime();
while (_scripts[i]->_state == SCRIPT_RUNNING && CBPlatform::GetTime() - StartTime < _scripts[i]->_timeSlice) {
_currentScript = _scripts[i];
- _scripts[i]->ExecuteInstruction();
+ _scripts[i]->executeInstruction();
}
if (_isProfiling && _scripts[i]->_filename) addScriptTime(_scripts[i]->_filename, CBPlatform::GetTime() - StartTime);
}
@@ -450,7 +450,7 @@ HRESULT CScEngine::tick() {
while (_scripts[i]->_state == SCRIPT_RUNNING) {
_currentScript = _scripts[i];
- _scripts[i]->ExecuteInstruction();
+ _scripts[i]->executeInstruction();
}
if (isProfiling && _scripts[i]->_filename) addScriptTime(_scripts[i]->_filename, CBPlatform::GetTime() - StartTime);
}
@@ -471,7 +471,7 @@ HRESULT CScEngine::tickUnbreakable() {
while (_scripts[i]->_state == SCRIPT_RUNNING) {
_currentScript = _scripts[i];
- _scripts[i]->ExecuteInstruction();
+ _scripts[i]->executeInstruction();
}
_scripts[i]->finish();
_currentScript = NULL;
@@ -596,7 +596,7 @@ void CScEngine::editorCleanup() {
//////////////////////////////////////////////////////////////////////////
HRESULT CScEngine::pauseAll() {
for (int i = 0; i < _scripts.GetSize(); i++) {
- if (_scripts[i] != _currentScript) _scripts[i]->Pause();
+ if (_scripts[i] != _currentScript) _scripts[i]->pause();
}
return S_OK;
@@ -606,7 +606,7 @@ HRESULT CScEngine::pauseAll() {
//////////////////////////////////////////////////////////////////////////
HRESULT CScEngine::resumeAll() {
for (int i = 0; i < _scripts.GetSize(); i++)
- _scripts[i]->Resume();
+ _scripts[i]->resume();
return S_OK;
}
@@ -658,13 +658,13 @@ HRESULT CScEngine::dbgSendScripts(IWmeDebugClient *client) {
// process normal scripts first
for (int i = 0; i < _scripts.GetSize(); i++) {
if (_scripts[i]->_thread || _scripts[i]->_methodThread) continue;
- _scripts[i]->DbgSendScript(client);
+ _scripts[i]->dbgSendScript(client);
}
// and threads later
for (int i = 0; i < _scripts.GetSize(); i++) {
if (_scripts[i]->_thread || _scripts[i]->_methodThread)
- _scripts[i]->DbgSendScript(client);
+ _scripts[i]->dbgSendScript(client);
}
return S_OK;
diff --git a/engines/wintermute/Base/scriptables/ScScript.cpp b/engines/wintermute/Base/scriptables/ScScript.cpp
index 58b590744a..42aacb87e4 100644
--- a/engines/wintermute/Base/scriptables/ScScript.cpp
+++ b/engines/wintermute/Base/scriptables/ScScript.cpp
@@ -118,7 +118,7 @@ void CScScript::readHeader() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::InitScript() {
+HRESULT CScScript::initScript() {
if (!_scriptStream) {
_scriptStream = new Common::MemoryReadStream(_buffer, _bufferSize);
}
@@ -136,7 +136,7 @@ HRESULT CScScript::InitScript() {
return E_FAIL;
}
- InitTables();
+ initTables();
// init stacks
_scopeStack = new CScStack(Game);
@@ -165,39 +165,39 @@ HRESULT CScScript::InitScript() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::InitTables() {
+HRESULT CScScript::initTables() {
uint32 OrigIP = _iP;
readHeader();
// load symbol table
_iP = _header.symbol_table;
- _numSymbols = GetDWORD();
+ _numSymbols = getDWORD();
_symbols = new char*[_numSymbols];
for (uint32 i = 0; i < _numSymbols; i++) {
- uint32 index = GetDWORD();
- _symbols[index] = GetString();
+ uint32 index = getDWORD();
+ _symbols[index] = getString();
}
// load functions table
_iP = _header.func_table;
- _numFunctions = GetDWORD();
+ _numFunctions = getDWORD();
_functions = new TFunctionPos[_numFunctions];
for (uint32 i = 0; i < _numFunctions; i++) {
- _functions[i].pos = GetDWORD();
- _functions[i].name = GetString();
+ _functions[i].pos = getDWORD();
+ _functions[i].name = getString();
}
// load events table
_iP = _header.event_table;
- _numEvents = GetDWORD();
+ _numEvents = getDWORD();
_events = new TEventPos[_numEvents];
for (uint32 i = 0; i < _numEvents; i++) {
- _events[i].pos = GetDWORD();
- _events[i].name = GetString();
+ _events[i].pos = getDWORD();
+ _events[i].name = getString();
}
@@ -205,18 +205,18 @@ HRESULT CScScript::InitTables() {
if (_header.version >= 0x0101) {
_iP = _header.externals_table;
- _numExternals = GetDWORD();
+ _numExternals = getDWORD();
_externals = new TExternalFunction[_numExternals];
for (uint32 i = 0; i < _numExternals; i++) {
- _externals[i].dll_name = GetString();
- _externals[i].name = GetString();
- _externals[i].call_type = (TCallType)GetDWORD();
- _externals[i].returns = (TExternalType)GetDWORD();
- _externals[i].nu_params = GetDWORD();
+ _externals[i].dll_name = getString();
+ _externals[i].name = getString();
+ _externals[i].call_type = (TCallType)getDWORD();
+ _externals[i].returns = (TExternalType)getDWORD();
+ _externals[i].nu_params = getDWORD();
if (_externals[i].nu_params > 0) {
_externals[i].params = new TExternalType[_externals[i].nu_params];
for (int j = 0; j < _externals[i].nu_params; j++) {
- _externals[i].params[j] = (TExternalType)GetDWORD();
+ _externals[i].params[j] = (TExternalType)getDWORD();
}
}
}
@@ -225,11 +225,11 @@ HRESULT CScScript::InitTables() {
// load method table
_iP = _header.method_table;
- _numMethods = GetDWORD();
+ _numMethods = getDWORD();
_methods = new TMethodPos[_numMethods];
for (uint32 i = 0; i < _numMethods; i++) {
- _methods[i].pos = GetDWORD();
- _methods[i].name = GetString();
+ _methods[i].pos = getDWORD();
+ _methods[i].name = getString();
}
@@ -240,7 +240,7 @@ HRESULT CScScript::InitTables() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::Create(const char *filename, byte *Buffer, uint32 Size, CBScriptHolder *Owner) {
+HRESULT CScScript::create(const char *filename, byte *buffer, uint32 size, CBScriptHolder *owner) {
cleanup();
_thread = false;
@@ -252,62 +252,62 @@ HRESULT CScScript::Create(const char *filename, byte *Buffer, uint32 Size, CBScr
_filename = new char[strlen(filename) + 1];
if (_filename) strcpy(_filename, filename);
- _buffer = new byte [Size];
+ _buffer = new byte [size];
if (!_buffer) return E_FAIL;
- memcpy(_buffer, Buffer, Size);
+ memcpy(_buffer, buffer, size);
- _bufferSize = Size;
+ _bufferSize = size;
- HRESULT res = InitScript();
+ HRESULT res = initScript();
if (FAILED(res)) return res;
// establish global variables table
_globals = new CScValue(Game);
- _owner = Owner;
+ _owner = owner;
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::CreateThread(CScScript *Original, uint32 InitIP, const char *EventName) {
+HRESULT CScScript::createThread(CScScript *original, uint32 initIP, const char *eventName) {
cleanup();
_thread = true;
_methodThread = false;
- _threadEvent = new char[strlen(EventName) + 1];
- if (_threadEvent) strcpy(_threadEvent, EventName);
+ _threadEvent = new char[strlen(eventName) + 1];
+ if (_threadEvent) strcpy(_threadEvent, eventName);
// copy filename
- _filename = new char[strlen(Original->_filename) + 1];
- if (_filename) strcpy(_filename, Original->_filename);
+ _filename = new char[strlen(original->_filename) + 1];
+ if (_filename) strcpy(_filename, original->_filename);
// copy buffer
- _buffer = new byte [Original->_bufferSize];
+ _buffer = new byte [original->_bufferSize];
if (!_buffer) return E_FAIL;
- memcpy(_buffer, Original->_buffer, Original->_bufferSize);
- _bufferSize = Original->_bufferSize;
+ memcpy(_buffer, original->_buffer, original->_bufferSize);
+ _bufferSize = original->_bufferSize;
// initialize
- HRESULT res = InitScript();
+ HRESULT res = initScript();
if (FAILED(res)) return res;
// copy globals
- _globals = Original->_globals;
+ _globals = original->_globals;
// skip to the beginning of the event
- _iP = InitIP;
+ _iP = initIP;
_scriptStream->seek(_iP);
- _timeSlice = Original->_timeSlice;
- _freezable = Original->_freezable;
- _owner = Original->_owner;
+ _timeSlice = original->_timeSlice;
+ _freezable = original->_freezable;
+ _owner = original->_owner;
- _engine = Original->_engine;
- _parentScript = Original;
+ _engine = original->_engine;
+ _parentScript = original;
return S_OK;
}
@@ -316,44 +316,44 @@ HRESULT CScScript::CreateThread(CScScript *Original, uint32 InitIP, const char *
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::CreateMethodThread(CScScript *Original, const char *MethodName) {
- uint32 IP = Original->GetMethodPos(MethodName);
- if (IP == 0) return E_FAIL;
+HRESULT CScScript::createMethodThread(CScScript *original, const char *methodName) {
+ uint32 ip = original->getMethodPos(methodName);
+ if (ip == 0) return E_FAIL;
cleanup();
_thread = true;
_methodThread = true;
- _threadEvent = new char[strlen(MethodName) + 1];
- if (_threadEvent) strcpy(_threadEvent, MethodName);
+ _threadEvent = new char[strlen(methodName) + 1];
+ if (_threadEvent) strcpy(_threadEvent, methodName);
// copy filename
- _filename = new char[strlen(Original->_filename) + 1];
- if (_filename) strcpy(_filename, Original->_filename);
+ _filename = new char[strlen(original->_filename) + 1];
+ if (_filename) strcpy(_filename, original->_filename);
// copy buffer
- _buffer = new byte [Original->_bufferSize];
+ _buffer = new byte [original->_bufferSize];
if (!_buffer) return E_FAIL;
- memcpy(_buffer, Original->_buffer, Original->_bufferSize);
- _bufferSize = Original->_bufferSize;
+ memcpy(_buffer, original->_buffer, original->_bufferSize);
+ _bufferSize = original->_bufferSize;
// initialize
- HRESULT res = InitScript();
+ HRESULT res = initScript();
if (FAILED(res)) return res;
// copy globals
- _globals = Original->_globals;
+ _globals = original->_globals;
// skip to the beginning of the event
- _iP = IP;
+ _iP = ip;
- _timeSlice = Original->_timeSlice;
- _freezable = Original->_freezable;
- _owner = Original->_owner;
+ _timeSlice = original->_timeSlice;
+ _freezable = original->_freezable;
+ _owner = original->_owner;
- _engine = Original->_engine;
- _parentScript = Original;
+ _engine = original->_engine;
+ _parentScript = original;
return S_OK;
}
@@ -374,16 +374,16 @@ void CScScript::cleanup() {
if (_globals && !_thread) delete _globals;
_globals = NULL;
- if (_scopeStack) delete _scopeStack;
+ delete _scopeStack;
_scopeStack = NULL;
- if (_callStack) delete _callStack;
+ delete _callStack;
_callStack = NULL;
- if (_thisStack) delete _thisStack;
+ delete _thisStack;
_thisStack = NULL;
- if (_stack) delete _stack;
+ delete _stack;
_stack = NULL;
if (_functions) delete [] _functions;
@@ -430,7 +430,7 @@ void CScScript::cleanup() {
//////////////////////////////////////////////////////////////////////////
-uint32 CScScript::GetDWORD() {
+uint32 CScScript::getDWORD() {
_scriptStream->seek(_iP);
uint32 ret = _scriptStream->readUint32LE();
_iP += sizeof(uint32);
@@ -439,7 +439,7 @@ uint32 CScScript::GetDWORD() {
}
//////////////////////////////////////////////////////////////////////////
-double CScScript::GetFloat() {
+double CScScript::getFloat() {
_scriptStream->seek((int32)_iP);
byte buffer[8];
_scriptStream->read(buffer, 8);
@@ -459,7 +459,7 @@ double CScScript::GetFloat() {
//////////////////////////////////////////////////////////////////////////
-char *CScScript::GetString() {
+char *CScScript::getString() {
char *ret = (char *)(_buffer + _iP);
while (*(char *)(_buffer + _iP) != '\0') _iP++;
_iP++; // string terminator
@@ -470,7 +470,7 @@ char *CScScript::GetString() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::ExecuteInstruction() {
+HRESULT CScScript::executeInstruction() {
HRESULT ret = S_OK;
uint32 dw;
@@ -482,12 +482,12 @@ HRESULT CScScript::ExecuteInstruction() {
CScValue *op1;
CScValue *op2;
- uint32 inst = GetDWORD();
+ uint32 inst = getDWORD();
switch (inst) {
case II_DEF_VAR:
_operand->setNULL();
- dw = GetDWORD();
+ dw = getDWORD();
if (_scopeStack->_sP < 0) {
_globals->setProp(_symbols[dw], _operand);
if (Game->getDebugMgr()->_enabled)
@@ -502,7 +502,7 @@ HRESULT CScScript::ExecuteInstruction() {
case II_DEF_GLOB_VAR:
case II_DEF_CONST_VAR: {
- dw = GetDWORD();
+ dw = getDWORD();
/* char *Temp = _symbols[dw]; // TODO delete */
// only create global var if it doesn't exist
if (!_engine->_globals->propExists(_symbols[dw])) {
@@ -541,7 +541,7 @@ HRESULT CScScript::ExecuteInstruction() {
case II_CALL:
- dw = GetDWORD();
+ dw = getDWORD();
_operand->setInt(_iP);
_callStack->push(_operand);
@@ -575,16 +575,16 @@ HRESULT CScScript::ExecuteInstruction() {
_waitScript = var->getNative()->invokeMethodThread(MethodName);
if (!_waitScript) {
_stack->correctParams(0);
- RuntimeError("Error invoking method '%s'.", MethodName);
+ runtimeError("Error invoking method '%s'.", MethodName);
_stack->pushNULL();
} else {
_state = SCRIPT_WAITING_SCRIPT;
- _waitScript->CopyParameters(_stack);
+ _waitScript->copyParameters(_stack);
}
} else {
// can call methods in unbreakable mode
_stack->correctParams(0);
- RuntimeError("Cannot call method '%s'. Ignored.", MethodName);
+ runtimeError("Cannot call method '%s'. Ignored.", MethodName);
_stack->pushNULL();
}
delete [] MethodName;
@@ -617,7 +617,7 @@ HRESULT CScScript::ExecuteInstruction() {
if (FAILED(res)) {
_stack->correctParams(0);
- RuntimeError("Call to undefined method '%s'. Ignored.", MethodName);
+ runtimeError("Call to undefined method '%s'. Ignored.", MethodName);
_stack->pushNULL();
}
}
@@ -627,11 +627,11 @@ HRESULT CScScript::ExecuteInstruction() {
break;
case II_EXTERNAL_CALL: {
- uint32 SymbolIndex = GetDWORD();
+ uint32 SymbolIndex = getDWORD();
- TExternalFunction *f = GetExternal(_symbols[SymbolIndex]);
+ TExternalFunction *f = getExternal(_symbols[SymbolIndex]);
if (f) {
- ExternalCall(_stack, _thisStack, f);
+ externalCall(_stack, _thisStack, f);
} else Game->ExternalCall(this, _stack, _thisStack, _symbols[SymbolIndex]);
break;
@@ -646,7 +646,7 @@ HRESULT CScScript::ExecuteInstruction() {
break;
case II_CORRECT_STACK:
- dw = GetDWORD(); // params expected
+ dw = getDWORD(); // params expected
_stack->correctParams(dw);
break;
@@ -660,7 +660,7 @@ HRESULT CScScript::ExecuteInstruction() {
break;
case II_PUSH_VAR: {
- CScValue *var = GetVar(_symbols[GetDWORD()]);
+ CScValue *var = getVar(_symbols[getDWORD()]);
if (false && /*var->_type==VAL_OBJECT ||*/ var->_type == VAL_NATIVE) {
_operand->setReference(var);
_stack->push(_operand);
@@ -669,19 +669,19 @@ HRESULT CScScript::ExecuteInstruction() {
}
case II_PUSH_VAR_REF: {
- CScValue *var = GetVar(_symbols[GetDWORD()]);
+ CScValue *var = getVar(_symbols[getDWORD()]);
_operand->setReference(var);
_stack->push(_operand);
break;
}
case II_POP_VAR: {
- char *VarName = _symbols[GetDWORD()];
- CScValue *var = GetVar(VarName);
+ char *VarName = _symbols[getDWORD()];
+ CScValue *var = getVar(VarName);
if (var) {
CScValue *val = _stack->pop();
if (!val) {
- RuntimeError("Script stack corruption detected. Please report this script at WME bug reports forum.");
+ runtimeError("Script stack corruption detected. Please report this script at WME bug reports forum.");
var->setNULL();
} else {
if (val->getType() == VAL_VARIABLE_REF) val = val->_valRef;
@@ -703,21 +703,21 @@ HRESULT CScScript::ExecuteInstruction() {
break;
case II_PUSH_INT:
- _stack->pushInt((int)GetDWORD());
+ _stack->pushInt((int)getDWORD());
break;
case II_PUSH_FLOAT:
- _stack->pushFloat(GetFloat());
+ _stack->pushFloat(getFloat());
break;
case II_PUSH_BOOL:
- _stack->pushBool(GetDWORD() != 0);
+ _stack->pushBool(getDWORD() != 0);
break;
case II_PUSH_STRING:
- _stack->pushString(GetString());
+ _stack->pushString(getString());
break;
case II_PUSH_NULL:
@@ -730,7 +730,7 @@ HRESULT CScScript::ExecuteInstruction() {
break;
case II_PUSH_THIS:
- _operand->setReference(GetVar(_symbols[GetDWORD()]));
+ _operand->setReference(getVar(_symbols[getDWORD()]));
_thisStack->push(_operand);
break;
@@ -753,7 +753,7 @@ HRESULT CScScript::ExecuteInstruction() {
CScValue *val = _stack->pop();
if (val == NULL) {
- RuntimeError("Script stack corruption detected. Please report this script at WME bug reports forum.");
+ runtimeError("Script stack corruption detected. Please report this script at WME bug reports forum.");
var->setNULL();
} else var->setProp(str, val);
@@ -772,17 +772,17 @@ HRESULT CScScript::ExecuteInstruction() {
break;
case II_JMP:
- _iP = GetDWORD();
+ _iP = getDWORD();
break;
case II_JMP_FALSE: {
- dw = GetDWORD();
+ dw = getDWORD();
//if(!_stack->pop()->getBool()) _iP = dw;
- CScValue *Val = _stack->pop();
- if (!Val) {
- RuntimeError("Script corruption detected. Did you use '=' instead of '==' for comparison?");
+ CScValue *val = _stack->pop();
+ if (!val) {
+ runtimeError("Script corruption detected. Did you use '=' instead of '==' for comparison?");
} else {
- if (!Val->getBool()) _iP = dw;
+ if (!val->getBool()) _iP = dw;
}
break;
}
@@ -791,7 +791,8 @@ HRESULT CScScript::ExecuteInstruction() {
op2 = _stack->pop();
op1 = _stack->pop();
- if (op1->isNULL() || op2->isNULL()) _operand->setNULL();
+ if (op1->isNULL() || op2->isNULL())
+ _operand->setNULL();
else if (op1->getType() == VAL_STRING || op2->getType() == VAL_STRING) {
char *tempStr = new char [strlen(op1->getString()) + strlen(op2->getString()) + 1];
strcpy(tempStr, op1->getString());
@@ -810,7 +811,8 @@ HRESULT CScScript::ExecuteInstruction() {
op2 = _stack->pop();
op1 = _stack->pop();
- if (op1->isNULL() || op2->isNULL()) _operand->setNULL();
+ if (op1->isNULL() || op2->isNULL())
+ _operand->setNULL();
else if (op1->getType() == VAL_INT && op2->getType() == VAL_INT)
_operand->setInt(op1->getInt() - op2->getInt());
else _operand->setFloat(op1->getFloat() - op2->getFloat());
@@ -836,7 +838,8 @@ HRESULT CScScript::ExecuteInstruction() {
op2 = _stack->pop();
op1 = _stack->pop();
- if (op2->getFloat() == 0.0f) RuntimeError("Division by zero.");
+ if (op2->getFloat() == 0.0f)
+ runtimeError("Division by zero.");
if (op1->isNULL() || op2->isNULL() || op2->getFloat() == 0.0f) _operand->setNULL();
else _operand->setFloat(op1->getFloat() / op2->getFloat());
@@ -849,9 +852,11 @@ HRESULT CScScript::ExecuteInstruction() {
op2 = _stack->pop();
op1 = _stack->pop();
- if (op2->getInt() == 0) RuntimeError("Division by zero.");
+ if (op2->getInt() == 0)
+ runtimeError("Division by zero.");
- if (op1->isNULL() || op2->isNULL() || op2->getInt() == 0) _operand->setNULL();
+ if (op1->isNULL() || op2->isNULL() || op2->getInt() == 0)
+ _operand->setNULL();
else _operand->setInt(op1->getInt() % op2->getInt());
_stack->push(_operand);
@@ -871,7 +876,7 @@ HRESULT CScScript::ExecuteInstruction() {
op2 = _stack->pop();
op1 = _stack->pop();
if (op1 == NULL || op2 == NULL) {
- RuntimeError("Script corruption detected. Did you use '=' instead of '==' for comparison?");
+ runtimeError("Script corruption detected. Did you use '=' instead of '==' for comparison?");
_operand->setBool(false);
} else {
_operand->setBool(op1->getBool() && op2->getBool());
@@ -883,7 +888,7 @@ HRESULT CScScript::ExecuteInstruction() {
op2 = _stack->pop();
op1 = _stack->pop();
if (op1 == NULL || op2 == NULL) {
- RuntimeError("Script corruption detected. Did you use '=' instead of '==' for comparison?");
+ runtimeError("Script corruption detected. Did you use '=' instead of '==' for comparison?");
_operand->setBool(false);
} else {
_operand->setBool(op1->getBool() || op2->getBool());
@@ -1019,21 +1024,21 @@ HRESULT CScScript::ExecuteInstruction() {
break;
case II_DBG_LINE: {
- int NewLine = GetDWORD();
- if (NewLine != _currentLine) {
- _currentLine = NewLine;
+ int newLine = getDWORD();
+ if (newLine != _currentLine) {
+ _currentLine = newLine;
if (Game->getDebugMgr()->_enabled) {
Game->getDebugMgr()->onScriptChangeLine(this, _currentLine);
for (int i = 0; i < _breakpoints.GetSize(); i++) {
if (_breakpoints[i] == _currentLine) {
Game->getDebugMgr()->onScriptHitBreakpoint(this);
- Sleep(0);
+ sleep(0);
break;
}
}
if (_tracingMode) {
Game->getDebugMgr()->onScriptHitBreakpoint(this);
- Sleep(0);
+ sleep(0);
break;
}
}
@@ -1054,55 +1059,60 @@ HRESULT CScScript::ExecuteInstruction() {
//////////////////////////////////////////////////////////////////////////
-uint32 CScScript::GetFuncPos(const char *name) {
+uint32 CScScript::getFuncPos(const char *name) {
for (int i = 0; i < _numFunctions; i++) {
- if (strcmp(name, _functions[i].name) == 0) return _functions[i].pos;
+ if (strcmp(name, _functions[i].name) == 0)
+ return _functions[i].pos;
}
return 0;
}
//////////////////////////////////////////////////////////////////////////
-uint32 CScScript::GetMethodPos(const char *name) {
+uint32 CScScript::getMethodPos(const char *name) {
for (int i = 0; i < _numMethods; i++) {
- if (strcmp(name, _methods[i].name) == 0) return _methods[i].pos;
+ if (strcmp(name, _methods[i].name) == 0)
+ return _methods[i].pos;
}
return 0;
}
//////////////////////////////////////////////////////////////////////////
-CScValue *CScScript::GetVar(char *name) {
+CScValue *CScScript::getVar(char *name) {
CScValue *ret = NULL;
// scope locals
if (_scopeStack->_sP >= 0) {
- if (_scopeStack->getTop()->propExists(name)) ret = _scopeStack->getTop()->getProp(name);
+ if (_scopeStack->getTop()->propExists(name))
+ ret = _scopeStack->getTop()->getProp(name);
}
// script globals
if (ret == NULL) {
- if (_globals->propExists(name)) ret = _globals->getProp(name);
+ if (_globals->propExists(name))
+ ret = _globals->getProp(name);
}
// engine globals
if (ret == NULL) {
- if (_engine->_globals->propExists(name)) ret = _engine->_globals->getProp(name);
+ if (_engine->_globals->propExists(name))
+ ret = _engine->_globals->getProp(name);
}
if (ret == NULL) {
//RuntimeError("Variable '%s' is inaccessible in the current block. Consider changing the script.", name);
Game->LOG(0, "Warning: variable '%s' is inaccessible in the current block. Consider changing the script (script:%s, line:%d)", name, _filename, _currentLine);
- CScValue *Val = new CScValue(Game);
- CScValue *Scope = _scopeStack->getTop();
- if (Scope) {
- Scope->setProp(name, Val);
+ CScValue *val = new CScValue(Game);
+ CScValue *scope = _scopeStack->getTop();
+ if (scope) {
+ scope->setProp(name, val);
ret = _scopeStack->getTop()->getProp(name);
} else {
- _globals->setProp(name, Val);
+ _globals->setProp(name, val);
ret = _globals->getProp(name);
}
- delete Val;
+ delete val;
}
return ret;
@@ -1110,38 +1120,38 @@ CScValue *CScScript::GetVar(char *name) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::WaitFor(CBObject *Object) {
+HRESULT CScScript::waitFor(CBObject *object) {
if (_unbreakable) {
- RuntimeError("Script cannot be interrupted.");
+ runtimeError("Script cannot be interrupted.");
return S_OK;
}
_state = SCRIPT_WAITING;
- _waitObject = Object;
+ _waitObject = object;
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::WaitForExclusive(CBObject *Object) {
- _engine->resetObject(Object);
- return WaitFor(Object);
+HRESULT CScScript::waitForExclusive(CBObject *object) {
+ _engine->resetObject(object);
+ return waitFor(object);
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::Sleep(uint32 Duration) {
+HRESULT CScScript::sleep(uint32 duration) {
if (_unbreakable) {
- RuntimeError("Script cannot be interrupted.");
+ runtimeError("Script cannot be interrupted.");
return S_OK;
}
_state = SCRIPT_SLEEPING;
if (Game->_state == GAME_FROZEN) {
- _waitTime = CBPlatform::GetTime() + Duration;
+ _waitTime = CBPlatform::GetTime() + duration;
_waitFrozen = true;
} else {
- _waitTime = Game->_timer + Duration;
+ _waitTime = Game->_timer + duration;
_waitFrozen = false;
}
return S_OK;
@@ -1149,10 +1159,10 @@ HRESULT CScScript::Sleep(uint32 Duration) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::finish(bool IncludingThreads) {
- if (_state != SCRIPT_FINISHED && IncludingThreads) {
+HRESULT CScScript::finish(bool includingThreads) {
+ if (_state != SCRIPT_FINISHED && includingThreads) {
_state = SCRIPT_FINISHED;
- FinishThreads();
+ finishThreads();
} else _state = SCRIPT_FINISHED;
@@ -1161,14 +1171,14 @@ HRESULT CScScript::finish(bool IncludingThreads) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::Run() {
+HRESULT CScScript::run() {
_state = SCRIPT_RUNNING;
return S_OK;
}
//////////////////////////////////////////////////////////////////////
-void CScScript::RuntimeError(LPCSTR fmt, ...) {
+void CScScript::runtimeError(LPCSTR fmt, ...) {
char buff[256];
va_list va;
@@ -1205,7 +1215,7 @@ HRESULT CScScript::persist(CBPersistMgr *persistMgr) {
_buffer = new byte[_bufferSize];
persistMgr->getBytes(_buffer, _bufferSize);
_scriptStream = new Common::MemoryReadStream(_buffer, _bufferSize);
- InitTables();
+ initTables();
} else {
_buffer = NULL;
_scriptStream = NULL;
@@ -1247,19 +1257,19 @@ HRESULT CScScript::persist(CBPersistMgr *persistMgr) {
//////////////////////////////////////////////////////////////////////////
-CScScript *CScScript::InvokeEventHandler(const char *EventName, bool Unbreakable) {
+CScScript *CScScript::invokeEventHandler(const char *eventName, bool unbreakable) {
//if(_state!=SCRIPT_PERSISTENT) return NULL;
- uint32 pos = GetEventPos(EventName);
+ uint32 pos = getEventPos(eventName);
if (!pos) return NULL;
CScScript *thread = new CScScript(Game, _engine);
if (thread) {
- HRESULT ret = thread->CreateThread(this, pos, EventName);
+ HRESULT ret = thread->createThread(this, pos, eventName);
if (SUCCEEDED(ret)) {
- thread->_unbreakable = Unbreakable;
+ thread->_unbreakable = unbreakable;
_engine->_scripts.Add(thread);
- Game->getDebugMgr()->onScriptEventThreadInit(thread, this, EventName);
+ Game->getDebugMgr()->onScriptEventThreadInit(thread, this, eventName);
return thread;
} else {
delete thread;
@@ -1271,7 +1281,7 @@ CScScript *CScScript::InvokeEventHandler(const char *EventName, bool Unbreakable
//////////////////////////////////////////////////////////////////////////
-uint32 CScScript::GetEventPos(const char *name) {
+uint32 CScScript::getEventPos(const char *name) {
for (int i = _numEvents - 1; i >= 0; i--) {
if (scumm_stricmp(name, _events[i].name) == 0) return _events[i].pos;
}
@@ -1280,19 +1290,19 @@ uint32 CScScript::GetEventPos(const char *name) {
//////////////////////////////////////////////////////////////////////////
-bool CScScript::canHandleEvent(const char *EventName) {
- return GetEventPos(EventName) != 0;
+bool CScScript::canHandleEvent(const char *eventName) {
+ return getEventPos(eventName) != 0;
}
//////////////////////////////////////////////////////////////////////////
-bool CScScript::canHandleMethod(const char *MethodName) {
- return GetMethodPos(MethodName) != 0;
+bool CScScript::canHandleMethod(const char *methodName) {
+ return getMethodPos(methodName) != 0;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::Pause() {
+HRESULT CScScript::pause() {
if (_state == SCRIPT_PAUSED) {
Game->LOG(0, "Attempting to pause a paused script ('%s', line %d)", _filename, _currentLine);
return E_FAIL;
@@ -1308,7 +1318,7 @@ HRESULT CScScript::Pause() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::Resume() {
+HRESULT CScScript::resume() {
if (_state != SCRIPT_PAUSED) return S_OK;
_state = _origState;
@@ -1317,16 +1327,17 @@ HRESULT CScScript::Resume() {
//////////////////////////////////////////////////////////////////////////
-CScScript::TExternalFunction *CScScript::GetExternal(char *name) {
+CScScript::TExternalFunction *CScScript::getExternal(char *name) {
for (int i = 0; i < _numExternals; i++) {
- if (strcmp(name, _externals[i].name) == 0) return &_externals[i];
+ if (strcmp(name, _externals[i].name) == 0)
+ return &_externals[i];
}
return NULL;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::ExternalCall(CScStack *stack, CScStack *thisStack, CScScript::TExternalFunction *Function) {
+HRESULT CScScript::externalCall(CScStack *stack, CScStack *thisStack, CScScript::TExternalFunction *function) {
#ifndef __WIN32__
@@ -1525,7 +1536,7 @@ double CScScript::GetST0Double(void) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::CopyParameters(CScStack *stack) {
+HRESULT CScScript::copyParameters(CScStack *stack) {
int i;
int NumParams = stack->pop()->getInt();
for (i = NumParams - 1; i >= 0; i--) {
@@ -1540,11 +1551,11 @@ HRESULT CScScript::CopyParameters(CScStack *stack) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::FinishThreads() {
+HRESULT CScScript::finishThreads() {
for (int i = 0; i < _engine->_scripts.GetSize(); i++) {
- CScScript *Scr = _engine->_scripts[i];
- if (Scr->_thread && Scr->_state != SCRIPT_FINISHED && Scr->_owner == _owner && scumm_stricmp(Scr->_filename, _filename) == 0)
- Scr->finish(true);
+ CScScript *scr = _engine->_scripts[i];
+ if (scr->_thread && scr->_state != SCRIPT_FINISHED && scr->_owner == _owner && scumm_stricmp(scr->_filename, _filename) == 0)
+ scr->finish(true);
}
return S_OK;
}
@@ -1563,19 +1574,19 @@ const char *CScScript::dbgGetFilename() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::DbgSendScript(IWmeDebugClient *Client) {
- if (_methodThread) Client->onScriptMethodThreadInit(this, _parentScript, _threadEvent);
- else if (_thread) Client->onScriptEventThreadInit(this, _parentScript, _threadEvent);
- else Client->onScriptInit(this);
+HRESULT CScScript::dbgSendScript(IWmeDebugClient *client) {
+ if (_methodThread) client->onScriptMethodThreadInit(this, _parentScript, _threadEvent);
+ else if (_thread) client->onScriptEventThreadInit(this, _parentScript, _threadEvent);
+ else client->onScriptInit(this);
- return DbgSendVariables(Client);
+ return dbgSendVariables(client);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CScScript::DbgSendVariables(IWmeDebugClient *Client) {
+HRESULT CScScript::dbgSendVariables(IWmeDebugClient *client) {
// send script globals
- _globals->DbgSendVariables(Client, WME_DBGVAR_SCRIPT, this, 0);
+ _globals->DbgSendVariables(client, WME_DBGVAR_SCRIPT, this, 0);
// send scope variables
if (_scopeStack->_sP >= 0) {
@@ -1599,14 +1610,14 @@ int CScScript::dbgGetNumBreakpoints() {
}
//////////////////////////////////////////////////////////////////////////
-int CScScript::dbgGetBreakpoint(int Index) {
- if (Index >= 0 && Index < _breakpoints.GetSize()) return _breakpoints[Index];
+int CScScript::dbgGetBreakpoint(int index) {
+ if (index >= 0 && index < _breakpoints.GetSize()) return _breakpoints[index];
else return -1;
}
//////////////////////////////////////////////////////////////////////////
-bool CScScript::dbgSetTracingMode(bool IsTracing) {
- _tracingMode = IsTracing;
+bool CScScript::dbgSetTracingMode(bool isTracing) {
+ _tracingMode = isTracing;
return true;
}
@@ -1632,7 +1643,7 @@ void CScScript::afterLoad() {
delete _scriptStream;
_scriptStream = new Common::MemoryReadStream(_buffer, _bufferSize);
- InitTables();
+ initTables();
}
}
diff --git a/engines/wintermute/Base/scriptables/ScScript.h b/engines/wintermute/Base/scriptables/ScScript.h
index 12f9ae518a..9dbc7d4522 100644
--- a/engines/wintermute/Base/scriptables/ScScript.h
+++ b/engines/wintermute/Base/scriptables/ScScript.h
@@ -43,16 +43,16 @@ class CScEngine;
class CScStack;
class CScScript : public CBBase, public IWmeDebugScript {
public:
- HRESULT DbgSendScript(IWmeDebugClient *Client);
- HRESULT DbgSendVariables(IWmeDebugClient *Client);
+ HRESULT dbgSendScript(IWmeDebugClient *client);
+ HRESULT dbgSendVariables(IWmeDebugClient *client);
CBArray<int, int> _breakpoints;
bool _tracingMode;
CScScript *_parentScript;
bool _unbreakable;
- HRESULT FinishThreads();
- HRESULT CopyParameters(CScStack *stack);
+ HRESULT finishThreads();
+ HRESULT copyParameters(CScStack *stack);
void afterLoad();
@@ -66,31 +66,31 @@ public:
CScValue *_operand;
CScValue *_reg1;
bool _freezable;
- HRESULT Resume();
- HRESULT Pause();
- bool canHandleEvent(const char *EventName);
- bool canHandleMethod(const char *MethodName);
- HRESULT CreateThread(CScScript *Original, uint32 InitIP, const char *EventName);
- HRESULT CreateMethodThread(CScScript *Original, const char *MethodName);
- CScScript *InvokeEventHandler(const char *EventName, bool Unbreakable = false);
+ HRESULT resume();
+ HRESULT pause();
+ bool canHandleEvent(const char *eventName);
+ bool canHandleMethod(const char *methodName);
+ HRESULT createThread(CScScript *original, uint32 initIP, const char *eventName);
+ HRESULT createMethodThread(CScScript *original, const char *methodName);
+ CScScript *invokeEventHandler(const char *eventName, bool unbreakable = false);
uint32 _timeSlice;
DECLARE_PERSISTENT(CScScript, CBBase)
- void RuntimeError(LPCSTR fmt, ...);
- HRESULT Run();
- HRESULT finish(bool IncludingThreads = false);
- HRESULT Sleep(uint32 Duration);
- HRESULT WaitForExclusive(CBObject *Object);
- HRESULT WaitFor(CBObject *Object);
+ void runtimeError(LPCSTR fmt, ...);
+ HRESULT run();
+ HRESULT finish(bool includingThreads = false);
+ HRESULT sleep(uint32 duration);
+ HRESULT waitForExclusive(CBObject *object);
+ HRESULT waitFor(CBObject *object);
uint32 _waitTime;
bool _waitFrozen;
CBObject *_waitObject;
CScScript *_waitScript;
TScriptState _state;
TScriptState _origState;
- CScValue *GetVar(char *name);
- uint32 GetFuncPos(const char *name);
- uint32 GetEventPos(const char *name);
- uint32 GetMethodPos(const char *name);
+ CScValue *getVar(char *name);
+ uint32 getFuncPos(const char *name);
+ uint32 getEventPos(const char *name);
+ uint32 getMethodPos(const char *name);
typedef struct {
uint32 magic;
uint32 version;
@@ -136,12 +136,12 @@ public:
CScValue *_globals;
CScEngine *_engine;
int _currentLine;
- HRESULT ExecuteInstruction();
- char *GetString();
- uint32 GetDWORD();
- double GetFloat();
+ HRESULT executeInstruction();
+ char *getString();
+ uint32 getDWORD();
+ double getFloat();
void cleanup();
- HRESULT Create(const char *filename, byte *Buffer, uint32 Size, CBScriptHolder *Owner);
+ HRESULT create(const char *filename, byte *buffer, uint32 size, CBScriptHolder *owner);
uint32 _iP;
private:
void readHeader();
@@ -166,11 +166,11 @@ public:
bool _methodThread;
char *_threadEvent;
CBScriptHolder *_owner;
- CScScript::TExternalFunction *GetExternal(char *name);
- HRESULT ExternalCall(CScStack *Stack, CScStack *ThisStack, CScScript::TExternalFunction *Function);
+ CScScript::TExternalFunction *getExternal(char *name);
+ HRESULT externalCall(CScStack *stack, CScStack *thisStack, CScScript::TExternalFunction *function);
private:
- HRESULT InitScript();
- HRESULT InitTables();
+ HRESULT initScript();
+ HRESULT initTables();
// IWmeDebugScript interface implementation
diff --git a/engines/wintermute/UI/UIWindow.cpp b/engines/wintermute/UI/UIWindow.cpp
index 0c007f94fb..5d1bf05bfb 100644
--- a/engines/wintermute/UI/UIWindow.cpp
+++ b/engines/wintermute/UI/UIWindow.cpp
@@ -791,7 +791,7 @@ HRESULT CUIWindow::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
else if (strcmp(name, "GoExclusive") == 0) {
stack->correctParams(0);
goExclusive();
- script->WaitFor(this);
+ script->waitFor(this);
stack->pushNULL();
return S_OK;
}
@@ -802,7 +802,7 @@ HRESULT CUIWindow::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
else if (strcmp(name, "GoSystemExclusive") == 0) {
stack->correctParams(0);
goSystemExclusive();
- script->WaitFor(this);
+ script->waitFor(this);
stack->pushNULL();
return S_OK;
}