diff options
author | Einar Johan Trøan Sømåen | 2012-07-25 21:05:03 +0200 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-07-25 21:05:03 +0200 |
commit | fa96c9ea187cdb26e9f1ce048c9132f723e25df1 (patch) | |
tree | f63664bf2319b9c326800ce9f734f7c43e013713 | |
parent | f2379252f46187cfc4030765282374e5f086675f (diff) | |
download | scummvm-rg350-fa96c9ea187cdb26e9f1ce048c9132f723e25df1.tar.gz scummvm-rg350-fa96c9ea187cdb26e9f1ce048c9132f723e25df1.tar.bz2 scummvm-rg350-fa96c9ea187cdb26e9f1ce048c9132f723e25df1.zip |
WINTERMUTE: "delete []" -> "delete[]"
48 files changed, 105 insertions, 105 deletions
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp index bfc21c6ccc..fc28293ac8 100644 --- a/engines/wintermute/ad/ad_actor.cpp +++ b/engines/wintermute/ad/ad_actor.cpp @@ -132,7 +132,7 @@ bool AdActor::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing ACTOR file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
@@ -1287,7 +1287,7 @@ bool AdActor::mergeAnims(const char *animsFilename) { break;
}
}
- delete [] fileBuffer;
+ delete[] fileBuffer;
return Ret;
}
diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp index 80c52de71a..a4b94d062f 100644 --- a/engines/wintermute/ad/ad_entity.cpp +++ b/engines/wintermute/ad/ad_entity.cpp @@ -97,7 +97,7 @@ bool AdEntity::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing ENTITY file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index d75f41e38e..1df34e74bd 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -128,12 +128,12 @@ bool AdGame::cleanup() { for (i = 0; i < _dlgPendingBranches.getSize(); i++) {
- delete [] _dlgPendingBranches[i];
+ delete[] _dlgPendingBranches[i];
}
_dlgPendingBranches.removeAll();
for (i = 0; i < _speechDirs.getSize(); i++) {
- delete [] _speechDirs[i];
+ delete[] _speechDirs[i];
}
_speechDirs.removeAll();
@@ -1117,7 +1117,7 @@ bool AdGame::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing GAME file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
@@ -1387,7 +1387,7 @@ bool AdGame::loadItemsFile(const char *filename, bool merge) { if (DID_FAIL(ret = loadItemsBuffer(buffer, merge))) _gameRef->LOG(0, "Error parsing ITEMS file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
@@ -1451,7 +1451,7 @@ AdSceneState *AdGame::getSceneState(const char *filename, bool saving) { for (int i = 0; i < _sceneStates.getSize(); i++) {
if (scumm_stricmp(_sceneStates[i]->_filename, filenameCor) == 0) {
- delete [] filenameCor;
+ delete[] filenameCor;
return _sceneStates[i];
}
}
@@ -1462,10 +1462,10 @@ AdSceneState *AdGame::getSceneState(const char *filename, bool saving) { _sceneStates.add(ret);
- delete [] filenameCor;
+ delete[] filenameCor;
return ret;
} else {
- delete [] filenameCor;
+ delete[] filenameCor;
return NULL;
}
}
@@ -1563,7 +1563,7 @@ bool AdGame::endDlgBranch(const char *branchName, const char *scriptName, const if (startIndex >= 0) {
for (int i = startIndex; i < _dlgPendingBranches.getSize(); i++) {
//ClearBranchResponses(_dlgPendingBranches[i]);
- delete [] _dlgPendingBranches[i];
+ delete[] _dlgPendingBranches[i];
_dlgPendingBranches[i] = NULL;
}
_dlgPendingBranches.removeAt(startIndex, _dlgPendingBranches.getSize() - startIndex);
@@ -1575,7 +1575,7 @@ bool AdGame::endDlgBranch(const char *branchName, const char *scriptName, const _responsesBranch.removeAll();
}
- if (deleteName) delete [] name;
+ if (deleteName) delete[] name;
return STATUS_OK;
}
@@ -1795,7 +1795,7 @@ bool AdGame::addItem(AdItem *item) { bool AdGame::resetContent() {
// clear pending dialogs
for (int i = 0; i < _dlgPendingBranches.getSize(); i++) {
- delete [] _dlgPendingBranches[i];
+ delete[] _dlgPendingBranches[i];
}
_dlgPendingBranches.removeAll();
@@ -1862,7 +1862,7 @@ bool AdGame::addSpeechDir(const char *dir) { for (int i = 0; i < _speechDirs.getSize(); i++) {
if (scumm_stricmp(_speechDirs[i], temp) == 0) {
- delete [] temp;
+ delete[] temp;
return STATUS_OK;
}
}
@@ -1884,13 +1884,13 @@ bool AdGame::removeSpeechDir(const char *dir) { bool Found = false;
for (int i = 0; i < _speechDirs.getSize(); i++) {
if (scumm_stricmp(_speechDirs[i], temp) == 0) {
- delete [] _speechDirs[i];
+ delete[] _speechDirs[i];
_speechDirs.removeAt(i);
Found = true;
break;
}
}
- delete [] temp;
+ delete[] temp;
if (Found) return STATUS_OK;
else return STATUS_FAILED;
@@ -1910,7 +1910,7 @@ char *AdGame::findSpeechFile(char *stringID) { if (_fileManager->hasFile(ret))
return ret;
}
- delete [] ret;
+ delete[] ret;
return NULL;
}
diff --git a/engines/wintermute/ad/ad_inventory_box.cpp b/engines/wintermute/ad/ad_inventory_box.cpp index 38e06535d9..60607c71c6 100644 --- a/engines/wintermute/ad/ad_inventory_box.cpp +++ b/engines/wintermute/ad/ad_inventory_box.cpp @@ -169,7 +169,7 @@ bool AdInventoryBox::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing INVENTORY_BOX file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_item.cpp b/engines/wintermute/ad/ad_item.cpp index ec9fa3c14c..e9a1bb4353 100644 --- a/engines/wintermute/ad/ad_item.cpp +++ b/engines/wintermute/ad/ad_item.cpp @@ -97,7 +97,7 @@ bool AdItem::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing ITEM file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_layer.cpp b/engines/wintermute/ad/ad_layer.cpp index 38894a0e88..0a93edfb35 100644 --- a/engines/wintermute/ad/ad_layer.cpp +++ b/engines/wintermute/ad/ad_layer.cpp @@ -73,7 +73,7 @@ bool AdLayer::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing LAYER file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_object.cpp b/engines/wintermute/ad/ad_object.cpp index 84f13dc989..fdbc987158 100644 --- a/engines/wintermute/ad/ad_object.cpp +++ b/engines/wintermute/ad/ad_object.cpp @@ -853,7 +853,7 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const char *key = _gameRef->_stringTable->getKey(text);
if (key) {
sound = ((AdGame *)_gameRef)->findSpeechFile(key);
- delete [] key;
+ delete[] key;
if (sound) deleteSound = true;
}
@@ -931,7 +931,7 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const _state = STATE_TALKING;
- if (deleteSound) delete [] sound;
+ if (deleteSound) delete[] sound;
}
diff --git a/engines/wintermute/ad/ad_region.cpp b/engines/wintermute/ad/ad_region.cpp index a23c000137..eec25b2aaa 100644 --- a/engines/wintermute/ad/ad_region.cpp +++ b/engines/wintermute/ad/ad_region.cpp @@ -67,7 +67,7 @@ bool AdRegion::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing REGION file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp index 90582ce811..22b40f3ea4 100644 --- a/engines/wintermute/ad/ad_response_box.cpp +++ b/engines/wintermute/ad/ad_response_box.cpp @@ -200,7 +200,7 @@ bool AdResponseBox::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing RESPONSE_BOX file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_rot_level.cpp b/engines/wintermute/ad/ad_rot_level.cpp index 6f3ffdaeb5..72fcaeff28 100644 --- a/engines/wintermute/ad/ad_rot_level.cpp +++ b/engines/wintermute/ad/ad_rot_level.cpp @@ -66,7 +66,7 @@ bool AdRotLevel::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing ROTATION_LEVEL file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_scale_level.cpp b/engines/wintermute/ad/ad_scale_level.cpp index 1adf4266b2..c390c6dc08 100644 --- a/engines/wintermute/ad/ad_scale_level.cpp +++ b/engines/wintermute/ad/ad_scale_level.cpp @@ -64,7 +64,7 @@ bool AdScaleLevel::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing SCALE_LEVEL file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_scene.cpp b/engines/wintermute/ad/ad_scene.cpp index a802039550..dd69db3d68 100644 --- a/engines/wintermute/ad/ad_scene.cpp +++ b/engines/wintermute/ad/ad_scene.cpp @@ -514,7 +514,7 @@ bool AdScene::loadFile(const char *filename) { setFilename(filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp index 452c2587d4..a011db3f02 100644 --- a/engines/wintermute/ad/ad_sentence.cpp +++ b/engines/wintermute/ad/ad_sentence.cpp @@ -91,7 +91,7 @@ AdSentence::~AdSentence() { //////////////////////////////////////////////////////////////////////////
void AdSentence::setText(const char *text) {
- if (_text) delete [] _text;
+ if (_text) delete[] _text;
_text = new char[strlen(text) + 1];
if (_text) strcpy(_text, text);
}
@@ -99,7 +99,7 @@ void AdSentence::setText(const char *text) { //////////////////////////////////////////////////////////////////////////
void AdSentence::setStances(const char *stances) {
- if (_stances) delete [] _stances;
+ if (_stances) delete[] _stances;
if (stances) {
_stances = new char[strlen(stances) + 1];
if (_stances) strcpy(_stances, stances);
@@ -124,7 +124,7 @@ char *AdSentence::getNextStance() { char *AdSentence::getStance(int stance) {
if (_stances == NULL) return NULL;
- if (_tempStance) delete [] _tempStance;
+ if (_tempStance) delete[] _tempStance;
_tempStance = NULL;
char *start;
diff --git a/engines/wintermute/ad/ad_sprite_set.cpp b/engines/wintermute/ad/ad_sprite_set.cpp index e158b6115a..fcbf9af4eb 100644 --- a/engines/wintermute/ad/ad_sprite_set.cpp +++ b/engines/wintermute/ad/ad_sprite_set.cpp @@ -69,7 +69,7 @@ bool AdSpriteSet::loadFile(const char *filename, int lifeTime, TSpriteCacheType if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing SPRITESET file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_talk_def.cpp b/engines/wintermute/ad/ad_talk_def.cpp index cfbefd39d4..2b0c6c6c1b 100644 --- a/engines/wintermute/ad/ad_talk_def.cpp +++ b/engines/wintermute/ad/ad_talk_def.cpp @@ -81,7 +81,7 @@ bool AdTalkDef::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing TALK file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ad/ad_waypoint_group.cpp b/engines/wintermute/ad/ad_waypoint_group.cpp index 28ce2967dd..7e5d8d29c6 100644 --- a/engines/wintermute/ad/ad_waypoint_group.cpp +++ b/engines/wintermute/ad/ad_waypoint_group.cpp @@ -78,7 +78,7 @@ bool AdWaypointGroup::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing WAYPOINTS file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/base/base_file_manager.cpp b/engines/wintermute/base/base_file_manager.cpp index 156aff61fe..b25bbf024d 100644 --- a/engines/wintermute/base/base_file_manager.cpp +++ b/engines/wintermute/base/base_file_manager.cpp @@ -101,7 +101,7 @@ byte *BaseFileManager::readWholeFile(const Common::String &filename, uint32 *siz if (file->read(buffer, (uint32)file->size()) != (uint32)file->size()) {
debugC(kWinterMuteDebugFileAccess | kWinterMuteDebugLog, "Error reading file '%s'", filename.c_str());
closeFile(file);
- delete [] buffer;
+ delete[] buffer;
return NULL;
};
diff --git a/engines/wintermute/base/base_frame.cpp b/engines/wintermute/base/base_frame.cpp index 8278c48299..77e959f11b 100644 --- a/engines/wintermute/base/base_frame.cpp +++ b/engines/wintermute/base/base_frame.cpp @@ -552,7 +552,7 @@ bool BaseFrame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStac const char *event = stack->pop()->getString();
for (int i = 0; i < _applyEvent.getSize(); i++) {
if (scumm_stricmp(_applyEvent[i], event) == 0) {
- delete [] _applyEvent[i];
+ delete[] _applyEvent[i];
_applyEvent.removeAt(i);
break;
}
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp index 756a28ad7b..b11915afc7 100644 --- a/engines/wintermute/base/base_game.cpp +++ b/engines/wintermute/base/base_game.cpp @@ -682,7 +682,7 @@ bool BaseGame::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing GAME file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
@@ -1088,7 +1088,7 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack strcpy(str, val->getString());
_stringTable->expand(&str);
stack->pushString(str);
- delete [] str;
+ delete[] str;
return STATUS_OK;
}
@@ -1518,7 +1518,7 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack stack->pop();
stack->pushBool(false);
}
- delete [] desc;
+ delete[] desc;
return STATUS_OK;
}
@@ -3098,7 +3098,7 @@ bool BaseGame::ExternalCall(ScScript *script, ScStack *stack, ScStack *thisStack char *str2 = new char[strlen(str) + 1];
strcpy(str2, str);
stack->pushString(str2);
- delete [] str2;
+ delete[] str2;
}
//////////////////////////////////////////////////////////////////////////
@@ -3536,7 +3536,7 @@ bool BaseGame::loadSettings(const char *filename) { _compressedSavegames = _registry->readBool("Debug", "CompressedSavegames", _compressedSavegames);
//_compressedSavegames = false;
- delete [] origBuffer;
+ delete[] origBuffer;
return ret;
}
diff --git a/engines/wintermute/base/base_parser.cpp b/engines/wintermute/base/base_parser.cpp index b7a221daf5..588d210134 100644 --- a/engines/wintermute/base/base_parser.cpp +++ b/engines/wintermute/base/base_parser.cpp @@ -50,7 +50,7 @@ BaseParser::BaseParser(BaseGame *inGame): BaseClass(inGame) { //////////////////////////////////////////////////////////////////////
BaseParser::~BaseParser() {
- if (_whiteSpace != NULL) delete [] _whiteSpace;
+ if (_whiteSpace != NULL) delete[] _whiteSpace;
}
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp index 44d2fc00ba..3f9e8de855 100644 --- a/engines/wintermute/base/base_persistence_manager.cpp +++ b/engines/wintermute/base/base_persistence_manager.cpp @@ -91,7 +91,7 @@ BasePersistenceManager::~BasePersistenceManager() { void BasePersistenceManager::cleanup() {
/* if (_buffer) {
if (_saving) free(_buffer);
- else delete [] _buffer; // allocated by file manager
+ else delete[] _buffer; // allocated by file manager
}
_buffer = NULL;
@@ -110,7 +110,7 @@ void BasePersistenceManager::cleanup() { _thumbnailDataSize = 0;
if (_thumbnailData) {
- delete [] _thumbnailData;
+ delete[] _thumbnailData;
_thumbnailData = NULL;
}
diff --git a/engines/wintermute/base/base_quick_msg.cpp b/engines/wintermute/base/base_quick_msg.cpp index 6e435b3ee0..d672e39c6b 100644 --- a/engines/wintermute/base/base_quick_msg.cpp +++ b/engines/wintermute/base/base_quick_msg.cpp @@ -41,7 +41,7 @@ BaseQuickMsg::BaseQuickMsg(BaseGame *inGame, const char *text): BaseClass(inGame //////////////////////////////////////////////////////////////////////////
BaseQuickMsg::~BaseQuickMsg() {
- if (_text) delete [] _text;
+ if (_text) delete[] _text;
}
diff --git a/engines/wintermute/base/base_region.cpp b/engines/wintermute/base/base_region.cpp index 22b5a99937..f88de2ab91 100644 --- a/engines/wintermute/base/base_region.cpp +++ b/engines/wintermute/base/base_region.cpp @@ -108,7 +108,7 @@ bool BaseRegion::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing REGION file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/base/base_script_holder.cpp b/engines/wintermute/base/base_script_holder.cpp index 62ed4f67f2..d274f9df73 100644 --- a/engines/wintermute/base/base_script_holder.cpp +++ b/engines/wintermute/base/base_script_holder.cpp @@ -72,7 +72,7 @@ bool BaseScriptHolder::cleanup() { //////////////////////////////////////////////////////////////////////
void BaseScriptHolder::setFilename(const char *filename) {
if (_filename != NULL) {
- delete [] _filename;
+ delete[] _filename;
_filename = NULL;
}
if (filename == NULL)
diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp index 86dbefdd70..3514504824 100644 --- a/engines/wintermute/base/base_sprite.cpp +++ b/engines/wintermute/base/base_sprite.cpp @@ -155,7 +155,7 @@ bool BaseSprite::loadFile(const char *filename, int lifeTime, TSpriteCacheType c byte *buffer = _gameRef->_fileManager->readWholeFile(filename);
if (buffer) {
if (DID_FAIL(ret = loadBuffer(buffer, true, lifeTime, cacheType))) _gameRef->LOG(0, "Error parsing SPRITE file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
}
}
diff --git a/engines/wintermute/base/file/base_disk_file.cpp b/engines/wintermute/base/file/base_disk_file.cpp index 35546b0001..1598101036 100644 --- a/engines/wintermute/base/file/base_disk_file.cpp +++ b/engines/wintermute/base/file/base_disk_file.cpp @@ -150,7 +150,7 @@ Common::SeekableReadStream *openDiskFile(const Common::String &filename) { byte *data = new byte[uncompSize];
if (!data) {
error("Error allocating buffer for file '%s'", filename.c_str());
- delete [] compBuffer;
+ delete[] compBuffer;
delete file;
return NULL;
}
@@ -159,12 +159,12 @@ Common::SeekableReadStream *openDiskFile(const Common::String &filename) { if (Common::uncompress(data, (unsigned long *)&uncompSize, compBuffer, compSize) != true) {
error("Error uncompressing file '%s'", filename.c_str());
- delete [] compBuffer;
+ delete[] compBuffer;
delete file;
return NULL;
}
- delete [] compBuffer;
+ delete[] compBuffer;
return new Common::MemoryReadStream(data, uncompSize, DisposeAfterUse::YES);
delete file;
diff --git a/engines/wintermute/base/file/base_save_thumb_file.cpp b/engines/wintermute/base/file/base_save_thumb_file.cpp index 899265a2fb..0a0d0cac09 100644 --- a/engines/wintermute/base/file/base_save_thumb_file.cpp +++ b/engines/wintermute/base/file/base_save_thumb_file.cpp @@ -66,7 +66,7 @@ bool BaseSaveThumbFile::open(const Common::String &filename) { // get slot number from name
int slot = atoi(tempFilename);
- delete [] tempFilename;
+ delete[] tempFilename;
BasePersistenceManager *pm = new BasePersistenceManager(_gameRef);
Common::String slotFilename = pm->getFilenameForSlot(slot);
diff --git a/engines/wintermute/base/font/base_font.cpp b/engines/wintermute/base/font/base_font.cpp index e9d245782a..7bffbc35c8 100644 --- a/engines/wintermute/base/font/base_font.cpp +++ b/engines/wintermute/base/font/base_font.cpp @@ -85,7 +85,7 @@ bool BaseFont::loadFile(const char * Filename) if(DID_FAIL(ret = loadBuffer(Buffer))) _gameRef->LOG(0, "Error parsing FONT file '%s'", filename);
- delete [] Buffer;
+ delete[] Buffer;
return ret;
}
@@ -198,7 +198,7 @@ bool BaseFont::isTrueType(BaseGame *gameRef, const char *filename) { if (parser.getCommand((char **)&WorkBuffer, commands, (char **)¶ms) == TOKEN_TTFONT)
ret = true;
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/base/font/base_font_bitmap.cpp b/engines/wintermute/base/font/base_font_bitmap.cpp index 2e752d4f2e..dd6c6da327 100644 --- a/engines/wintermute/base/font/base_font_bitmap.cpp +++ b/engines/wintermute/base/font/base_font_bitmap.cpp @@ -255,7 +255,7 @@ bool BaseFontBitmap::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer))) _gameRef->LOG(0, "Error parsing FONT file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp index c371177bac..dd5d006556 100644 --- a/engines/wintermute/base/font/base_font_truetype.cpp +++ b/engines/wintermute/base/font/base_font_truetype.cpp @@ -419,7 +419,7 @@ bool BaseFontTT::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer))) _gameRef->LOG(0, "Error parsing TTFONT file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp index 6bfff0799e..1ddefec610 100644 --- a/engines/wintermute/base/particles/part_emitter.cpp +++ b/engines/wintermute/base/particles/part_emitter.cpp @@ -106,7 +106,7 @@ PartEmitter::~PartEmitter(void) { for (int i = 0; i < _sprites.getSize(); i++) {
- delete [] _sprites[i];
+ delete[] _sprites[i];
}
_sprites.removeAll();
@@ -141,7 +141,7 @@ bool PartEmitter::addSprite(const char *filename) { bool PartEmitter::removeSprite(const char *filename) {
for (int i = 0; i < _sprites.getSize(); i++) {
if (scumm_stricmp(filename, _sprites[i]) == 0) {
- delete [] _sprites[i];
+ delete[] _sprites[i];
_sprites.removeAt(i);
return STATUS_OK;
}
diff --git a/engines/wintermute/base/scriptables/script.cpp b/engines/wintermute/base/scriptables/script.cpp index 52490c0710..57e08135ed 100644 --- a/engines/wintermute/base/scriptables/script.cpp +++ b/engines/wintermute/base/scriptables/script.cpp @@ -360,13 +360,13 @@ bool ScScript::createMethodThread(ScScript *original, const char *methodName) { //////////////////////////////////////////////////////////////////////////
void ScScript::cleanup() {
- if (_buffer) delete [] _buffer;
+ if (_buffer) delete[] _buffer;
_buffer = NULL;
- if (_filename) delete [] _filename;
+ if (_filename) delete[] _filename;
_filename = NULL;
- if (_symbols) delete [] _symbols;
+ if (_symbols) delete[] _symbols;
_symbols = NULL;
_numSymbols = 0;
@@ -385,24 +385,24 @@ void ScScript::cleanup() { delete _stack;
_stack = NULL;
- if (_functions) delete [] _functions;
+ if (_functions) delete[] _functions;
_functions = NULL;
_numFunctions = 0;
- if (_methods) delete [] _methods;
+ if (_methods) delete[] _methods;
_methods = NULL;
_numMethods = 0;
- if (_events) delete [] _events;
+ if (_events) delete[] _events;
_events = NULL;
_numEvents = 0;
if (_externals) {
for (uint32 i = 0; i < _numExternals; i++) {
- if (_externals[i].nu_params > 0) delete [] _externals[i].params;
+ if (_externals[i].nu_params > 0) delete[] _externals[i].params;
}
- delete [] _externals;
+ delete[] _externals;
}
_externals = NULL;
_numExternals = 0;
@@ -586,7 +586,7 @@ bool ScScript::executeInstruction() { runtimeError("Cannot call method '%s'. Ignored.", MethodName);
_stack->pushNULL();
}
- delete [] MethodName;
+ delete[] MethodName;
break;
}
/*
@@ -621,7 +621,7 @@ bool ScScript::executeInstruction() { }
}
}
- delete [] MethodName;
+ delete[] MethodName;
}
break;
@@ -797,7 +797,7 @@ bool ScScript::executeInstruction() { strcpy(tempStr, op1->getString());
strcat(tempStr, op2->getString());
_operand->setString(tempStr);
- delete [] tempStr;
+ delete[] tempStr;
} else if (op1->getType() == VAL_INT && op2->getType() == VAL_INT)
_operand->setInt(op1->getInt() + op2->getInt());
else _operand->setFloat(op1->getFloat() + op2->getFloat());
diff --git a/engines/wintermute/base/scriptables/script_engine.cpp b/engines/wintermute/base/scriptables/script_engine.cpp index 59ec113d1f..c33d844aa1 100644 --- a/engines/wintermute/base/scriptables/script_engine.cpp +++ b/engines/wintermute/base/scriptables/script_engine.cpp @@ -127,7 +127,7 @@ byte *ScEngine::loadFile(void *data, char *filename, uint32 *size) { //////////////////////////////////////////////////////////////////////////
void ScEngine::closeFile(void *data, byte *buffer) {
- delete [] buffer;
+ delete[] buffer;
}
@@ -201,7 +201,7 @@ byte *ScEngine::getCompiledScript(const char *filename, uint32 *outSize, bool ig } else {
if (!_compilerAvailable) {
_gameRef->LOG(0, "ScEngine::GetCompiledScript - script '%s' needs to be compiled but compiler is not available", filename);
- delete [] buffer;
+ delete[] buffer;
return NULL;
}
// This code will never be called, since _compilerAvailable is const false.
@@ -235,7 +235,7 @@ byte *ScEngine::getCompiledScript(const char *filename, uint32 *outSize, bool ig // cleanup
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/base/scriptables/script_engine.h b/engines/wintermute/base/scriptables/script_engine.h index 3d85192aa6..e443ec5832 100644 --- a/engines/wintermute/base/scriptables/script_engine.h +++ b/engines/wintermute/base/scriptables/script_engine.h @@ -54,7 +54,7 @@ public: };
~CScCachedScript() {
- if (_buffer) delete [] _buffer;
+ if (_buffer) delete[] _buffer;
};
uint32 _timestamp;
diff --git a/engines/wintermute/base/scriptables/script_ext_file.cpp b/engines/wintermute/base/scriptables/script_ext_file.cpp index 92943f7485..01179bb3ad 100644 --- a/engines/wintermute/base/scriptables/script_ext_file.cpp +++ b/engines/wintermute/base/scriptables/script_ext_file.cpp @@ -457,7 +457,7 @@ bool SXFile::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, str[size] = '\0';
stack->pushString((char *)str);
}
- delete [] str;
+ delete[] str;
} else stack->pushNULL();
} else stack->pushNULL();
diff --git a/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp index b625fad400..6b791871ad 100644 --- a/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp +++ b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp @@ -249,7 +249,7 @@ bool SXMemBuffer::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt strncpy(str, (const char *)_buffer + start, length);
str[length] = '\0';
stack->pushString(str);
- delete [] str;
+ delete[] str;
}
return STATUS_OK;
}
diff --git a/engines/wintermute/base/scriptables/script_ext_string.cpp b/engines/wintermute/base/scriptables/script_ext_string.cpp index 5e01e5e29c..385d7ca746 100644 --- a/engines/wintermute/base/scriptables/script_ext_string.cpp +++ b/engines/wintermute/base/scriptables/script_ext_string.cpp @@ -67,7 +67,7 @@ SXString::SXString(BaseGame *inGame, ScStack *stack): BaseScriptable(inGame) { //////////////////////////////////////////////////////////////////////////
SXString::~SXString() {
- if (_string) delete [] _string;
+ if (_string) delete[] _string;
}
diff --git a/engines/wintermute/base/scriptables/script_value.cpp b/engines/wintermute/base/scriptables/script_value.cpp index 6d12c34914..59e0965f5e 100644 --- a/engines/wintermute/base/scriptables/script_value.cpp +++ b/engines/wintermute/base/scriptables/script_value.cpp @@ -122,7 +122,7 @@ ScValue::ScValue(BaseGame *inGame, const char *val): BaseClass(inGame) { void ScValue::cleanup(bool ignoreNatives) {
deleteProps();
- if (_valString) delete [] _valString;
+ if (_valString) delete[] _valString;
if (!ignoreNatives) {
if (_valNative && !_persistent) {
@@ -425,7 +425,7 @@ void ScValue::setString(const Common::String &val) { //////////////////////////////////////////////////////////////////////////
void ScValue::setStringVal(const char *val) {
if (_valString) {
- delete [] _valString;
+ delete[] _valString;
_valString = NULL;
}
@@ -767,7 +767,7 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer("", &val);
_valObject[str] = val;
- delete [] str;
+ delete[] str;
}
}
diff --git a/engines/wintermute/ui/ui_button.cpp b/engines/wintermute/ui/ui_button.cpp index a6adfca374..fab724eb06 100644 --- a/engines/wintermute/ui/ui_button.cpp +++ b/engines/wintermute/ui/ui_button.cpp @@ -106,7 +106,7 @@ bool UIButton::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing BUTTON file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ui/ui_edit.cpp b/engines/wintermute/ui/ui_edit.cpp index e687075a9a..988f56ae17 100644 --- a/engines/wintermute/ui/ui_edit.cpp +++ b/engines/wintermute/ui/ui_edit.cpp @@ -103,7 +103,7 @@ bool UIEdit::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing EDIT file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ui/ui_entity.cpp b/engines/wintermute/ui/ui_entity.cpp index 0244b104a7..21fa3120ba 100644 --- a/engines/wintermute/ui/ui_entity.cpp +++ b/engines/wintermute/ui/ui_entity.cpp @@ -69,7 +69,7 @@ bool UIEntity::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing ENTITY container file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ui/ui_object.cpp b/engines/wintermute/ui/ui_object.cpp index 2b05fea22b..ed58079ad2 100644 --- a/engines/wintermute/ui/ui_object.cpp +++ b/engines/wintermute/ui/ui_object.cpp @@ -78,7 +78,7 @@ UIObject::~UIObject() { if (_image && !_sharedImages) delete _image;
- if (_text) delete [] _text;
+ if (_text) delete[] _text;
_focusedWidget = NULL; // ref only
}
@@ -86,7 +86,7 @@ UIObject::~UIObject() { //////////////////////////////////////////////////////////////////////////
void UIObject::setText(const char *text) {
- if (_text) delete [] _text;
+ if (_text) delete[] _text;
_text = new char [strlen(text) + 1];
if (_text) {
strcpy(_text, text);
diff --git a/engines/wintermute/ui/ui_text.cpp b/engines/wintermute/ui/ui_text.cpp index 3535da0ca5..6d838b8d37 100644 --- a/engines/wintermute/ui/ui_text.cpp +++ b/engines/wintermute/ui/ui_text.cpp @@ -107,7 +107,7 @@ bool UIText::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing STATIC file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ui/ui_tiled_image.cpp b/engines/wintermute/ui/ui_tiled_image.cpp index 5e1d9675c0..e0b2a75ee4 100644 --- a/engines/wintermute/ui/ui_tiled_image.cpp +++ b/engines/wintermute/ui/ui_tiled_image.cpp @@ -132,7 +132,7 @@ bool UITiledImage::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing TILED_IMAGE file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp index 4c1068d366..b14c832397 100644 --- a/engines/wintermute/ui/ui_window.cpp +++ b/engines/wintermute/ui/ui_window.cpp @@ -227,7 +227,7 @@ bool UIWindow::loadFile(const char *filename) { if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing WINDOW file '%s'", filename);
- delete [] buffer;
+ delete[] buffer;
return ret;
}
diff --git a/engines/wintermute/utils/string_util.cpp b/engines/wintermute/utils/string_util.cpp index fcf5620cd7..be6207c3b8 100644 --- a/engines/wintermute/utils/string_util.cpp +++ b/engines/wintermute/utils/string_util.cpp @@ -64,12 +64,12 @@ WideString StringUtil::utf8ToWide(const Utf8String &Utf8Str) { ConversionResult res = ConvertUTF8toUTF16(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
if (res != conversionOK) {
- delete [] WideStringNative;
+ delete[] WideStringNative;
return L"";
}
*TargetStart = 0;
WideString ResultString(WideStringNative);
- delete [] WideStringNative;
+ delete[] WideStringNative;
return ResultString;
} else if (sizeof(wchar_t) == 4) {
@@ -83,12 +83,12 @@ WideString StringUtil::utf8ToWide(const Utf8String &Utf8Str) { ConversionResult res = ConvertUTF8toUTF32(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
if (res != conversionOK) {
- delete [] WideStringNative;
+ delete[] WideStringNative;
return L"";
}
*TargetStart = 0;
WideString ResultString(WideStringNative);
- delete [] WideStringNative;
+ delete[] WideStringNative;
return ResultString;
} else {
@@ -114,12 +114,12 @@ Utf8String StringUtil::wideToUtf8(const WideString &WideStr) { ConversionResult res = ConvertUTF16toUTF8(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
if (res != conversionOK) {
- delete [] Utf8StringNative;
+ delete[] Utf8StringNative;
return (Utf8String)"";
}
*TargetStart = 0;
Utf8String ResultString(Utf8StringNative);
- delete [] Utf8StringNative;
+ delete[] Utf8StringNative;
return ResultString;
} else if (sizeof(wchar_t) == 4) {
size_t Utf8Size = 4 * WideSize + 1;
@@ -133,12 +133,12 @@ Utf8String StringUtil::wideToUtf8(const WideString &WideStr) { ConversionResult res = ConvertUTF32toUTF8(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
if (res != conversionOK) {
- delete [] Utf8StringNative;
+ delete[] Utf8StringNative;
return (Utf8String)"";
}
*TargetStart = 0;
Utf8String ResultString(Utf8StringNative);
- delete [] Utf8StringNative;
+ delete[] Utf8StringNative;
return ResultString;
} else {
return (Utf8String)"";
@@ -179,7 +179,7 @@ WideString StringUtil::ansiToWide(const AnsiString &str) { wchar_t *wstr = new wchar_t[WideSize];
mbstowcs(wstr, str.c_str(), WideSize);
WideString ResultString(wstr);
- delete [] wstr;
+ delete[] wstr;
return ResultString;*/
return WideString(str);
}
@@ -198,7 +198,7 @@ AnsiString StringUtil::wideToAnsi(const WideString &wstr) { char *str = new char[WideSize];
wcstombs(str, wstr.c_str(), WideSize);
AnsiString ResultString(str);
- delete [] str;
+ delete[] str;
return ResultString;*/
return AnsiString(wstr);
}
diff --git a/engines/wintermute/video/video_player.cpp b/engines/wintermute/video/video_player.cpp index be3bb3ec94..ac16104268 100644 --- a/engines/wintermute/video/video_player.cpp +++ b/engines/wintermute/video/video_player.cpp @@ -104,9 +104,9 @@ bool VideoPlayer::cleanup() { if (_audioStream) AVIStreamRelease(m_AudioStream); if (_videoStream) AVIStreamRelease(m_VideoStream); - if (_audioFormat) delete [](byte *)m_AudioFormat; - if (_videoFormat) delete [](byte *)m_VideoFormat; - if (_targetFormat) delete [](byte *)m_TargetFormat; + if (_audioFormat) delete[](byte *)m_AudioFormat; + if (_videoFormat) delete[](byte *)m_VideoFormat; + if (_targetFormat) delete[](byte *)m_TargetFormat; SAFE_DELETE(_sound); SAFE_DELETE(_vidRenderer); @@ -437,7 +437,7 @@ bool VideoPlayer::loadSubtitles(const char *filename, const char *SubtitleFile) if (TokenPos == 0) Start = atoi(Token); else if (TokenPos == 1) End = atoi(Token); - delete [] Token; + delete[] Token; } else { Text[TextLength] = line[i]; TextLength++; @@ -456,12 +456,12 @@ bool VideoPlayer::loadSubtitles(const char *filename, const char *SubtitleFile) if (Start != -1 && TextLength > 0) _subtitles.add(new CVidSubtitle(_gameRef, Text, Start, End)); - delete [] Text; + delete[] Text; Pos += LineLength + 1; } - delete [] Buffer; + delete[] Buffer; #endif return STATUS_OK; } diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 31c4ee2fb8..d797972e40 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -185,8 +185,8 @@ int WinterMuteEngine::init() { sprintf(param, "./%s", IniName); _game->_registry->SetIniName(param); - delete [] IniDir; - delete [] IniName; + delete[] IniDir; + delete[] IniName; } } else if (scumm_stricmp(param, "-windowed") == 0) windowedMode = true; }*/ @@ -270,7 +270,7 @@ int WinterMuteEngine::init() { if (SaveGame) { _game->loadGame(SaveGame); - delete [] SaveGame; + delete[] SaveGame; } // all set, ready to go |