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authorstrangerke2011-03-10 01:32:03 +0100
committerstrangerke2011-03-10 01:32:03 +0100
commitfae2be668fb235c5f145276f98f264c254410d7e (patch)
tree537d04a49cf896bb78e35555ef6287637fb57bed
parentcf657d09e84f41ff8234f26e6086c48dfb2e8fb4 (diff)
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TOON: Cleanup
-rw-r--r--engines/toon/anim.cpp14
-rw-r--r--engines/toon/audio.cpp5
-rw-r--r--engines/toon/character.cpp39
-rw-r--r--engines/toon/character.h2
-rw-r--r--engines/toon/conversation.cpp1
-rw-r--r--engines/toon/drew.cpp1
-rw-r--r--engines/toon/drew.h2
-rw-r--r--engines/toon/flux.h1
-rw-r--r--engines/toon/font.cpp4
-rw-r--r--engines/toon/hotspot.cpp4
-rw-r--r--engines/toon/movie.cpp8
-rw-r--r--engines/toon/path.cpp9
-rw-r--r--engines/toon/path.h1
-rw-r--r--engines/toon/picture.cpp11
-rw-r--r--engines/toon/resource.cpp4
-rw-r--r--engines/toon/script.cpp3
-rw-r--r--engines/toon/script.h1
-rw-r--r--engines/toon/script_func.cpp9
-rw-r--r--engines/toon/state.cpp1
-rw-r--r--engines/toon/state.h2
-rw-r--r--engines/toon/tools.cpp6
-rw-r--r--engines/toon/tools.h4
-rw-r--r--engines/toon/toon.cpp158
-rw-r--r--engines/toon/toon.h2
24 files changed, 62 insertions, 230 deletions
diff --git a/engines/toon/anim.cpp b/engines/toon/anim.cpp
index 3ab69d8574..6004aacead 100644
--- a/engines/toon/anim.cpp
+++ b/engines/toon/anim.cpp
@@ -214,18 +214,14 @@ void Animation::drawFrameWithMaskAndScale(Graphics::Surface &surface, int32 fram
int32 finalWidth = rectX * scale / 1024;
int32 finalHeight = rectY * scale / 1024;
-
- // compute final x1,y1,x2,y2
+ // compute final x1, y1, x2, y2
int32 xx1 = xx + _x1 + _frames[frame]._x1 * scale / 1024;
int32 yy1 = yy + _y1 + _frames[frame]._y1 * scale / 1024;
int32 xx2 = xx1 + finalWidth;
int32 yy2 = yy1 + finalHeight;
int32 w = _frames[frame]._x2 - _frames[frame]._x1;
-// Strangerke - Commented (not used)
-// int32 h = _frames[frame]._y2 - _frames[frame]._y1;
-
- _vm->addDirtyRect(xx1,yy1,xx2,yy2);
+ _vm->addDirtyRect(xx1, yy1, xx2, yy2);
int32 destPitch = surface.pitch;
int32 destPitchMask = mask->getWidth();
@@ -448,7 +444,6 @@ AnimationInstance::AnimationInstance(ToonEngine *vm, AnimationInstanceType type)
_layerZ = 0;
}
-
void AnimationInstance::render() {
debugC(5, kDebugAnim, "render()");
if (_visible && _animation) {
@@ -580,7 +575,7 @@ void AnimationInstance::getRect(int32 *x1, int32 *y1, int32 *x2, int32 *y2) cons
int32 finalWidth = rectX * _scale / 1024;
int32 finalHeight = rectY * _scale / 1024;
- // compute final x1,y1,x2,y2
+ // compute final x1, y1, x2, y2
*x1 = _x + _animation->_x1 + _animation->_frames[_currentFrame]._x1 * _scale / 1024;
*y1 = _y + _animation->_y1 + _animation->_frames[_currentFrame]._y1 * _scale / 1024;
*x2 = *x1 + finalWidth;
@@ -671,8 +666,6 @@ void AnimationInstance::load(Common::ReadStream *stream) {
_useMask = stream->readSint32LE();
}
-
-
void AnimationInstance::setLooping(bool enable) {
debugC(6, kDebugAnim, "setLooping(%d)", (enable) ? 1 : 0);
_looping = enable;
@@ -723,7 +716,6 @@ void AnimationManager::addInstance(AnimationInstance *instance) {
} else {
_instances.insert_at(found, instance);
}
-
}
void AnimationManager::removeInstance(AnimationInstance *instance) {
diff --git a/engines/toon/audio.cpp b/engines/toon/audio.cpp
index 9f1c316469..d76a63c1ae 100644
--- a/engines/toon/audio.cpp
+++ b/engines/toon/audio.cpp
@@ -209,7 +209,6 @@ void AudioManager::stopCurrentVoice() {
_channels[2]->stop(false);
}
-
void AudioManager::closeAudioPack(int32 id) {
delete _audioPacks[id];
_audioPacks[id] = NULL;
@@ -616,7 +615,8 @@ void AudioManager::killAllAmbientSFX()
void AudioManager::updateAmbientSFX()
{
- if (_vm->getMoviePlayer()->isPlaying()) return;
+ if (_vm->getMoviePlayer()->isPlaying())
+ return;
for (int32 i = 0; i < 4; i++) {
AudioAmbientSFX* ambient = &_ambientSFXs[i];
@@ -635,6 +635,5 @@ void AudioManager::updateAmbientSFX()
}
}
-
} // End of namespace Toon
diff --git a/engines/toon/character.cpp b/engines/toon/character.cpp
index 31af1513df..a1bd3334c5 100644
--- a/engines/toon/character.cpp
+++ b/engines/toon/character.cpp
@@ -125,14 +125,13 @@ void Character::setFacing(int32 facing) {
if (_currentPathNode == 0)
playStandingAnim();
else
- playWalkAnim(0,0);
+ playWalkAnim(0, 0);
_vm->doFrame();
};
_flags &= ~2;
}
-
_facing = facing;
}
@@ -140,7 +139,7 @@ void Character::forcePosition(int32 x, int32 y) {
debugC(5, kDebugCharacter, "forcePosition(%d, %d)", x, y);
- setPosition(x,y);
+ setPosition(x, y);
_finalX = x;
_finalY = y;
}
@@ -176,7 +175,6 @@ bool Character::walkTo(int32 newPosX, int32 newPosY) {
if (_x == _finalX && _y == _finalY)
return true;
-
if (_vm->getPathFinding()->findPath(_x, _y, _finalX, _finalY)) {
int32 localFinalX = _finalX;
@@ -327,11 +325,6 @@ void Character::updateTimers(int32 relativeAdd) {
void Character::stopSpecialAnim() {
debugC(4, kDebugCharacter, "stopSpecialAnim()");
-// Strangerke - Commented (not used)
-#if 0
- if (_animSpecialId != _animSpecialDefaultId)
- delete anim;
-#endif
if (_animScriptId != -1)
_vm->getSceneAnimationScript(_animScriptId)->_frozenForConversation = false;
@@ -388,7 +381,6 @@ void Character::update(int32 timeIncrement) {
if ((_flags & 4) == 0)
return;
-
if (_animScriptId != -1) {
_animationInstance = _vm->getSceneAnimation(this->)
#endif
@@ -423,19 +415,9 @@ void Character::update(int32 timeIncrement) {
return;
}
-// Strangerke - Commented (not used)
-#if 0
- if (_animFlags & 8) {
- if (anim->_flags7 == 0xff && anim->_flags9 == 0xff) {
- // start voice
- }
- }
-#endif
-
if (_animScriptId != -1)
_vm->getSceneAnimationScript(_animScriptId)->_frozenForConversation = true;
-
// TODO setup backup //
_animFlags |= 0x10;
@@ -494,17 +476,6 @@ void Character::update(int32 timeIncrement) {
}
} else {
nextFrame = currentFrame + 1;
-// Strangerke - Commented (not used)
-#if 0
- if (!_vm->getAudioManager()->voiceStillPlaying()) {
- if (_animFlags & 8) {
- if ((anim->_flags9 == 0xff && nextFrame == anim->_flags6) ||
- (anim->_flags9 != 0xff && nextFrame >= anim->_flags9)) {
- // start really talking
- }
- }
- }
-#endif
if (nextFrame == anim->_flags7 + 1 && (_animFlags & 0x40) == 0) {
if (anim->_flags8 != 1 && (_vm->randRange(0, 1) || anim->_flags8 == 2)) {
_animFlags |= 0x20;
@@ -525,7 +496,6 @@ void Character::update(int32 timeIncrement) {
//label78
-
#if 0
if (_id == 0)
debug(" drew animation name %s / flag %d / frame %d", _specialAnim->_name, _animFlags, nextFrame);
@@ -611,7 +581,6 @@ int32 Character::getScale() {
}
void Character::playWalkAnim(int32 startFrame, int32 endFrame) {
-
}
void Character::setId(int32 id) {
@@ -677,7 +646,6 @@ int32 Character::getAnimScript() {
}
void Character::playTalkAnim() {
-
}
void Character::stopWalk() {
@@ -1046,7 +1014,6 @@ void Character::playAnim(int32 animId, int32 unused, int32 flags) {
*strchr(animName, '?') = '0' + facing;
strcat(animName, ".CAF");
-
if (_animScriptId != -1 && (flags & 8) == 0)
_vm->getSceneAnimationScript(_animScriptId)->_frozenForConversation = true;
@@ -1068,11 +1035,9 @@ void Character::playAnim(int32 animId, int32 unused, int32 flags) {
}
}
-
if (_sceneAnimationId > -1)
setAnimationInstance(_vm->getSceneAnimation(_sceneAnimationId)->_animInstance);
-
_animFlags |= flags;
delete _specialAnim;
diff --git a/engines/toon/character.h b/engines/toon/character.h
index d4079d82ef..e870d81813 100644
--- a/engines/toon/character.h
+++ b/engines/toon/character.h
@@ -49,7 +49,6 @@ struct SpecialCharacterAnimation {
byte _flags9; // 25
};
-
class Character {
public:
Character(ToonEngine *vm);
@@ -106,7 +105,6 @@ public:
int32 getFacingFromDirection(int32 dx, int32 dy);
static const SpecialCharacterAnimation *getSpecialAnimation(int32 characterId, int32 animationId);
-
protected:
ToonEngine *_vm;
diff --git a/engines/toon/conversation.cpp b/engines/toon/conversation.cpp
index 4678ccc1c8..fc846288ef 100644
--- a/engines/toon/conversation.cpp
+++ b/engines/toon/conversation.cpp
@@ -45,5 +45,4 @@ void Conversation::load(Common::ReadStream *stream, int16 *conversationDataBase)
}
}
-
}
diff --git a/engines/toon/drew.cpp b/engines/toon/drew.cpp
index b2d271a417..4f8152833b 100644
--- a/engines/toon/drew.cpp
+++ b/engines/toon/drew.cpp
@@ -115,7 +115,6 @@ void CharacterDrew::update(int32 timeIncrement) {
_scale = _currentScale;
}
setPosition(_x, _y);
-
}
int32 CharacterDrew::getRandomIdleAnim() {
diff --git a/engines/toon/drew.h b/engines/toon/drew.h
index d8091f2225..f248e4aa51 100644
--- a/engines/toon/drew.h
+++ b/engines/toon/drew.h
@@ -28,7 +28,6 @@
#include "toon/character.h"
-
namespace Toon {
class ToonEngine;
@@ -46,7 +45,6 @@ public:
int32 getRandomIdleAnim();
protected:
int32 _currentScale;
-
};
} // End of namespace Toon
diff --git a/engines/toon/flux.h b/engines/toon/flux.h
index a90853cb02..136dedd415 100644
--- a/engines/toon/flux.h
+++ b/engines/toon/flux.h
@@ -26,7 +26,6 @@
#ifndef TOON_FLUX_H
#define TOON_FLUX_H
-
#include "toon/character.h"
class ToonEngine;
diff --git a/engines/toon/font.cpp b/engines/toon/font.cpp
index 8ce4d32c37..4a60f02f29 100644
--- a/engines/toon/font.cpp
+++ b/engines/toon/font.cpp
@@ -81,7 +81,7 @@ void FontRenderer::renderText(int32 x, int32 y, Common::String origText, int32 m
x -= xx / 2;
}
- _vm->addDirtyRect(x,y,x+xx,y+yy);
+ _vm->addDirtyRect(x, y, x + xx, y + yy);
int32 curX = x;
int32 curY = y;
@@ -272,8 +272,6 @@ void FontRenderer::renderMultiLineText(int32 x, int32 y, Common::String origText
int32 curX = x;
int32 curY = y;
-
-
for (int32 i = 0; i < numLines; i++) {
const byte *line = lines[i];
curX = x - lineSize[i] / 2;
diff --git a/engines/toon/hotspot.cpp b/engines/toon/hotspot.cpp
index 687ea6ee83..df55eadd05 100644
--- a/engines/toon/hotspot.cpp
+++ b/engines/toon/hotspot.cpp
@@ -78,8 +78,6 @@ int32 Hotspots::Find(int32 x, int32 y) {
debugC(6, kDebugHotspot, "Find(%d, %d)", x, y);
int32 priority = -1;
-// Strangerke - Commented (not used)
-// bool found = false;
int32 foundId = -1;
int32 testId = -1;
@@ -91,8 +89,6 @@ int32 Hotspots::Find(int32 x, int32 y) {
testId = i;
if (_items[testId].getPriority() > priority) {
-// Strangerke - Commented (not used)
-// found = true;
foundId = testId;
priority = _items[testId].getPriority();
}
diff --git a/engines/toon/movie.cpp b/engines/toon/movie.cpp
index 6d18d82954..4305abb62b 100644
--- a/engines/toon/movie.cpp
+++ b/engines/toon/movie.cpp
@@ -56,8 +56,6 @@ bool ToonstruckSmackerDecoder::loadFile(const Common::String &filename) {
return true;
}
-
-
return false;
}
@@ -107,9 +105,9 @@ bool Movie::playVideo(bool isFirstIntroVideo) {
if (_decoder->isLowRes()) {
// handle manually 2x scaling here
Graphics::Surface* surf = _vm->getSystem()->lockScreen();
- for (int y = 0; y < frame->h/2; y++) {
- memcpy(surf->getBasePtr(0, y*2+0), frame->getBasePtr(0, y), frame->pitch);
- memcpy(surf->getBasePtr(0, y*2+1), frame->getBasePtr(0, y), frame->pitch);
+ for (int y = 0; y < frame->h / 2; y++) {
+ memcpy(surf->getBasePtr(0, y * 2 + 0), frame->getBasePtr(0, y), frame->pitch);
+ memcpy(surf->getBasePtr(0, y * 2 + 1), frame->getBasePtr(0, y), frame->pitch);
}
_vm->getSystem()->unlockScreen();
} else {
diff --git a/engines/toon/path.cpp b/engines/toon/path.cpp
index 3f948679f4..e0cdf87502 100644
--- a/engines/toon/path.cpp
+++ b/engines/toon/path.cpp
@@ -186,7 +186,7 @@ int32 PathFinding::findClosestWalkingPoint(int32 xx, int32 yy, int32 *fxx, int32
for (int y = 0; y < _height; y++) {
for (int x = 0; x < _width; x++) {
- if (isWalkable(x, y) && isLikelyWalkable(x,y)) {
+ if (isWalkable(x, y) && isLikelyWalkable(x, y)) {
int32 ndist = (x - xx) * (x - xx) + (y - yy) * (y - yy);
int32 ndist2 = (x - origX) * (x - origX) + (y - origY) * (y - origY);
if (currentFound < 0 || ndist < dist || (ndist == dist && ndist2 < dist2)) {
@@ -283,8 +283,8 @@ int32 PathFinding::findPath(int32 x, int32 y, int32 destx, int32 desty) {
}
// first test direct line
- if (lineIsWalkable(x,y,destx,desty)) {
- walkLine(x,y,destx,desty);
+ if (lineIsWalkable(x, y, destx, desty)) {
+ walkLine(x, y, destx, desty);
return true;
}
@@ -317,7 +317,7 @@ int32 PathFinding::findPath(int32 x, int32 y, int32 destx, int32 desty) {
int32 curPNode = px + py * _width;
if (isWalkable(px, py)) { // walkable ?
- int sum = sq[curNode] + wei * (1 + (isLikelyWalkable(px,py) ? 5 : 0));
+ int sum = sq[curNode] + wei * (1 + (isLikelyWalkable(px, py) ? 5 : 0));
if (sq[curPNode] > sum || !sq[curPNode]) {
int newWeight = abs(destx - px) + abs(desty - py);
sq[curPNode] = sum;
@@ -438,7 +438,6 @@ void PathFinding::addBlockingEllipse(int32 x1, int32 y1, int32 w, int32 h) {
_numBlockingRects++;
}
-
int32 PathFinding::getPathNodeCount() const {
return _gridPathCount;
}
diff --git a/engines/toon/path.h b/engines/toon/path.h
index a2b1b7bf92..03d2b188e5 100644
--- a/engines/toon/path.h
+++ b/engines/toon/path.h
@@ -91,7 +91,6 @@ protected:
int32 _gridPathCount;
ToonEngine *_vm;
-
};
} // End of namespace Toon
diff --git a/engines/toon/picture.cpp b/engines/toon/picture.cpp
index 18701b7a48..a6ac177e82 100644
--- a/engines/toon/picture.cpp
+++ b/engines/toon/picture.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "toon/picture.h"
#include "toon/tools.h"
#include "common/stack.h"
@@ -69,7 +68,7 @@ bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
}
case kCompSPCN: {
uint32 decSize = READ_LE_UINT32(fileData + 10);
- _data = new uint8[decSize+100];
+ _data = new uint8[decSize + 100];
_paletteEntries = READ_LE_UINT16(fileData + 14) / 3;
if (_paletteEntries) {
@@ -219,10 +218,7 @@ void Picture::drawWithRectList(Graphics::Surface& surface, int32 x, int32 y, int
curRow += destPitch;
c += srcPitch;
}
-
}
-
-
}
void Picture::draw(Graphics::Surface &surface, int32 x, int32 y, int32 dx, int32 dy) {
@@ -317,7 +313,6 @@ void Picture::drawLineOnMask(int32 x, int32 y, int32 x2, int32 y2, bool walkable
else
t = adx;
-
int32 cdx = (dx << 16) / t;
int32 cdy = (dy << 16) / t;
@@ -331,11 +326,11 @@ void Picture::drawLineOnMask(int32 x, int32 y, int32 x2, int32 y2, bool walkable
// were drawing outside the screen causing corruption
if (!walkable) {
_data[_width * ry + rx] &= 0xe0;
- _data[_width * ry + rx+1] &= 0xe0;
+ _data[_width * ry + rx + 1] &= 0xe0;
} else {
int32 v = _data[_width * (by >> 16) + rx - 1];
_data[_width * ry + rx] = v;
- _data[_width * ry + rx+1] = v;
+ _data[_width * ry + rx + 1] = v;
}
}
diff --git a/engines/toon/resource.cpp b/engines/toon/resource.cpp
index 6c70b1598d..b29aa3b72d 100644
--- a/engines/toon/resource.cpp
+++ b/engines/toon/resource.cpp
@@ -29,7 +29,6 @@
#include "common/substream.h"
#include "toon/toon.h"
-
namespace Toon {
Resources::Resources(ToonEngine *vm) : _vm(vm), _cacheSize(0) {
@@ -218,6 +217,7 @@ void Resources::purgeFileData() {
}
_allocatedFileData.clear();
}
+
Common::SeekableReadStream *PakFile::createReadStream(Common::String fileName) {
debugC(1, kDebugResource, "createReadStream(%s)", fileName.c_str());
@@ -284,11 +284,9 @@ void PakFile::open(Common::SeekableReadStream *rs, Common::String packName) {
}
void PakFile::close() {
-
}
PakFile::PakFile() {
-
}
PakFile::~PakFile() {
diff --git a/engines/toon/script.cpp b/engines/toon/script.cpp
index 3cd56761f6..376b1db621 100644
--- a/engines/toon/script.cpp
+++ b/engines/toon/script.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "common/endian.h"
#include "common/stream.h"
#include "common/util.h"
@@ -177,7 +176,7 @@ bool EMCInterpreter::start(EMCState *script, int function) {
if (functionOffset == 0xFFFF)
return false;
- script->ip = &script->dataPtr->data[functionOffset+1];
+ script->ip = &script->dataPtr->data[functionOffset + 1];
return true;
}
diff --git a/engines/toon/script.h b/engines/toon/script.h
index 6c46238238..2a74f9084f 100644
--- a/engines/toon/script.h
+++ b/engines/toon/script.h
@@ -31,7 +31,6 @@
#include "common/func.h"
#include "common/iff_container.h"
-
// Based on Kyra script interpretor
namespace Toon {
diff --git a/engines/toon/script_func.cpp b/engines/toon/script_func.cpp
index 4687b88af9..ab6493563d 100644
--- a/engines/toon/script_func.cpp
+++ b/engines/toon/script_func.cpp
@@ -265,7 +265,6 @@ int32 ScriptFunc::sys_Cmd_Draw_Actor_Standing(EMCState *state) {
arg1 = 1;
}
-
if (arg2 > -1)
_vm->getDrew()->forceFacing(arg2);
@@ -495,7 +494,7 @@ int32 ScriptFunc::sys_Cmd_Set_Anim_Scale_Size(EMCState *state) {
SceneAnimation *sceneAnim = _vm->getSceneAnimation(animID);
if (sceneAnim) {
sceneAnim->_animInstance->setUseMask(true);
- sceneAnim->_animInstance->setScale(scale,true);
+ sceneAnim->_animInstance->setScale(scale, true);
}
return 0;
}
@@ -939,8 +938,6 @@ int32 ScriptFunc::sys_Cmd_Init_Scene_Anim(EMCState *state) {
sceneAnim->_animInstance->setAnimationRange(stackPos(11), stackPos(11));
sceneAnim->_animInstance->setFrame(stackPos(11));
-
-
debugC(0, 0xfff, "Init Anim %s %d %d %d %d %d %d %d %d %d %d %d %d %d\n", GetText(12, state), stackPos(0), stackPos(1), stackPos(2), stackPos(3),
stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10), stackPos(11), stackPos(12));
@@ -1091,13 +1088,13 @@ int32 ScriptFunc::sys_Cmd_Proceed_To_Next_Chapter(EMCState *state) {
}
int32 ScriptFunc::sys_Cmd_Play_Sfx_Plus(EMCState *state) {
- //debugC(0,0xfff, "playSfx ( %d , %d, %d, %d, %d )", stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
+ //debugC(0, 0xfff, "playSfx ( %d , %d, %d, %d, %d )", stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
_vm->playSFX(stackPos(0), stackPos(1));
return 0;
}
int32 ScriptFunc::sys_Cmd_Play_Sfx(EMCState *state) {
- //debugC(0,0xfff, "playSfx ( %d , %d)", stackPos(0), stackPos(1));
+ //debugC(0, 0xfff, "playSfx ( %d , %d)", stackPos(0), stackPos(1));
_vm->playSFX(stackPos(0), stackPos(1));
return 0;
}
diff --git a/engines/toon/state.cpp b/engines/toon/state.cpp
index f676a65025..0d6977842d 100644
--- a/engines/toon/state.cpp
+++ b/engines/toon/state.cpp
@@ -119,7 +119,6 @@ State::State(void) {
}
State::~State(void) {
-
}
int32 State::getGameFlag(int32 flagId) {
diff --git a/engines/toon/state.h b/engines/toon/state.h
index d31ff4f3c2..63505fd5fb 100644
--- a/engines/toon/state.h
+++ b/engines/toon/state.h
@@ -81,7 +81,6 @@ public:
int32 _nextSpecialEnterX;
int32 _nextSpecialEnterY;
-
bool _timerEnabled[2];
int32 _timerTimeout[2];
int32 _timerDelay[2];
@@ -94,7 +93,6 @@ public:
void loadConversations(Common::ReadStream *stream);
void saveConversations(Common::WriteStream *stream);
-
};
} // End of namespace Toon
diff --git a/engines/toon/tools.cpp b/engines/toon/tools.cpp
index a03a2d57ce..e1478645db 100644
--- a/engines/toon/tools.cpp
+++ b/engines/toon/tools.cpp
@@ -125,7 +125,6 @@ uint32 decompressSPCN(byte *src, byte *dst, uint32 dstsize) {
return (dstp - dst);
}
-
//return codes
#define NOT_PACKED 0
#define PACKED_CRC -1
@@ -296,7 +295,6 @@ int32 RncDecoder::unpackM1(const void *input, void *output) {
uint16 crcUnpacked = 0;
uint16 crcPacked = 0;
-
_bitBuffl = 0;
_bitBuffh = 0;
_bitCount = 0;
@@ -397,9 +395,6 @@ int32 RncDecoder::unpackM2(const void *input, void *output) {
uint16 crcUnpacked = 0;
uint16 crcPacked = 0;
-// Strangerke - Commented (not used)
-// uint16 counts = 0;
-
_bitBuffl = 0;
_bitCount = 0;
@@ -429,7 +424,6 @@ int32 RncDecoder::unpackM2(const void *input, void *output) {
_srcPtr = inputptr;
_dstPtr = (uint8 *)output;
-
uint16 ofs, len;
byte ofs_hi, ofs_lo;
diff --git a/engines/toon/tools.h b/engines/toon/tools.h
index 05fc5c9cda..1d8b4a6a5b 100644
--- a/engines/toon/tools.h
+++ b/engines/toon/tools.h
@@ -42,8 +42,8 @@ const uint32 kCompRNC2 = 0x524E4302;
#define READ_LE_INT16(x) (int16) READ_LE_UINT16(x)
#define READ_LE_INT32(x) (int32) READ_LE_UINT32(x)
-#define WRITE_LE_INT16(x,y) WRITE_LE_UINT16(x,(int16)y)
-#define WRITE_LE_INT32(x,y) WRITE_LE_UINT32(x,(int32)y)
+#define WRITE_LE_INT16(x, y) WRITE_LE_UINT16(x, (int16)y)
+#define WRITE_LE_INT32(x, y) WRITE_LE_UINT32(x, (int32)y)
uint32 decompressSPCN(byte *src, byte *dst, uint32 dstsize);
uint32 decompressLZSS(byte *src, byte *dst, int dstsize);
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index 45243ab81e..6ca0b66e42 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -49,7 +49,6 @@
namespace Toon {
-
void ToonEngine::init() {
_currentScriptRegion = 0;
_resources = new Resources(this);
@@ -101,7 +100,6 @@ void ToonEngine::init() {
SearchMan.addSubDirectoryMatching(gameDataDir, "ACT1");
SearchMan.addSubDirectoryMatching(gameDataDir, "ACT2");
-
syncSoundSettings();
_pathFinding = new PathFinding(this);
@@ -262,7 +260,6 @@ void ToonEngine::parseInput() {
selectHotspot();
clickEvent();
}
-
}
void ToonEngine::enableTimer(int32 timerId) {
@@ -394,7 +391,7 @@ void ToonEngine::render() {
clearDirtyRects();
- //_currentMask->drawMask(*_mainSurface,0,0,0,0);
+ //_currentMask->drawMask(*_mainSurface, 0, 0, 0, 0);
_animationManager->render();
drawInfoLine();
@@ -410,7 +407,7 @@ void ToonEngine::render() {
sprintf(test, "%d %d / mask %d layer %d z %d", _mouseX, _mouseY, getMask()->getData(_mouseX, _mouseY), getLayerAtPoint(_mouseX, _mouseY), getZAtPoint(_mouseX, _mouseY));
int32 c = *(uint8 *)_mainSurface->getBasePtr(_mouseX, _mouseY);
- sprintf(test, "%d %d / color id %d %d,%d,%d", _mouseX, _mouseY, c, _finalPalette[c*3+0], _finalPalette[c*3+1], _finalPalette[c*3+2]);
+ sprintf(test, "%d %d / color id %d %d,%d,%d", _mouseX, _mouseY, c, _finalPalette[c * 3 + 0], _finalPalette[c * 3 + 1], _finalPalette[c * 3 + 2]);
_fontRenderer->setFont(_fontToon);
_fontRenderer->renderText(40, 150, Common::String(test), 0);
@@ -465,12 +462,12 @@ void ToonEngine::doMagnifierEffect() {
11, 11, 11, 11, 12
};
- byte tempBuffer[25*25];
+ byte tempBuffer[25 * 25];
for (int32 y = -12; y <= 12; y++) {
for (int32 x = -12; x <= 12; x++) {
int32 destPitch = surface.pitch;
uint8 *curRow = (uint8 *)surface.pixels + (posY + y) * destPitch + (posX + x);
- tempBuffer[(y+12) * 25 + x + 12] = *curRow;
+ tempBuffer[(y + 12) * 25 + x + 12] = *curRow;
}
}
@@ -482,7 +479,7 @@ void ToonEngine::doMagnifierEffect() {
int32 destPitch = surface.pitch;
uint8 *curRow = (uint8 *)surface.pixels + (posY + y) * destPitch + (posX + x);
int32 lerp = (512 + intSqrt[dist] * 256 / 12);
- *curRow = tempBuffer[(y*lerp/1024+12) * 25 + x*lerp/1024 + 12];
+ *curRow = tempBuffer[(y * lerp / 1024 + 12) * 25 + x * lerp / 1024 + 12];
}
}
}
@@ -496,7 +493,6 @@ void ToonEngine::copyToVirtualScreen(bool updateScreen) {
_cursorAnimationInstance->render();
}
-
// Handle dirty rects here
static int32 lastScroll = 0;
@@ -508,7 +504,7 @@ void ToonEngine::copyToVirtualScreen(bool updateScreen) {
int32 offX = 0;
for (uint i = 0; i < _oldDirtyRects.size(); i++) {
Common::Rect rect = _oldDirtyRects[i];
- rect.translate(-state()->_currentScrollValue,0);
+ rect.translate(-state()->_currentScrollValue, 0);
offX = 0;
if(rect.right <= 0)
continue;
@@ -524,7 +520,7 @@ void ToonEngine::copyToVirtualScreen(bool updateScreen) {
for (uint i = 0; i < _dirtyRects.size(); i++) {
Common::Rect rect = _dirtyRects[i];
- rect.translate(-state()->_currentScrollValue,0);
+ rect.translate(-state()->_currentScrollValue, 0);
offX = 0;
if (rect.right <= 0)
continue;
@@ -666,7 +662,7 @@ bool ToonEngine::showMainmenu(bool &loadedGame) {
if(_dirtyAll) {
mainmenuPicture->draw(*_mainSurface, 0, 0, 0, 0);
- addDirtyRect(0,0,640,400);
+ addDirtyRect(0, 0, 640, 400);
} else {
mainmenuPicture->drawWithRectList(*_mainSurface, 0, 0, 0, 0, _dirtyRects);
}
@@ -965,7 +961,6 @@ ToonEngine::~ToonEngine() {
delete _pathFinding;
-
for (int32 i = 0; i < 64; i++) {
if (_sceneAnimations[i]._active) {
// see if one character shares this instance
@@ -1027,8 +1022,6 @@ void ToonEngine::simpleUpdate(bool waitCharacterToTalk) {
_animationManager->update(elapsedTime);
_audioManager->updateAmbientSFX();
render();
-
-
}
void ToonEngine::fixPaletteEntries(uint8 *palette, int num) {
@@ -1044,13 +1037,8 @@ void ToonEngine::fixPaletteEntries(uint8 *palette, int num) {
// adapted from KyraEngine
void ToonEngine::updateAnimationSceneScripts(int32 timeElapsed) {
-
-
static int32 numReentrant = 0;
numReentrant++;
-
-// Strangerke - Commented (not used)
-// uint32 nextTime = _system->getMillis() + _tickLength;
const int startScript = _lastProcessedSceneScript;
_updatingSceneScriptRunFlag = true;
@@ -1083,10 +1071,8 @@ void ToonEngine::updateAnimationSceneScripts(int32 timeElapsed) {
} while (_lastProcessedSceneScript != startScript && !_shouldQuit);
-
_updatingSceneScriptRunFlag = false;
numReentrant--;
-
}
void ToonEngine::loadScene(int32 SceneId, bool forGameLoad) {
@@ -1154,7 +1140,6 @@ void ToonEngine::loadScene(int32 SceneId, bool forGameLoad) {
_mouseButton = 0;
_lastMouseButton = 0x3;
-
// load package
strcpy(temp, createRoomFilename(Common::String::format("%s.PAK", _gameState->_locations[_gameState->_currentScene]._name).c_str()).c_str());
resources()->openPackage(temp);
@@ -1370,7 +1355,6 @@ void ToonEngine::initChapter() {
_script->unload(&data);
setupGeneralPalette();
-
}
void ToonEngine::loadCursor() {
@@ -1492,7 +1476,6 @@ void ToonEngine::clickEvent() {
return;
}
-
int32 mouseX = _mouseX;
if (_gameState->_inCutaway) {
mouseX += 1280;
@@ -1523,7 +1506,6 @@ void ToonEngine::clickEvent() {
}
}
-
if (!currentHot) {
int32 xx, yy;
@@ -1551,9 +1533,6 @@ void ToonEngine::clickEvent() {
int16 command = currentHot->getData(commandId);
int16 argument = currentHot->getData(commandId + 1);
int16 priority = currentHot->getPriority();
-// Strangerke - Commented (not used)
-// int16 ref = currentHot->getRef();
-// int16 pad1 = currentHot->getData(6);
if (!_gameState->_inCutaway && !_gameState->_inCloseUp) {
if (leftButton && (currentHot->getData(4) != 2 || _gameState->_mouseState >= 0) && currentHot->getData(5) != -1) {
@@ -1595,8 +1574,6 @@ void ToonEngine::clickEvent() {
break;
case 7:
// switch to CloseUp
-// Strangerke - Commented (not used)
-// int closeup = 1;
break;
case 8:
// face flux
@@ -1604,11 +1581,6 @@ void ToonEngine::clickEvent() {
break;
case 9:
case 10:
-// Strangerke - Commented (not used)
-// if (rand() % 1 == 1) {
-// } else {
-// }
- // setFluxFacingPoint(x,y)
sayLines(2, argument);
break;
case 11:
@@ -1632,7 +1604,6 @@ void ToonEngine::clickEvent() {
int32 val = _scriptState[_currentScriptRegion].regs[4];
currentHot->setData(4, currentHot->getData(4) & val);
}
-
}
void ToonEngine::selectHotspot() {
@@ -1802,7 +1773,6 @@ void ToonEngine::exitScene() {
strcpy(temp, createRoomFilename(Common::String::format("%s.PAK", _gameState->_locations[_gameState->_currentScene]._name).c_str()).c_str());
resources()->closePackage(temp);
-
_drew->stopWalk();
_flux->stopWalk();
@@ -1830,9 +1800,9 @@ void ToonEngine::fadeIn(int32 numFrames) {
uint8 vmpalette[3 * 256];
for (int32 i = 0; i < 256; i++) {
- vmpalette[i*3+0] = f * _finalPalette[i*3+0] / (numFrames - 1);
- vmpalette[i*3+1] = f * _finalPalette[i*3+1] / (numFrames - 1);
- vmpalette[i*3+2] = f * _finalPalette[i*3+2] / (numFrames - 1);
+ vmpalette[i * 3 + 0] = f * _finalPalette[i * 3 + 0] / (numFrames - 1);
+ vmpalette[i * 3 + 1] = f * _finalPalette[i * 3 + 1] / (numFrames - 1);
+ vmpalette[i * 3 + 2] = f * _finalPalette[i * 3 + 2] / (numFrames - 1);
}
_system->getPaletteManager()->setPalette(vmpalette, 0, 256);
_system->updateScreen();
@@ -1848,9 +1818,9 @@ void ToonEngine::fadeOut(int32 numFrames) {
for (int32 f = 0; f < numFrames; f++) {
uint8 vmpalette[3 * 256];
for (int32 i = 0; i < 256; i++) {
- vmpalette[i*3+0] = (numFrames - f - 1) * oldpalette[i*3+0] / (numFrames - 1);
- vmpalette[i*3+1] = (numFrames - f - 1) * oldpalette[i*3+1] / (numFrames - 1);
- vmpalette[i*3+2] = (numFrames - f - 1) * oldpalette[i*3+2] / (numFrames - 1);
+ vmpalette[i * 3 + 0] = (numFrames - f - 1) * oldpalette[i * 3 + 0] / (numFrames - 1);
+ vmpalette[i * 3 + 1] = (numFrames - f - 1) * oldpalette[i * 3 + 1] / (numFrames - 1);
+ vmpalette[i * 3 + 2] = (numFrames - f - 1) * oldpalette[i * 3 + 2] / (numFrames - 1);
}
_system->getPaletteManager()->setPalette(vmpalette, 0, 256);
_system->updateScreen();
@@ -1908,7 +1878,7 @@ int32 ToonEngine::getScaleAtPoint(int32 x, int32 y) {
y = MIN<int32>(399, MAX<int32>(0, y));
int32 maskData = _currentMask->getData(x, y) & 0x1f;
- return _roomScaleData[maskData+2] * 1024 / 100;
+ return _roomScaleData[maskData + 2] * 1024 / 100;
}
int32 ToonEngine::getLayerAtPoint(int32 x, int32 y) {
@@ -1920,7 +1890,7 @@ int32 ToonEngine::getLayerAtPoint(int32 x, int32 y) {
y = MIN<int32>(399, MAX<int32>(0, y));
int32 maskData = _currentMask->getData(x, y) & 0x1f;
- return _roomScaleData[maskData+130] << 5;
+ return _roomScaleData[maskData + 130] << 5;
}
int32 ToonEngine::getZAtPoint(int32 x, int32 y) {
@@ -1997,25 +1967,11 @@ void ToonEngine::sayLines(int numLines, int dialogId) {
if (oldShowMouse)
Game.MouseHiddenCount = 0;
#endif
-
}
int32 ToonEngine::simpleCharacterTalk(int32 dialogid) {
int32 myId = 0;
-// Strangerke - Commented (not used)
-#if 0
- char *myLine;
- if (dialogid < 1000) {
- myLine = _roomTexts->getText(dialogid);
- myId = dialogid;
- } else {
- myLine = _genericTexts->getText(dialogid - 1000);
- myId = dialogid - 1000;
- }
- debugC(0, 0xfff, "Talker = %d will say '%s' \n", READ_LE_UINT16(c - 2), myLine);
-#endif
-
if (_audioManager->voiceStillPlaying())
_audioManager->stopCurrentVoice();
@@ -2032,14 +1988,6 @@ int32 ToonEngine::simpleCharacterTalk(int32 dialogid) {
void ToonEngine::playTalkAnimOnCharacter(int32 animID, int32 characterId, bool talker) {
if (animID || talker) {
-// Strangerke - Commented (not used)
-#if 0
- if (_gameState->_inCutaway || _gameState->_inInventory) {
- if (talker) {
- // character talks
- }
- } else
-#endif
if (characterId == 0) {
_drew->playAnim(animID, 0, (talker ? 8 : 0) + 2);
} else if (characterId == 1) {
@@ -2089,7 +2037,6 @@ int32 ToonEngine::characterTalk(int32 dialogid, bool blocking) {
_gameState->_mouseHidden = true;
}
-
// get what is before the string
int a = READ_LE_UINT16(myLine - 2);
char *b = myLine - 2 - 4 * a;
@@ -2100,14 +2047,6 @@ int32 ToonEngine::characterTalk(int32 dialogid, bool blocking) {
char *e = c - 2 - 4 * numParticipants;
READ_LE_UINT16(e);
-// Strangerke - Commented (not used)
-// char *g = e - 2 * f;
-
- // flag as talking
-// Strangerke - Commented (not used)
-// char *h = c;
-
-
// if one voice is still playing, wait !
if (blocking) {
while (_audioManager->voiceStillPlaying() && !_shouldQuit)
@@ -2165,8 +2104,6 @@ int32 ToonEngine::characterTalk(int32 dialogid, bool blocking) {
_currentTextLine = myLine;
_currentTextLineCharacterId = talkerId;
_currentTextLineId = dialogid;
-
-
} else {
Character *character = getCharacterById(talkerId);
if (character)
@@ -2175,7 +2112,6 @@ int32 ToonEngine::characterTalk(int32 dialogid, bool blocking) {
debugC(0, 0xfff, "Talker = %d (num participants : %d) will say '%s'", (int)talkerId , (int)numParticipants, myLine);
-
getTextPosition(talkerId, &_currentTextLineX, &_currentTextLineY);
if (dialogid < 1000) {
@@ -2195,8 +2131,6 @@ int32 ToonEngine::characterTalk(int32 dialogid, bool blocking) {
if (character)
character->setTalking(false);
}
-
-
return 1;
}
@@ -2229,7 +2163,6 @@ void ToonEngine::haveAConversation(int32 convId) {
doFrame();
}
-
_mouseButton = 0;
_gameState->_firstConverstationLine = true;
@@ -2258,11 +2191,13 @@ void ToonEngine::haveAConversation(int32 convId) {
a++;
}
}
- if (_shouldQuit) return;
+
+ if (_shouldQuit)
+ return;
+
_gameState->_showConversationIcons = false;
_gameState->_mouseHidden = 1;
-
if (selected < 0 || selected == 1 || selected == 3) {
if (_gameState->_firstConverstationLine)
processConversationClick(conv, 3);
@@ -2274,9 +2209,6 @@ void ToonEngine::haveAConversation(int32 convId) {
}
}
-// Strangerke - Commented (not used)
-// int cur = 0;
-
for (int i = 0; i < 10; i++) {
if (conv->state[i]._data2 == 2) {
if (i != 3)
@@ -2292,7 +2224,6 @@ void ToonEngine::haveAConversation(int32 convId) {
// switch back to original music
playRoomMusic();
-
}
void ToonEngine::drawConversationIcons() {
@@ -2414,7 +2345,6 @@ retry:
break;
}
}
-
}
// hardcoded conversation flag to know if one dialogue icon must be displayed or not
@@ -2575,7 +2505,7 @@ int32 ToonEngine::runConversationCommand(int16 **command) {
int16 *v5 = *command;
int v2 = READ_LE_INT16(v5);
- int v4 = READ_LE_INT16(v5+1);
+ int v4 = READ_LE_INT16(v5 + 1);
int result = v2 - 100;
switch (v2) {
case 100:
@@ -2608,9 +2538,6 @@ int32 ToonEngine::runConversationCommand(int16 **command) {
}
int32 ToonEngine::waitTicks(int32 numTicks, bool breakOnMouseClick) {
-// Strangerke - Commented (not used)
-// Common::EventManager *_event = _system->getEventManager();
-
uint32 nextTime = _system->getMillis() + numTicks * _tickLength;
while (_system->getMillis() < nextTime || numTicks == -1) {
//if (!_animationSceneScriptRunFlag)
@@ -2633,7 +2560,7 @@ void ToonEngine::renderInventory() {
_inventoryPicture->drawWithRectList(*_mainSurface, 0, 0, 0, 0, _dirtyRects);
} else {
_inventoryPicture->draw(*_mainSurface, 0, 0, 0, 0);
- _dirtyRects.push_back(Common::Rect(0,0,640,400));
+ _dirtyRects.push_back(Common::Rect(0, 0, 640, 400));
}
clearDirtyRects();
@@ -2663,8 +2590,7 @@ void ToonEngine::renderInventory() {
int32 ToonEngine::showInventory() {
int32 oldScrollValue = _gameState->_currentScrollValue;
-// Strangerke - Commented (not used)
-// Common::EventManager *_event = _system->getEventManager();
+
delete _inventoryPicture;
_inventoryPicture = new Picture(this);
fadeOut(5);
@@ -2719,7 +2645,6 @@ int32 ToonEngine::showInventory() {
int32 modItem = getSpecialInventoryItem(item);
if (modItem) {
-
if (modItem == -1) {
_gameState->_mouseState = item;
_gameState->_inventory[foundObj] = 0;
@@ -2895,7 +2820,7 @@ void ToonEngine::rearrangeInventory() {
if (_gameState->_inventory[i] == 0) {
// move all the following items from one
for (int32 j = i + 1; j < _gameState->_numInventoryItems; j++) {
- _gameState->_inventory[j-1] = _gameState->_inventory[j];
+ _gameState->_inventory[j - 1] = _gameState->_inventory[j];
}
_gameState->_numInventoryItems--;
}
@@ -2916,7 +2841,6 @@ void ToonEngine::newGame() {
}
}
-
void ToonEngine::playSFX(int32 id, int32 volume) {
if (id < 0)
_audioManager->playSFX(-id + 1, volume, true);
@@ -3103,7 +3027,6 @@ bool ToonEngine::saveGame(int32 slot, Common::String saveGameDesc) {
saveFile->writeUint32BE(saveDate);
saveFile->writeUint16BE(saveTime);
-
// save global state
_gameState->save(saveFile);
_gameState->saveConversations(saveFile);
@@ -3130,7 +3053,6 @@ bool ToonEngine::saveGame(int32 slot, Common::String saveGameDesc) {
_sceneAnimations[i].save(this, saveFile);
}
-
for (int32 i = 0; i < 8; i++) {
if (_characters[i]) {
saveFile->writeSByte(i);
@@ -3210,7 +3132,7 @@ bool ToonEngine::loadGame(int32 slot) {
_sceneAnimationScripts[i]._frozen = loadFile->readByte();
_sceneAnimationScripts[i]._frozenForConversation = false;
int32 oldTimer = loadFile->readSint32BE();
- _sceneAnimationScripts[i]._lastTimer = MAX<int32>(0,oldTimer + timerDiff);
+ _sceneAnimationScripts[i]._lastTimer = MAX<int32>(0, oldTimer + timerDiff);
_script->loadState(&_sceneAnimationScripts[i]._state, loadFile);
}
@@ -3249,7 +3171,7 @@ bool ToonEngine::loadGame(int32 slot) {
// load "command buffer"
int32 size = loadFile->readSint16BE();
if (size) {
- uint8 *buf = new uint8[size+2];
+ uint8 *buf = new uint8[size + 2];
loadFile->read(buf, size + 2);
Common::MemoryReadStream rStr(buf, size + 2);
@@ -3368,10 +3290,6 @@ void ToonEngine::initCharacter(int32 characterId, int32 animScriptId, int32 scen
return;
}
-// Strangerke - Commented (not used)
-// if (_characters[characterIndex])
-// delete current char
-
_characters[characterIndex] = new Character(this);
_characters[characterIndex]->setId(characterId);
_characters[characterIndex]->setAnimScript(animScriptId);
@@ -3541,7 +3459,6 @@ void ToonEngine::viewInventoryItem(Common::String str, int32 lineId, int32 itemD
_firstFrame = true;
_gameState->_currentScrollValue = oldScrollValue;
delete pic;
-
}
int32 ToonEngine::handleInventoryOnInventory(int32 itemDest, int32 itemSrc) {
@@ -3583,7 +3500,7 @@ int32 ToonEngine::handleInventoryOnInventory(int32 itemDest, int32 itemSrc) {
case 11:
if (itemSrc == 0xb) {
_gameState->_mouseState = -1;
- replaceItemFromInventory(11,12);
+ replaceItemFromInventory(11, 12);
setCursor(0, false, 0, 0);
rearrangeInventory();
return 1;
@@ -4596,9 +4513,9 @@ void ToonEngine::createShadowLUT() {
for (int32 i = 0; i < 255; i++) {
// goal color
- uint32 destR = _finalPalette[i*3+0] * scaleNum / scaleDenom;
- uint32 destG = _finalPalette[i*3+1] * scaleNum / scaleDenom;
- uint32 destB = _finalPalette[i*3+2] * scaleNum / scaleDenom;
+ uint32 destR = _finalPalette[i * 3 + 0] * scaleNum / scaleDenom;
+ uint32 destG = _finalPalette[i * 3 + 1] * scaleNum / scaleDenom;
+ uint32 destB = _finalPalette[i * 3 + 2] * scaleNum / scaleDenom;
// search only in the "picture palette" which is in colors 1-128 and 200-255
int32 colorDist = 0xffffff;
@@ -4606,9 +4523,9 @@ void ToonEngine::createShadowLUT() {
for (int32 c = 1; c < 129; c++) {
- int32 diffR = _finalPalette[c*3+0] - destR;
- int32 diffG = _finalPalette[c*3+1] - destG;
- int32 diffB = _finalPalette[c*3+2] - destB;
+ int32 diffR = _finalPalette[c * 3 + 0] - destR;
+ int32 diffG = _finalPalette[c * 3 + 1] - destG;
+ int32 diffB = _finalPalette[c * 3 + 2] - destB;
if (colorDist > diffR * diffR + diffG * diffG + diffB * diffB) {
colorDist = diffR * diffR + diffG * diffG + diffB * diffB;
@@ -4618,9 +4535,9 @@ void ToonEngine::createShadowLUT() {
for (int32 c = 200; c < 256; c++) {
- int32 diffR = _finalPalette[c*3+0] - destR;
- int32 diffG = _finalPalette[c*3+1] - destG;
- int32 diffB = _finalPalette[c*3+2] - destB;
+ int32 diffR = _finalPalette[c * 3 + 0] - destR;
+ int32 diffG = _finalPalette[c * 3 + 1] - destG;
+ int32 diffB = _finalPalette[c * 3 + 2] - destB;
if (colorDist > diffR * diffR + diffG * diffG + diffB * diffB) {
colorDist = diffR * diffR + diffG * diffG + diffB * diffB;
@@ -4762,7 +4679,7 @@ void ToonEngine::addDirtyRect( int32 left, int32 top, int32 right, int32 bottom
top = MAX<int32>(top, 0);
bottom = MIN<int32>(bottom, 400);
- Common::Rect rect(left,top,right,bottom);
+ Common::Rect rect(left, top, right, bottom);
if (bottom - top <= 0 || right - left <= 0)
return;
@@ -4817,7 +4734,6 @@ void SceneAnimation::load(ToonEngine *vm, Common::ReadStream *stream) {
_active = stream->readByte();
_id = stream->readSint32BE();
-
if (!_active)
return;
diff --git a/engines/toon/toon.h b/engines/toon/toon.h
index dca6bfe78e..580789e0c7 100644
--- a/engines/toon/toon.h
+++ b/engines/toon/toon.h
@@ -206,8 +206,6 @@ public:
void waitForScriptStep();
void doMagnifierEffect();
-
-
bool canSaveGameStateCurrently();
bool canLoadGameStateCurrently();
void pauseEngineIntern(bool pause);