diff options
author | James Brown | 2003-01-04 15:08:30 +0000 |
---|---|---|
committer | James Brown | 2003-01-04 15:08:30 +0000 |
commit | fb02e1f227657851dca222d2117117b861f6bebf (patch) | |
tree | 3f47cbc034cbe1c834232b036c04b43aa8fd7739 | |
parent | 338569587bd3cc56570572fffd5cb1f37973bba6 (diff) | |
download | scummvm-rg350-fb02e1f227657851dca222d2117117b861f6bebf.tar.gz scummvm-rg350-fb02e1f227657851dca222d2117117b861f6bebf.tar.bz2 scummvm-rg350-fb02e1f227657851dca222d2117117b861f6bebf.zip |
Small junk
svn-id: r6331
-rw-r--r-- | scumm/script_v8.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 991c6988c1..35e2a81032 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -336,7 +336,8 @@ void Scumm_v8::setupOpcodes() OPCODE(o6_getObjectX), /* EC */ OPCODE(o6_getObjectY), - OPCODE(o6_getActorAnimCounter1), + OPCODE(o6_getActorAnimCounter1), // FIXME: This is bogus, it should return the value set by setActorChoreLimbFrame + // It's pretty critical, and part of (At least) the cannon toomanyscripts crash OPCODE(o6_distObjectObject), OPCODE(o6_distPtPt), /* F0 */ @@ -1116,7 +1117,8 @@ void Scumm_v8::o8_actorOps() case 0x88: // SO_ACTOR_FREQUENCY Set frequency of actor speech // TODO - implement this! i = pop(); - warning("o8_actorOps: setActorFrequency(%d) not implemented", i); + if (i != 256) // De-verbosed: 256 is the default frequency so don't warn on it + warning("o8_actorOps: setActorFrequency(%d) not implemented", i); break; case 0x89: // SO_ACTOR_PAN // TODO - implement this! @@ -1351,7 +1353,7 @@ void Scumm_v8::o8_kernelSetFunctions() case 22: // setBannerColors // warning("o8_kernelSetFunctions: setBannerColors(%d, %d, %d, %d)", args[1], args[2], args[3], args[4]); break; - case 23: // setActorChoreLimbFrame + case 23: // setActorChoreLimbFrame - FIXME: This is critical, and is the cause of the Cannon "too many scripts" crash // warning("o8_kernelSetFunctions: setActorChoreLimbFrame(%d, %d, %d, %d)", args[1], args[2], args[3], args[4]); break; case 24: // clearTextQueue @@ -1473,6 +1475,13 @@ void Scumm_v8::o8_kernelGetFunctions() push(0); } break; + case 0XE2: // musicLipSyncWidth + case 0xE3: // musicLipSyncHeight + // FIXME: These are needed for the song intro to Part III - the scene will freeze + // without them. + warning("o8_kernelGetFunctions: default case %d (len = %d)", args[0], len); + push(255); + break; default: error("o8_kernelGetFunctions: default case %d (len = %d)", args[0], len); } |