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author | Strangerke | 2012-01-01 03:51:29 +0100 |
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committer | Strangerke | 2012-04-06 08:19:05 +0200 |
commit | fb216b263c5d97f1dcb4df5b4b45357be27fc1b9 (patch) | |
tree | a3904cc3707adc560a5044e8241c80b69c6ab8ec | |
parent | 44002e9293a023976535da62206763a1ff9aab0a (diff) | |
download | scummvm-rg350-fb216b263c5d97f1dcb4df5b4b45357be27fc1b9.tar.gz scummvm-rg350-fb216b263c5d97f1dcb4df5b4b45357be27fc1b9.tar.bz2 scummvm-rg350-fb216b263c5d97f1dcb4df5b4b45357be27fc1b9.zip |
MORTEVIELLE: Add a couple of detection entries
-rw-r--r-- | engines/mortevielle/detection.cpp | 36 |
1 files changed, 34 insertions, 2 deletions
diff --git a/engines/mortevielle/detection.cpp b/engines/mortevielle/detection.cpp index df8a6df407..53d4292392 100644 --- a/engines/mortevielle/detection.cpp +++ b/engines/mortevielle/detection.cpp @@ -35,17 +35,49 @@ static const PlainGameDescriptor MortevielleGame[] = { {0, 0} }; +static const ADGameDescription MortevielleGameDescriptions[] = { + { + "mortevielle", + "", + { + {"menufr.mor", 0, "e413f36b9e14eef16130adc347a9391f", 144}, + {"dxx.mor", 0, "949e68e829ecd5ad29e36a00347a9e7e", 207744}, + AD_LISTEND + }, + Common::FR_FRA, + Common::kPlatformPC, + ADGF_NO_FLAGS, + GUIO0() + }, + { + "mortevielle", + "", + { + {"menual.mor", 0, "792aea282b07a1d74c4a4abeabc90c19", 144}, + {"dxx.mor", 0, "949e68e829ecd5ad29e36a00347a9e7e", 207744}, + AD_LISTEND + }, + Common::DE_DEU, + Common::kPlatformPC, + ADGF_NO_FLAGS, + GUIO0() + }, + AD_TABLE_END_MARKER +}; + class MortevielleMetaEngine : public AdvancedMetaEngine { public: - MortevielleMetaEngine() : AdvancedMetaEngine(Mortevielle::gameDescriptions, sizeof(ADGameDescription), + MortevielleMetaEngine() : AdvancedMetaEngine(MortevielleGameDescriptions, sizeof(ADGameDescription), MortevielleGame) { + _md5Bytes = 512; + _singleid = "mortevielle"; } virtual const char *getName() const { return "Mortevielle"; } virtual const char *getOriginalCopyright() const { - return "Mortville Manor (C) 1988 Lankhor"; + return "Mortville Manor (C) 1988-89 Lankhor"; } virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; |